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60 / 100
Sep 19, 2014

Hack 'n' Slash starts as a clever game about game design, but ends up feeling like homework.

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7.7 / 10.0
Sep 22, 2014

Hack 'n' Slash mostly nails the new things it tries, but stumbles on the simple stuff, making it fun, but flawed.

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8 / 10
Sep 14, 2014

If that sounds too much like hard work then you may be right and Hack 'n' Slash won't be the game for you. If the concept behind it elicits even the slightest flicker of interest, however, you should definitely give it a try. You may even learn something.

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8 / 10
Sep 15, 2014

A fantastically bold idea that Double Fine exploit to its fullest, in one of the most original puzzle adventures of the year – and the most educational.

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6 / 10
Oct 13, 2014

Hack 'n' Slash's puzzles esoteric puzzles are alternately delightful and discouraging.

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Unscored
Sep 11, 2014

It's enormously clever, and very often inspired in how it delivers this cleverness. But for me it was simply too fast, too busy stumbling over itself to do the next even more difficult thing, that it forgot to ensure I'd fathomed the previous.

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5.5 / 10.0
Sep 29, 2014

I'm sorry guys, but Hack 'N' Slash needs a bit more time in the programming oven.

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Unscored
Sep 23, 2014

When it's understandable, Hack 'N' Slash can be as satisfying as clearly seeing the Matrix for the first time. But for those of us without the requisite coursework, clarity feels a long way away.

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