Dead Cells: The Bad Seed Reviews
Dead Cells' hugely engaging roguelike-meets-Metroidvania gets its first paid-for DLC and becomes even more compelling than it was at launch.
The Bad Seed is a natural extension of everything that made Dead Cells so tireless and long-lasting. The new levels don't feel arbitrarily tacked-on (even though they essentially are), and you don't need to be a masterful player to conquer them. I could go for a few more DLC packs with this exact structure, easily.
Still, I do think the DLC is well worth it if you like Dead Cells. It’s more of a good game, and I’d argue that it’s some of the better content, at least as far as the early game goes. The weapons are all really fun too. It’s $5, and even though you can technically see all of the content within 20 minutes, this is a rogue-like. You’re gonna be replaying it quite a lot, and on a larger timescale, which adds quite a lot of variety. The base game is $25, and while that might seem somewhat steep for what the game is, I’ve put over a hundred hours into the game, so it’s well worth it.
Bad Seed perfectly balances appealing to newcomers and veterans alike. The new mechanics brings new weapon / equipment synergy and its new (albeit few) levels are striking and deepen the lore of Dead Cells. A must for fans.
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Dead Cells remains great, replete with free updates and free DLC. Now there’s paid DLC in The Bad Seed, it’s a must-buy. The team at Motion Twin and Evil Empire have earned your trust, and treated you well in Early Access and post-release, so I don’t feel bad returning the favor. If you’ve been gone a while, now’s the perfect time to return. If you’ve been playing a while, this is the perfect DLC to be interwoven into the game seamlessly. The Bad Seed is DLC done right, guilt-free and without burden.