When Dragon Quest 7 Reimagined was announced during September's Nintendo Direct, not everybody was surprised, but most of us still loved what we saw. The game still looks great every time it's shown, but some are beginning to wonder whether the huge leap in graphical fidelity will justify what will be lost in this second remake to a seminal game.
We'd heard from the get-go that certain content would be removed, and that the overall story would be streamlined. As I said at the time, this makes sense given DQ7's infamously plodding structure, but it's also a real bummer for those of us who adore it for its unapologetically large scope. Thanks to a Tokyo Game Show broadcast, we now have more concrete information on what's been sent packing — and what's here to replace it.
One of the reasons games like Final Fantasy 7 Rebirth have worked so well for a sizable subset of modern JRPG fandom is that they bring back a delightful hodgepodge of side activities that don't involve fighting, fighting, and still more fighting. Sure, the quality of that content varies, but casinos — a Dragon Quest staple — have almost always been a...
