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Bland at best, broken at worst, this shallow reinvention of the cult strategy puzzler is hell for both fans and newcomers.
A bland and formulaic affair that's more likely to bore than it is to horrify. Compared to its cult-hit predecessors, it's a damp squib.
Glitch-ridden and seemingly unfinished, this is a tragic swansong for Tony Hawk's video game career.
Instead, there's disaster and disappointment at nearly every turn. With a team that wanted to put the effort in, that had the time or the money to build on this, we might have had an interesting game. Every time I was able to sail to a new island or port, I found myself excited. I wanted to probe around and see what wonders the locale held, but every single time my curiosity was met with tedium and mediocrity. I want to think that my eagerness to explore was a sign that there's something interesting about this setting and this world, but now I think I may have been projecting my own hopes onto a broken, buggy lump.
It gives me absolutely no pleasure to report any of this. Sitting at my PC, wearing a Godzilla t-shirt and surrounded by plastic models of the series' wonderful menagerie, I wanted so desperately for this to be the game to truly realise the character's potential in gaming. I wanted Crackdown with kaiju. Instead, I got...this. The only thing being crushed here is the dreams of every monster movie fan who ever picked up a joypad.
Glimpses of Yuji Naka's outmoded genius can be seen in Rodea's barren skies, but a paucity and dissonance of ideas make this a failure.
Arkane's vampire thriller is muddled and deeply compromised, but has moments of real charm.
A beautiful but rather hollow and one-note trip to a familiar world of wonder and misrule.
Star Wars Jedi: Survivor lovable unpretentiousness is what makes it such a blast - but a lack of true focus holds it back.
The original third-place-simulator gets a sequel with much of the same conversational charms, but also some rougher edges to its chit-chat.
A straightforwardly accomplished zombie action-RPG that doesn't quite make the most of its Californian setting.
Minecraft's blocky charm is present and correct, but the rest of Minecraft Legends is only as deep as the skins it wants to sell you.
An indie prequel with a disarming number of ideas to share.
Blending fishing with Gothic horror and Lovecraft is a fine hook, but Dredge is too defined by simple loot-and-upgrade rhythms to reel you in.
A half-interesting game is buried by a mess of its own making - and represents an industry conundrum that will only continue to grow.
Mixing Into the Breach with Frozen Synapse makes for an inevitably strong core of mech combat, but the rest of Phantom Brigade is underwhelming.
A quartet of classic arcade shooters from a genre powerhouse get a decent modernisation, capturing the moment the genre strutted towards bullet hell.
The long overdue samurai spin-off is classic Yakuza under its period dressing but also underwhelming as a current-gen remake.
All the confusing yet irresistible energy of early-noughties double-A gaming, marred by awful writing and a core gimmick that doesn't ignite.
While a fine piece of craft and a sumptuous reworking of the setting, EA Motive's Dead Space remake sheds a little of the 2008 game's enchantment.