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Tiny Troopers takes a simple concept of twin stick shooting and does absolutely nothing new with it at all. If you're looking for a game with something worthwhile to offer, you've come to the wrong place.
While the first fleeting hours of Deathwing was enjoyable, the proceeding remainder of the game is dull, anti-climatic and uninspiring. If you've got a group of friends ready to squad up in honour of The Empire than great. At least you won't be driven mad by the endless traversing of dim light corridors. Keep the Wiki open and at the ready, for any incoming comms will be difficult to chew on if you're listening as a newcomer to the series. The Wiki is well worth a read, even if you don't plan on playing the game. The lore is savoury dand rich like a thick gravy. The general gameplay is pretty crispy though, and often burnt at the edges.
Forgettable characters with a lackluster storyline do not help a puzzle game that can be, at times, enjoyable and, at worst, downright infuriating.
You have to wonder what could have been when playing Eternal Crusade as the game has some bright spots but the sum is not nearly what you get when adding up the parts.
This was probably the most heartbreaking game I ever had to review because I know this game went through so much developmental hell to get released and it really does feel like they tried, but sadly, the end product is just too broken to recommend
Firefall showed some real promise as I started on my epic journey. The shooting was fine, and the missions were fun at first, but then after doing almost the same thing over and over again, I just couldn't find any reason to continue. Like I said, I am willing to go back and see if the game improves in the future but I wont be returning to Firefall anytime soon.
If you own a Windows tablet or Windows phone, just play this on those devices instead if you must. Even if you are a huge Halo fan, there is absolutely no reason to shell out $15 for this game when you can play the exact same game for $7 on mobile devices. It's a shame because I feel like Halo: Spartan Assault could have been a great game if they took the time to add more features to the game. Make the game more challenging, add tons of new levels, make the game feel like a real twin stick shooter where I am shooting all over the screen to avoid being killed. That, to me, would have been worth the price increase, but as it stands, Halo: Spartan Assault on Xbox One is just an expensive port of a game that was released months ago.
Red Goddess has beautiful visuals and an interesting rage and fear transformation system. It had potential, but sadly, a great game is buried under a pile of problems.
Escape Plan has come to the PlayStation 4, but it fails to make the transition cleanly. The puzzles are dull and the controls are ill fitted to the new system. I wouldn't recommend playing Escape Plan, but if you absolutely must make sure it's the Vita version.
Even if you're not completely sick of the LEGO formula, you will be by the end of LEGO The Hobbit. This is a simple action game with light puzzles and an overwhelming cast of characters. It's also a disappointing retread of games you've probably already played. There are a few memorable moments sprinkled throughout this adventure, but this newest LEGO game covers too much familiar ground.
Daylight deserves credit for trying to spice up the first person horror genre, but its problems keep it from becoming anything more than an interesting experiment.
At only two hours in length, Entwined could have been a short but sweet action rhythm game, but a number of small issues add up to big problems.
Based on the 2003 game of the same name, Crimsonland is a fun four-player dual-stick shooter with 60 levels and a nice variety of baddies. Unfortunately, it's also insanely dull. The levels rarely change and the weapon drops can lead to a lot of frustrating deaths. The few good ideas are overshadowed by too many questionable design decisions to count.
Even if you're addicted to rhythm games, Kickbeat is a hard pass. It gets almost nothing right. Stick to your old copies of Rock Band and Guitar Hero and get your fighting game needs met with an actual fighting game.
WWE 2K15 wins my award for the biggest disappointment of the year. This game is a mess. I believe that 2K had good intentions and believe that the have created a great foundation for future games, but 2K15 is not great at all. The gameplay is slow, sluggish, clunky and terrible. My Career doesn't feel like a career mode at all and all of the gutted creation modes and match types really just sealed the deal for me. I understand that 2K may be starting from scratch, and I'm sure they have huge plans for the future of the franchise, but unfortunately, I can only review what I have in front of me and what I have is not good. WWE 2K15 really feels like WWE 2K16: Prologue.
Slender: The Arrival is more frustrating than scary. The atmospheric locations are wasted in this boring survival-horror game where players do little more than search around for numbered items. The game goes a long way to flesh out the story and mythology, but it never makes a convincing argument for why Slender deserves to be a franchise.
Wrestlequest has a cool idea on paper, but the battle system is clunky at best. That mixed with unlikable characters, and legends that deserve a better video game, make WrestleQuest very hard to care about at all. Like a certain wrestling companies PSA, "Please, don't try this at home."
Farworld Pioneers had a promising premise, mashing together ideas from other sci-fi survival favorites, but it simply doesn't fulfill that promise in any way. Unintuitive controls, poor AI, and a lack of show-and-tell for the game's various systems are likely to frustrate, rather than entertain you.
Farm sims are a dime a dozen. For every great one, there's a bad one. The problem isn't that Everdream Valley is bad. It's just that there just isn't much fun with the farm life. All the staples are here, and they're fine. What's worst than hatred? Indifference. I feel indifferent about Everdream Valley. Is there a lot to see and do in Everdream Valley? Yes. Do I want to work my way through to see it all? No.
I give God of Rock credit for trying to combine rhythm games and fighting games together and while I do think there is potential with the idea unfortunately the execution here isn't as good as it could have been.