Mosaic
OpenCritic Rating
Top Critic Average
Critics Recommend
Critic Reviews for Mosaic
A game about breaking free from monotony that gets, perhaps inevitably, a little monotonous.
From both philosophical and pure gameplay perspectives, I loved playing Mosaic
Mosaic might only last a few hours, but within that time it has moments that can stick with you, bring you joy amidst the monotony of everyday life. There's a message here to say that there is always a glimmer of hope even if it isn't always obvious, which is a good message to send. Plus, there's a talking goldfish.
While Mosaic is a good game, it's hard to describe it as enjoyable due to its subject matter. It has the possibility to hit a bit too close home for some, but the overall message once you hit the end might be worth it. It is by no means a bad game, just very heavy handed when it comes to its subject matter.
While Mosaic is full of puzzles, mini-games, and a tiny bit of exploration, it is mostly about experiencing the game. This gorgeous, low-poly title does an amazing job of confronting depression and burnout, through whimsy, moody colors, and amazing sound. While the Switch version suffers from framerate drops, it tells a surprisingly touching and relatable story, and I only wish gave the player more chances to fail.
Mosaic is the plight of the office worker reimagined for the not-to-distant dystopian future. The tedium, the soullessness, the loneliness — it's all here, presented with sleek, stylish art and simple, effective mechanics. But, the burden of virtual corporate slavery is perhaps too much to bear; the game is prone to frequent bouts of monotony that pull players out of the experience.
Mosaic is a remarkable narrative game, suggestive in its small length, telling of a silent revolution in an oppressive dystopian society.
Review in Italian | Read full review
I enjoyed Mosaic. It isn’t reinventing the wheel, and we’ve seen this sort of story many times before, but there’s something about this game that just works.