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The Havoc add-on for Call of Duty: Advanced Warfare offers a pretty compelling package to fans of the shooter. While the competitive maps are interesting and varied, by far the most impressive aspect is the Exo Zombies mode that makes the investment more than worth it for co-op fans.
The game delivers in all major areas that old-school role-playing game fans care about. It has pretty good and satisfying combat that oftentimes challenges you to actually get involved and perform some tactical magic, it has a huge world to explore, a ton of characters to meet, and a pretty good story.
Saints Row: Gat out of Hell is a welcome entry in the series. It takes things to new heights in terms of story, while adding a few impressive gameplay mechanics, such as the flight one. There aren't that many different missions and the environment is a bit small, but don't forget that the game costs just 20 USD/EUR, so don't expect a full-fledged experience.
Citizens of Earth is a great role-playing experience that manages to evoke the feel of Earthbound and other JRPGs while still doing its own thing. The gameplay is fun, the environments are varied, and the crazy citizens make the whole title feel refreshing. Sure, there are a few quirks here and there, but overall, you can't lose by playing this great title.
Fenix Rage knows that you're here for a challenge, and that's exactly what it serves. Through the highs and the lows, you don't really have any time to think about what's going on or to be bothered by the simplistic and overly saturated visuals and repetitive generic music.
Since I have the experience of playing Warhammer Quest for iOS, I would have expected developers to make some changes that would make it different from the mobile game.
Blackguards 2 takes the formula of the initial release and expands upon it, but there's nothing truly innovative, apart from the origin story of Cassia and her frequent moments of near madness.
This is far from your average puzzle platformer, as its main audience is not the die-hard old-school fanbase of the genre. Never Alone is first and foremost an educational experience, and this is the standard to which you have to judge it in order to fully appreciate it.
Schrodinger's Cat and the Raiders of the Lost Quark is a good puzzle platformer that manages to innovate and deliver a hilarious time. There are some issues, however, that weigh it down, from the slight platforming quirks, to the camera or some visual elements. Even so, if you're a fan, you can certainly have a great time with it.
BlazeRush is a really fun isometric arcade racing experience that manages to deliver explosive action, imaginative weapons, and balanced speed boosts to create an addictive flow. Sure, its visuals aren't that great and there are a few quirks when going online, but it's still quite good. Play Video
Elegy for a Dead World is a game so unique that there is no point of reference for it. Nothing like this has been done before, and it fills a niche that many gamers will appreciate.
The Talos Principle is a delightful puzzle experience that spurs the curiosity of players both in terms of solutions to the challenges and to the philosophical nature of our existence. It's certainly worth it to go through the game as there are just a few downsides, from the freezes to the slightly repetitive solutions or the jump scares caused by unnoticed obstacles.
The first chapter of Shadows: Heretic Kingdoms is pretty solid, offering a great mix of narrative and combat, but the following ones seem to favor combat over substance, which is a bit of a disappointment.
The Old City: Leviathan is a great game for those who manage to understand it. If not for the huge blocks of text that offer as little and useful information as possible and for the more lively environments, I would have considered it an excellent exploration game.
Not being a fan of Russian roulette, I like it when my saved states are neatly stacked on top of each other, to the point where I can always go back and alter recent events in a way that will help me finish the game faster so I can go on to the next one, instead of repeating the same unrewarding experience that teaches me nothing new.
LittleBigPlanet 3 is the greatest installment in the series so far, bringing not just a complex toolbox for imaginative players but also a great story campaign that delights and amuses practically all the time. Throw in the already amazing levels being pumped out by the community and you can expect to spend a lot of time with the game on PS4. Sure, the loading times and the limited situations in which you can use the new characters aren't that great, but it's still enjoyable nonetheless.
Metal Gear Solid V: Ground Zeroes is the perfect opening for a much richer experience that Phantom Pain promises to offer. Ground Zeroes is intense, philosophical, dark, brutal, but full of hope at the same time.
The Witcher Adventure game is a decent experience, but it's weighed down by its random nature and the lack of good early game options for less combat-heavy characters. Further balancing is needed, as is a more fleshed out first tutorial to ensure that newcomers aren't overwhelmed in their first match.
The game is deceptively fun and captivating, in spite of its seemingly basic interactions. Every screen is a new puzzle tasking you with figuring out what the best way to deal with the enemies is, and after your plain is laid down, there is still the issue of mechanical execution, as some of the action sequences require you to move in time with your foes.
In a nutshell, this isn't a revolution, but rather an evolution of the game in the same direction that Blizzard has been pushing the game for the last few years.