Genesis Alpha One Reviews
Genesis Alpha One has some really cool ideas going for it, unfortunately they're outweighed by repetitive busywork that you easily get bogged down in. Sure, it's an interesting strategy game at times, but the grind is just too damn much!
Right now, Genesis Alpha One is a mixed bag, but it's a gorgeous and well-made bag. Further updates could make this game a must-have.
There are glimmers of hope that make Genesis Alpha One feel like something that has the potential to be great. With better AI, more variation in its roguelike elements and less of a reliance on the player doing every single thing, I can see a spark hidden deep inside this game.
First thought as rogue-like, Genesis: Alpha One brings a lot of interesting management elements. Thus mixing design, action / FPS and strategy in the way to reach its goal (to find a new planet and to colonize it), it proposes a large number of different directions and a beautiful variety of situations. Beginners in rogue-likes may be a little bit lost because of not-so-clear indications on how to proceed, but if they manage to go beyond frustration and a technical level below average, Genesis': Alpha One might deliver some good experience.
Review in French | Read full review
Genesis Alpha One is a fun space simulator/roguelike experience for players who enjoy resource gathering and crafting, ship management and first-person shooter mechanics – and want to play something where they're all bundled into one package. It's not the biggest triple AAA title on the market, but it's definitely one of the most unique games to release and kick off 2019.
Genesis Alpha One is a fairly unique genre mix that probably shouldn't work as well as it does. Despite that, it manages to be a gripping experience that could keep you entertained for tens or even hundreds of hours.
Review in Slovak | Read full review
Genesis Alpha One splices the DNA of some good ideas, but doesn't execute any of them well enough.
Genesis Alpha One is a game with some good ideas but no elegant way to execute them all. The merging of ship building and exploration is quite good once you understand how to do it. DNA splicing is also a neat little touch, but it doesn't fix the fact that the clones are as dumb as bricks and about half as useful. Planetary exploration feels fine, but the gunplay is undercooked. All in all, there's a decent title here if you're able to overcome all of its issues.
Genesis Alpha One is a roguelite with very good ideas but with a not so good execution. Repetition of scenarios, mediocre AI and confusing menus detract a lot from a saga that has enormous potential. I will be waiting for some hypothetical Genesis Alpha Two.
Review in Spanish | Read full review