Super Crush KO
Reading up on a couple of interviews with the team at Vertex Pop, it sounds like the developers were developing a game where most people could get into it without problems.
Super Crush KO offers up some fluid action that proves to be addictive. However, the weak boss encounters and bewildering lack of two-player co-op hold the game firmly in the 'good but not great' territory. Fans of Vertex Pop's prior work will still want to check it out, especially those who enjoy climbing leaderboards.
Fans of Vertex Pop's previous efforts will be serviced best with Super Crush KO, and while the execution could have excelled a bit further in regards to level design and pushing players more, that's not to say that the end product falls completely short.
Super Crush KO is a pleasant throw back to the glory days of the beat 'em up. The action is fast and fluid, and the visuals are charming and endearing. It's also a throw back in a bad way, though, as the lack of replay value and barebones story would feel right at home at an arcade.
Fast-paced, brawler/shooter hybrid Super Crush KO isn't very innovative. Or varied. Or demanding… and then you try to get better the best possible score at each level, and the game suddenly shows its true colours. Getting better and better is where the challenge and replayability is at. Worry not about the fact that things remain the same from beginning to end, as fighting is too damn fun for this to grow stale. Plus, Vertex Pop's indie gem has a beautiful, distinct, ultra-colourful wrapping.
The bright and bubbly romp doesn't last all that long—there are 16 stages and four boss battles —but that also ensures Super Crush KO doesn't outstay its welcome while encouraging some potentially tense high score battles. This is a rad game to start off 2020 with, and I hope the endearing optimism found in Vertex Pop's second Switch game is a harbinger of the year to come.
While Super Crush KO isn’t perfect, it’s hard to play without a smile on your face. Brawlers aren’t usually my cup of tea, but this title is smooth, exciting, fun and a real joy to play.
Super Crush KO may look like a Saturday morning cartoon but it's one challenging and enjoyable 2D action brawler.
Super Crush KO is a delight to play. It’s fast, fluid, and hugely satisfying. But even in it’s short stay, it’s all becomes a bit too familiar. I just wish the game mixed things up more, or added more challenge overall. That said, I can’t wait for more from Vertex Pop, and look forward to the next dive into the world of Super Crush KO. But for now, the only thing left to do is award Super Crush KO a Thumb Culture Silver Award.
Super Crush KO is based on banal and somewhat saturated concepts. Visually it is quite captivating, so the graphics end up being the main strong point to highlight. In contrast, the dynamics are basic and the plot and challenges do not differ much in terms of originality. It is good content for casual and occasional matches. However, it is not something that progresses in order to become indispensable.
Review in Portuguese | Read full review