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Outbound is a relaxing journey that will please anyone who wants to get away without going anywhere. Extensive exploration and a satisfying gameplay loop make for a joyful experience, and it's easy to lose hours to driving around in your camper, collecting logs and unlocking new biomes. A few visual and control gripes might form bumps in the road, but otherwise this is a fun ride.
Mixtape's greatest accomplishment is that it more than lives up to its name. This is a thoughtfully curated collection of music, sure, but before that, it's an exciting, sentimental, funny game. Rather than simply twiddling your thumbs while the licensed music plays, you're living life with a soundtrack – the only way Stacey Rockford would have you do it.
Tethergeist is a great precision platformer. A flat narrative and some small visual bugs somewhat muddy the waters, but it's filled with fresh ideas. The tether mechanic at its core tests your reflexes and brains in equal measure, and I found myself always on the hunt for the Atropa Blossoms. Between those levels, I found a lot of fun in interacting with villagers across the world.Perfectly paced, no one mechanic overstays its welcome, and it felt like it ended at the perfect time, around 10 hours in length. I'm not a completionist, but I can definitely see myself picking away at some collectibles. And if they ever drop a challenge level pack, testing my knowledge of all the tethers? I'll be there day one.
R-Type DX: Music Encore is an oddity in that it resurfaces a lesser-known R-Type release and treats it with love and attention. A Game Boy Color shoot 'em up that's been vastly remodelled from the arcade original may not have widespread appeal, but those who enjoyed Aleste 3 for Game Gear or SNK's Neo Geo Pocket collections will find a lot to love in it. It's because of, and not in spite of, the fact that Bits Studios largely created an original R-Type experience that the game works. It has all the nuance of its arcade brethren, but makes it pint-sized, curious, and somewhat cute.The frame rate and giant ship size are a learning curve, and there are certain sections that will have you cursing if you forego use of the rewind function, but for series fans this audio-polished revisit is the best version money can buy. And, unlike most shoot 'em ups, this one works wonderfully well in the Switch's handheld format. If you're a die-hard R-Type fan or just out to experience all the genre has to offer, it's well worth the price.
Constance is an example of one of the hardest things in gaming. To take ideas established four decades ago and use them to say something different and interesting is a wonderful feat worth celebrating. Constance has something to say, and it says it well. There are flaws in the moment-to-moment gameplay, such as its bosses and a few tedious platforming sections, and it's not something that's going to completely rock the Metroidvania space, but it doesn't need to. It's a much-needed reminder of the joys of concentration and an antidote to an overstimulating world.This is an easy recommendation to any Metroidvania fans who want something familiar to spend 10 hours on. Those a bit more wary of the genre might find themselves less enchanted, but Constance is absolutely worth playing for its visuals and ideas alone.
With a patch or two, this one could be worth investigating, but for now, maybe stick to other platforms.
Much like the breeding and fusion system at the heart of its teambuilding, Monster Crown: Sin Eater is a satisfyingly iterative improvement over its predecessor, refining the systems and strengths it introduced while tossing the things that held it back from being great. Deep party customisation, a surprisingly in-depth story, beautiful GBC-esque visuals, and a killer soundtrack all combine to make this one worth a punt, even if some growing pains with the open-ended design can sometimes drag it down a bit.I'd give this one a recommendation if you're looking for something to ease your pain after the Pokémon Champions launch. Sin Eater was made with lots of love and hopefully will form the basis of more adventures in this fascinating world.
Initially, I wasn't sure how well the mixture of influences and styles was working, but it's a testament to the attention to detail and polish that's gone into the whole production that Mouse: P.I. for Hire achieves such a high score. The story takes a bit of time to become truly gripping, but it does so at the exact same time as the combat and style reach new levels of quality, and I couldn't help but be impressed.While I can't say I am stunned or in awe of the clue-collecting, I very much enjoyed my playthrough. Mouse: PI for Hire feels fresh and fun, and I only have praise for the whole team who produced it. This animated noir mystery is a great achievement. It takes risks, it's challenging, it strives to be bold - and it works.
Sigono has proven once again that it understands powerful emotional storytelling with OPUS: Prism Peak, a game about self-reflection, acknowledging what's come before, and moving on. It's the most Studio Ghibli-like game I've ever played, in a way that goes beyond aesthetics.If you're not careful, it's easy to miss some crucial unlockables and some of the game's best moments; a second run-through might be quicker, but it still requires you to play at a particular pace. And the Switch 2 isn't the best way to play at the time of writing, but once it's fully developed, there are few better story and character-driven experiences on the console than this.
