In what's become a week of developers updating decade-old games—CD Projekt Red just announced a major expansion for The Witcher 3, set to release next year—Blizzard has released a major patch for its 16-year-old RTS Starcraft 2.
It's been over ten years since Starcraft 2's last major balance update, which is what makes Blizzard's sudden interest in the game surprising, but welcome. The update is set to fundamentally change the current meta of StarCraft 2, which still boasts a dedicated player base a decade and a half after its release.
"We've tried to make this PTR focused on extending the early and mid-game experience, allowing players to remain competitive on one to three bases for longer periods. We've introduced changes to make non-warped Gateway play a more viable path, while also increasing overall strategic diversity across all three races," read Starcraft 2's Public Test Realm (PTR) patch notes.
They weren't kidding, as the first change reads, "Starting workers reduced from 12 to 8." If this change goes through, it would represent a major shake-up of Starcraft 2's early game. Reducing the number of starting workers constrains the player and forces prioritisation that wasn't...
