Top Critic Average
While it's a shame the excellent horror vibe from Barry's section last week has taken a backseat, the action here is tense stuff as the numbers of enemies and bosses has increased greatly, with player two having a larger role this time too. We're hooked in for the final episode next week.
If you were on the fence for Resident Evil: Revelations 2, you may as well wait a week and pick up the disc version. Stay tuned next week to find out how the final episode is and what my thoughts are on the complete package.
Even the hokiest of story beats end up becoming good cliffhanger fuel, as each episode's climax makes those weekly waits just a little more unbearable. Hopefully Capcom will be able to keep things up during the second half of this game, and also apply much of the positives from this experiment into future entries in the series.
Yet another polished episode from Capcom. The story may not be up to scratch, but the game remains fun and enjoyable. The only way Revelations 2 could ever hope to stumble is if next week's episode is a total shamble. This somehow, given the track record of the first three episodes, seems incredibly unlikely.
Episode 3 has pushed the story of Resident Evil Revelations 2 into overdrive and there's little doubt that this is the strongest episode by far. Judgment keeps up the pace with its plot twists and breaks the action up nicely by throwing in some pretty elaborate environmental puzzles into the mix.
Judgment at this point is the best of the episodic series, and though there are several unanswered questions at the end of the episode, it feels like the disjointed condition of the two stories are about to come together in some bizarre, just-go-with-it fashion that Resident Evil fans are used to at this point.
If you've reached this point in the game, you're pretty much invested at this point, and there's no good reason not to see this through to the end. The story and puzzle elements of Judgment make for a good setup for the climax to Resident Evil: Revelations 2.
Resident Evil Revelations 2: Judgment is, at least thus far, the best episode Capcom has offered. While Barry's campaign starts off a little mundane, breaking Natalia off to do tedious button mashing tasks, the rest of the episode makes up for it.
If you've already got the season pass, you'll enjoy your run through of Judgement. If you haven't been convinced to play any episodes by this point, then you may want to wait until the retail disc release. At any rate, it appears Capcom knew what they were doing when they went with the more unconventional route of episodic gaming. As it stands now, we can't wait for the final chapter to finish up the story.
Episode 3 picks up the pace and is where the story is starting to hit its stride. The balance of puzzles and combat is great, although Claire's section is far more enjoyable than Barry's. There's a lot riding on Episode 4 next week to bring the game to a satisfying conclusion.
In truth Episode 3 - Judgment is the weakest of the episodes seen thus far. A true game of two halves, the first part is one of the finest yet, let down by a weak second half that begins to drag all too quickly, despite its brief length. A modest stab at puzzle solving attempts to mix things up, but the uninspired environments and drab exploration can all-too-quickly sap the fun out of things. Still, things are teed up nicely on the story front for the final episode, when the events on this island should hopefully come to a head.
Episode 3 manages to give us the best and worst gameplay experiences Revelations 2 has to offer in one package. Claire's campaign is a shining example of how I want all my future Resident Evil installments to be, while Barry's time seem wasted with a "been there, done that" busy work design.
As penultimate episodes go, Episode 3: Judgment does a rock solid job of keeping players engaged in its story as it leads into the game's final chapter. We're now eagerly anticipating the finale, but we're also a little bit apprehensive about where things will go next. Like all good serialized story-telling, that means the creators are at least doing a great job keeping us invested.
A pastiche of ideas from Resident Evil's past, Episode Three: Judgment represents the best of Capcom's surprisingly enjoyable episodic series so far. Its ambition is modest, but the execution is good, with ridiculous plot beats, larger than life boss fights, and solid puzzles. Only the dismal environments let this instalment down, which are more lifeless than the corpses that you'll be pumping full of lead.
Judgment continues the strong work that the first two episodes started, though it meanders a touch too much, and the increased number of puzzles tend more to hinder rather than genuinely challenge. The character progression of Barry and Natalia is excellent, and it's their sections that stand out the most. The conclusion of their story is what every player will be hankering for when the credits roll, and they don't have long to wait.
I'm not convinced that 'Judgment' is a step forward for 'Resident Evil Revelations 2'. It does have a little bit of exploration, but the puzzles are slowing it down. I kind of wish we could cut out the Claire/Moira segments and just play as Barry/Natalia, but perhaps Claire will redeem herself in the next episode.
Although it slows down a bit for the sake of incredibly easy puzzles and some boring, bland environments, Resident Evil: Revelations 2 still continues forward at a fast enough clip to keep fans hooked through next week's finale.