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LawBreakers feels like combat occurring inside a snowglobe while a five-year-old shakes it really, really quickly. It's a shooter, like so many others out there, but it doesn't camouflage an axis-locked multiplayer formula with a new historical setting or gimmicky abilities — its low-gravity environments and lightning-fast traversal make it like no shooter you've ever played.
While I will continue to miss Sully, Nathan, Elena, and young would-be adventurer Cassie, The Lost Legacy is another amazing adventure in the living Uncharted world. Whether it spells the start of a new direction for the series, or a fun encore, it's an excellent experience for any Uncharted fan.
Flip Wars is a very simple, shallow party game. It's not actively terrible, but it barely offers anything to do.
>observer_ takes the beats from Bloober Team's own Layers of Fear, adds a layer of cyberpunk, and somehow comes out the other end both unnerving, and more than the sum of its parts. There are a few small technical hiccups present, and some infrequent uneven voice work, but beyond that there's an amazing story about the human toll of investigation and observation.
Trails of Cold Steel doesn't lack for a pretty atmosphere throughout, and I enjoy the design elements quite a bit regardless of graphic quality. The music isn't anything mind-blowing, but it is still Falcom quality goodness.
An excellent and challenging update to a familiar formula, Shadow Tactics: Blades of the Shogun is one of those games that makes you cheer at your well-planned success when everything goes off without a hitch, and groan at your own poor planning when it doesn't. It gets so much right, that the relentless difficulty, and slightly less gorgeous console port can't mar its beauty. This one snuck up on me, and I couldn't be more glad that it did.
Sudden Strike 4 is a great example of a challenging real time strategy game without all of the 'dirt farming' aspects of other titles. It requires real thought instead of simply pouring all units into the path of the enemy. There are a few hiccups in terms of pathing and AI, as well as a baffling choice for voicework, but the game has more high points than low. It would also be nice if there was just a little more handholding to bring in new players, but overall Sudden Strike 4 is a welcome addition to the genre.
Motiga have created a fast paced and intense game that MOBA and shooter fans will both be able to sink their teeth into. An Incredible art style mixed with fantastic hero designs makes Gigantic stand out from the crowd and offers limitless possibilities. The few problems the Gigantic has are eclipsed by the sheer fun that that it is to play and I don't see myself dropping this game anytime soon.
Mega Man Legacy Collection 2 is the ultimate follow-up to the first collection, and brings us to a full 10 Mega Man games now available on the PS4. This collection boasts some truly high quality Mega Man experiences, as well as a large number of challenges for experienced players. The Mega Man games speak for themselves largely on quality, but they have been packaged here in a very attractive and improved fashion.
In the end, Ironcast is easily a fun game that you can get caught up in while playing. It keeps you engaged and planning, but not to the point where it becomes a chore.
The core premise and style of Overcooked is a perfect fit for Nintendo's portable console, but its technical performance ruins the experience. There aren't many issues that couldn't be fixed with a patch, but as it stands, Overcooked offers an exciting cooperative experience which is quickly hampered by performance issues.
If you've played games like Gone Home, Dear Esther or Firewatch, Tacoma is instantly recognizable, but it remains distinct by introducing a wildly exotic space setting and a mechanic that keeps the "look and listen gameplay" from ever becoming a bore.
Namco Museum for the Switch is a great attempt at a collection of classic arcade games. Fighting to become the top score on the leaderboard is fun, even if the other challenges often come off as shallow. With the detailed manuals and the great display options, adding a few more games, or even more challenges could have made this the definitive Namco Museum.
Though it definitely has a few kinks and its story will confuse anyone not familiar with the Fate universe, Fate/EXTELLA: The Umbral Star is a competent Dynasty Warriors-style slash-em-up featuring cool characters and abilities, and it's as entertaining as always.
Pyre is a wonderfully made game, with simplistically beautiful graphics, and an engaging soundtrack. The gameplay can get a bit repetitive, but that doesn't stop it from being an enjoyable journey. The characters and challenges were more than enough to make up for it.
Sundered is beautiful, tense, and frustrating enough to make you want to throw your controller. If you can make your way through it's overwhelming combat encounters, you'll find a platformer that's well worth the madness.
While there are still some areas to be polished, and online multiplayer is unfortunately missing, Solstice manages to translate the souls of games like Alien Breed and Helldivers into a challenging two-player or solo adventure.
Endlessly silly, strangely addictive, and easy to play thanks to the auto-battle feature, Miitopia is a delightfully ridiculous game which is perfect for the casual gamer in search of a reason to smile.
Gunball is developer REDSpace's freshman VR effort, and it's not too shabby. REDSpace has worked on kid-focused titles like website for The Powerpuff Girls, The Nick App for Nickelodeon, and The Cartoon Network's micro-game "Anything" app, so this is a step in a new direction for them. While Gunball is simple in execution, it's elegant in its simplicity, and fun for the whole family at a fairly reasonable price.
While it seemed like it tried hard to be Minecraft but "with a twist," it still held a unique charm with its biomes, portals and eventful stories, as well as the class and custom character system. With the craft system lacking in favor for grinding combat, the game could use some balancing and tweaking to be what it advertises to the public.