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In the end, while the gameplay and repetition required can be frustrating, The Masterplan is very well put together from an aesthetic standpoint. It's a unique gaming experience at a price point that's low enough to forgive some of it's faults. I like the idea behind the game, I like the character interactions with stickups and traversing the world via various paths. I just don't like having no idea what's around the next corner until you actually peek, and if it's bad news it likely puts your game in a state where you're better off starting the mission all over again. The Masterplan is a good game held back by a necessity for trial and error. Give me the intel on who has the key, let me catch him on his break and leave him out cold in the bathroom stall, while I sneak in though the backdoor and use the security cams to my advantage to direct my partner past the patrolling guards. Now you've created a game deserving of the title The Masterplan. Instead I'm fumbling through the dark, my only illumination coming from past mistakes.
Swords and Soldiers II is an entertaining RTS game that doesn't take itself too seriously. That being said hardcore RTS players might find this one a bit too "silly" for their tastes, though players new to RTS games might find it enjoyable, especially with the option to go through any stage on Easy Mode. Either way, while not the best RTS game out there, it is an enjoyable one.
This update to a DS classic doesn't give you much in terms of hardware upgrades, but the additional campaign and gameplay changes make Shin Megami Tensei: Devil Survivor 2 Record Breaker worth playing for a second time, or a first time if you skipped the first release.
If you played this back in the PS2 days, know that it is worth picking up again thanks to all the changes XSeed and Nihon Falcom have given this update. If you're fresh on the Ys series, then give this one a go, you won't be disappointed.
Rack N Ruin is a twin-stick shooter (sort of) with a juvenile appreciation for wanton destruction. The role-reversal, with you as the bad guy, brings up some interesting questions, but the story doesn't take neart enough advantage of that fact. It can be good to be bad, but Rack N Ruin's character isn't all that deep.
Schrodinger's Cat and the Raiders of the Lost Quark seems like the perfect game for your kid to play. It's a cute puzzle-platformer that can spark a scientific interest. Your kid could probably also look past the fact that it's also a puzzle-platformer ripe with tacky one-liners, uninspired level design, and repetitive game play, all of which combine to ensure that it's far from phystastic.
Lost Orbit features an endearing story that is wrapped in a wonderful package with great attention to detail. However, even at 40 levels, the game is over too soon and the wonky controls can be problematic for a genre that requires lighting fast timing. It's a good game that tells a narrative that will stick in my heart long after I've forgotten about the gameplay.
Dakko Dakko takes a simple idea and stretches it as far as it will go. Scram Kitty DX may not be an essential purchase, but it's full of good ideas and fun challenges. Too bad the presentation is so bland and the gameplay repetitive. Imperfections aside, fans of unorthodox arcade shoot 'em ups will get a kick out of this action game.
From its engrossing world to its compelling narrative and characters, The Witcher 3 is one of the best games in years. The Witcher 3 is a must-own for role-playing genre fans—and gamers in general. The experience shouldn't be missed.
A good game marred by bugs and lack of documentation. Once it is fixed it should be back on top but it does not justify a higher score.
Jumpjet Rex is a great game but it can often as frustrating as it is fun. As long as you pace yourself, especially when things start getting difficult and your progression slows, you will find it to be an extremely enjoyable trip down memory lane and a great reminder of how challenging 2D platformers can be.
If you ignore the insipid faux-noir dialogue, you'll find that White Night is a pleasing old-school survival horror gameplay experience with a sharp visual style and an intriguing story.
The Weaponographist is a decent mix of Roguelike and arena brawler, but the controls are a bit stiff and there just isn't enough content or personality to put the game above its similarly-priced competitors.
Splatoon has a huge amount of potential wrapped in an addictively bizarre visual style. That said both the solo and multiplayer aspects are relatively simple and have a lot of room to grow with DLC and updates. Hopefully Splatoon will get better with age but for now its inky competitive action should keep you busy for a month or two.
Simply put, if you liked The New Order, you'll like The Old Blood. The more than competent shooting, likable protagonist, writing, and gameplay choices make up for some small issues and a few static characters.
Slender: The Arrival is more frustrating than scary. The atmospheric locations are wasted in this boring survival-horror game where players do little more than search around for numbered items. The game goes a long way to flesh out the story and mythology, but it never makes a convincing argument for why Slender deserves to be a franchise.
Republique Remastered is an effective, modern point-and-click adventure, and one of the few good mobile-to-PC upconverts. The controls and gameplay take some time to get used to. But it's well worth it to explore the lovingly realized world of conspiracy and paranoia.
The premise behind Nom Nom Galaxy wears thin after a can or two. Its neatly focused premise and evolving puzzles don't progress at a rate to keep things stimulating for more than a few planets' worth of corporate conquest. The minimalist art is, at times, print worthy. The music makes me want to move back into a dorm room. But Nom Nom Galaxy doesn't often inspire the sense of exploratory wanderlust that should underpin Terraria-like worlds such as these. And the narrow gameplay and tightly wound clock makes everything feel like too much work, not enough play.
This is the type of game that needs two scores. One for the diehards of the genre and one for the newbies. The development team catered to their core group, and I feel they made the game that they wanted to play. But ultimately I also feel I have to hold them responsible for making a game that feels inaccessible in so many ways. Once you get over the learning cliff, there is a better game out there than this score represents. Pillars of Eternity is like a speakeasy. If you know the dirty, dark alley you need to go down and have the password for the doorman, there is a wonderful, vibrant, and robust world on the other side filled with dancing girls, jazz music, booze, and cigarettes.
Goat Simulator is a great time for the first few hours when you're seeing everything for the first time, but once you've seen everything, there's no reason to keep playing.