In conclusion, Foxyland was a very mediocre platformer, with only a good art style to note as any positive. The gameplay is boring, the gem requirement is stupid, and the levels aren’t that fun to play. Oddly enough, the halloween levels were more engaging than the main game, but the fact they don’t even record the stars you get and seemingly don’t save your progress for completing them makes that level pack feel utterly pointless. This is a done to death, mobile quality experience that if you’re familiar with, you probably don’t even need to give this a glance. It’s basic platforming bogged down by frustrating mechanics.
FoxyLand is a must play for casual and more experienced platformer fans, with levels mostly being fairly easy to traverse, with fun puzzles to figure out involving switches and hidden items. High replayability comes from both individual competitiveness in completing a level without dying, and collecting coins to buy accessories, such as a hat or scarf to put on the fox.
A simple platform game with no other pretensions than to have fun during the short hour it lasts. There is no playable depth and can't compete in the big leagues. To kill the free time and a bit more, although you can notice the effort of wanting to go beyond the usual.
Review in Spanish | Read full review
FoxyLand is not the most elaborate and complex game ever made. "Not that there's anything wrong with that", this simple and accessible experience will be enough for those looking for something quick which does not require too much investment from the player but those looking for something more engaging and motivating should skip FoxyLand's short lifespan and simplistic nature.
Review in Portuguese | Read full review
Even though it's markedly short, FoxyLand quickly grows repetitive. Basic equals dull in this case.