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Braveland Trilogy

Tortuga Team, Ellada Games
Mar 7, 2019 - Nintendo Switch
Weak

OpenCritic Rating

59

Top Critic Average

33%

Critics Recommend

Gaming Nexus
7.4 / 10
Screen Rant
2.5 / 5
Pure Nintendo
5 / 10
Video Chums
3 / 5
GameFeature
74%
RPGamer
3.5 / 5
PowerUp!
4.5 / 10
GamePitt
8.5 / 10
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Braveland Trilogy Media

Braveland Trilogy - Nintendo Switch Release Trailer thumbnail

Braveland Trilogy - Nintendo Switch Release Trailer

Braveland Trilogy Screenshot 1
Braveland Trilogy Screenshot 2


Critic Reviews for Braveland Trilogy

Braveland Trilogy is a fairly solid set of games, simplistic as they may be.  You can adjust the difficulty during the game so you can make it as easy or as difficult as you wish at any time.  While it would have been nice if the games were at least a bit more complex, keep in mind that these are ports of mobile games so the simplicity makes sense here.  Even still, if you want a complex strategy game, you might want to look elsewhere but if you're okay with simple, Braveland Trilogy is worth checking out.

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Tortuga Team's Braveland Trilogy for the Nintendo Switch is a decent turn-based RPG dragged down by repetitive combat and a lack of depth.

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My time with Braveland Trilogy was enjoyable however it still felt like there could have been a lot more done to add variety to the games. At the asking price of $14.99, it feels like a lot to spend on a so-so title, even if it breaks down to about $5.00 a game. It wasn't a terrible experience but when Braveland had something going for it, not enough focus seemed to be placed into it.

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Even though there is a lot of content in Braveland Trilogy, it's still a very simplistic take on SRPGs that doesn't offer anything new.

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GameFeature

Unknown Author
74%
GameFeature

Braveland is a classic strategy game with round bouts like Heroes of Might and Magic. However, in a slimmer form. We move from field to field with our hero, whose village was robbed by robbers, and in almost every field there is fighting. In the other fields, we can usually recruit new units or buy items. Part 2 and 3 are almost identical in gameplay, only the setting has been adjusted to mages and pirates. The bouts, the main part of the game are turn-based. Each unit type has a figure as a representative, below it is the number of individual units, so the stronger the unit is. We move from left to right on hex hexes to the opponent. Each unit has, as we know it, different advantages and disadvantages, unfortunately, the diversity is much lower than in comparable games. You can tell the game in general the origin of a mobile games, as much slimmed looks like the menus. However, strategic thinking is needed for the fights and I also liked the look. Who is new in the genre of the lap strategy, which will certainly find joy, but for veterans it is then somehow too little content.

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Braveland Trilogy is ultimately a game that is sunk and buoyed by its earlier rough edges and eventual success.

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It looks and plays like a mobile title, which is exactly what it is.

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The Braveland Trilogy has filled a genre hole which I never realised I had until I started playing it. Taking the core combat mechanics from the classic Heroes of Might and Magic series, then modernising it into a more simplified and accessible format so that anyone can play, I love that this rather niche genre is out there for everyone to try out.

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