I had a good time with Alien: Rogue Incursion Evolved Edition. It finds a strong balance between the slower, more stealth-oriented gameplay of Isolation and the frantic action seen in Fireteam Elite, blending classic Alien combat with some light puzzle-solving.Visually, it lacks a lot of detail for my liking, but the faithful art design just about holds it together. Its biggest sin, however, is that the impact of the Xenomorphs quickly diminishes thanks to the frequency at which they appear. They also just look kinda goofy, I won't lie. Still, as a fan of the series, the story, atmosphere, and sound design hit the right notes for me.
The star of the show, of course, is the music. Naturally, it leans heavily into typical ‘80s-themed synth tracks, but they all work wonderfully well, and I started bopping my head immediately. If you’re a fan of rhythm games in general, I’d urge you to give this a shot, but just be mindful that it can be pretty brutal, so be prepared to hit ‘continue’ a lot.
Ys Memoire: Revelations in Celceta is a good entry in the long-running action RPG series, but it's far from the best. Despite the game's title, the plot is forgettable but the explosive combat, charming characters, and booming soundtrack are engaging enough to keep your attention until the credits roll.Adol has had more memorable adventures on Nintendo Switch, but mapping out the Great Forest of Celceta is still a fun time.
If you're going to create a deckbuilder out of Vampire Survivors, I think Vampire Crawlers is pretty much exactly the result you'd hope for – minus some bugs. It combines all of the weapons and power-ups from the first game with clever fusions and twists on traditional deckbuilding tentpoles.Even things that are annoying - not being able to check your deck when selecting upgrade and, hard to track damage numbers - feel like quirks of the franchise. It scratches my brain in a familiar way, and the euphoric feeling of creating a broken build still feels great.
Tomodachi Life: Living the Dream is the strangest thing you'll play from Nintendo, bringing with it laughs and creativity in abundance. But even with improvements over the 3DS game, it follows a familiar structure that isn't always enthralling or hilarious.Tomodachi fans will certainly be living the dream with this new entry, but I'm not desperate to keep coming back to my island. A little more variety would've been welcome, but the customisation, and the thought of my cat being best friends with DMC's Dante, will have me peep in every so often for a little pick-me-up.
With a strong relationship at its core, a striking sci-fi aesthetic, and an addictive puzzle combat loop, Pragmata is the full package. The adventures of Hugh and Diana stands as another excellent Switch 2 port from Capcom, and hopefully marks the beginning of a new blockbuster franchise.
With that all said, the core mechanics of online competitive Pokémon battles remain as solid as a Steelix. Predicting whether your opponent will switch out their Whimsicott, protect with their Mega Charizard Y, or try to catch you off guard with a powerful, offensive attack creates mind games as addictive and intense as ever.And as someone who has participated in competitive Pokémon on-and-off since 2011's Pokémon Black & White, the ease with which I can now train Pokémon has me hopeful that Champions will, much like Scarlet & Violet before it, evolve into a more complete, comprehensive experience. But as it stands, the convoluted monetisation, disappointing performance, and inexplicable bugs make this another lacklustre Pokémon experience to add to the pile.
Easy Delivery Co. won't be for everyone, but if solitary drives and chill vibes are your idea of a good time, it might be for you. Though its rough edges are visible, its repetition is strangely grounding and can be hard to put down. Ironically, it manages to make the drudgery of gig-economy deliveries feel like a meditative respite.
Beyond Words, then, is an enjoyable roguelike experience that smartly mixes in chance mechanics and run-based gameplay with a foundation that challenges your vocabulary. Though it feels notably derivative, it ultimately does a good enough job of executing on the mechanics it apes to stand on its own two feet. I’d suggest you pick it up - there's lots to dive into in this one.
The Midnight Walk is an intoxicating journey through a beautifully twisted nightmare world. The Burnt One's quest to Moon Mountain is an atmospheric, bleak, and surprisingly sweet story that's worth experiencing.
Super Meat Boy 3D may not be quite the same watershed moment for indie gaming as its respected predecessor, but there's a lot to love about this one and would say that Sluggerfly and Team Meat have largely stuck the landing in the transition to a new dimension.Tight controls, tough, rewarding gameplay, and lots of replayability all stack up in its favour, even as frame rate and camera issues hold it back from being a flawless successor. If you're looking for an addictive platformer that'll push your skills to their absolute limit, I'd give this one a strong recommendation.