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Slender: The Arrival is far from the greatest horror game on Nintendo Switch. With the likes of Outlast 2, Layers of Fear, and Resident Evil to compete against, this bland and bare horror title shows its true colours separated from the hype of 2013. Unlike the mystical powers of the Slenderman, there's nothing compelling here in the slightest, unless you like looking at poorly rendered forestry.
While playing a Leisure Suit Larry game is the gaming equivalent of being seen reading a copy of the Daily Sport, this mostly unwanted revival of the series is actually far better than anyone was expecting.
We’d give this one a very light recommendation; if you’re an RPG nut and you have the mettle to get through the more frustrating entries of the genre, this is the game for you. If not, we’d recommend you take a pass
My Friend Pedro, for the most part, delivers on its promise to provide you with an almost endless variety of ways with which to carry out the flashy brand of OTT violence that's had gamers eagerly awaiting its release. The controls can be cantankerous at times and the levels are far from being an eclectic mix, but it adds enough diversions to the action with light puzzling and platforming elements to keep things interesting enough to see through to the end. Also, your best friend is a banana.
Kudos to Mebius for creating an entry in the genre that does so much to welcome newcomers into the fold whilst at the same time offering a blisteringly difficult challenge with plenty of hidden depth to hardened warriors looking for their next shooter addiction.
For visual novel fans, VA-11 HALL-A is definitely refreshing and distinctive enough to be worth your time.
While it's a shame that there are fewer games here than in other Konami collections – we'd have loved to have seen NES title Contra Force or the now-extinct WiiWare title Contra ReBirth – the ones included are universally brilliant. The 8-bit and 16-bit Contra games are among the finest examples of the run 'n gun genre, and to have almost all of them included in a single release and emulated flawlessly is an absolute treat. Whether you're a fan of the series or a curious onlooker who's always wanted to see what the fuss was all about, this is essential.
Super Neptunia RPG actually has more in common with South Park: The Fractured But Whole than it does more traditional RPGs, simply because it takes systems that can often be a little too complicated and makes them far more palatable for players hoping for a more casual experience. Combat can often drift a little too far into the casual zone – especially with the ability to speed up battles – but the strength of its environmental design and the light-hearted nature of its quests helps this spin-off hold a lot more weight than some of the throwaway cash-ins that have graced PS Vita in recent years.
Phantom Doctrine certainly shares plenty of DNA with the much-adored XCOM series, but it lacks the polish that's made the likes of XCOM 2 such an enduring example of how to do tactics right. When Phantom Doctrine really doubles down on the minutiae of its spycraft – including the solving conspiracies and the stealth-focused nature of its missions – its own personality shines through. It's certainly scrappy here and there – especially when it comes to managing the meta of its spy network – but push past these imperfections and you'll have plenty of licence for kills (and the occasional thrill).
Cadence of Hyrule is not just a brilliant game, it's a brilliant Zelda game - one that you won't want to miss.
When you consider how many titles Konami is packing into its Anniversary Collection packages – and that their retail price is almost half what Square Enix is demanding for the three games included here – it's impossible to not question the value of Collection of Mana.
Radiation City is shovelware, to put it bluntly. Within the entirety of its (admittedly large) open world, there isn't a single original idea to be found. The ideas it copies from its contemporaries aren't well implemented either. If you're looking for an enjoyable open-world zombie game, look somewhere else. If you just want a thrilling undead experience, check out Resident Evil.
At the end of the day, Sword Art Online: Hollow Realization is the kind of game that you probably already know if you’re interested in or not. This is an anime-inspired, in-depth RPG that comes with all the trappings, good and bad, that your mind associates with that description.
While ultimately less accessible than the likes of Wargroove (which taps into that Nintendo-centric DNA of Advance Wars far better), Battle Worlds: Kronos does a decent job of bringing a more complex and challenging take on turn-based hex strategy.
Bullet Battle: Evolution does not bode well for the future of online shooters on Switch. With it looking increasingly unlikely Call of Duty will ever return to Nintendo hardware, it falls to other studios to fill that gap. Unfortunately, undercooked messes like this one don’t help the cause. A free-to-play shooter that’s riddled with disabled microtransactions that bottleneck progress, this is a clunky effort that’s in dire need of some proper optimisation and a complete overhaul of its progression systems and balancing.
Super Skelemania is a passable – if mostly superfluous – effort in a sea of similar games. The satisfying movement mechanics you uncover ensure that the hour you spend playing won't feel wasted, but whether you'll feel compelled to pick it up again – or if you soon struggle to recall ever having played it in the first place – is another matter. Nonetheless, there are certainly less competent, and more cynical releases to filter through on the eShop.
There's no denying Warlocks 2: God Slayers has really improved upon the original game that completely bypassed a Nintendo platform release. The larger levels, more refined character traits and continued support for co-op play does help it stand out among its Metroidvania-esque, pixel art-styled brethren. However, the lack of support for online play (something present on PC and other version of the game) takes the shine off this package, especially for a game that's substantially more fun to play with others.
Hue is an interesting title. It's unique and striking, but it always feels just a hair's breadth away from true brilliance. The few moments of exasperation after finding your way out of a confusing situation are some of the best a game of this type could possibly have, but they happen so rarely throughout the four-or-so hour running time that their impact is dulled. Hue could have been something more, but what's here is engaging enough if you're gasping for an inventive indie puzzler.
Slay the Spire is an endlessly addictive roguelike card-battler that’s a perfect fit for the Switch; a beautifully balanced game that’s arrived on Nintendo’s system with all the benefits of an extended period of Early Access on PC.
In its current state, PixARK on the Switch is a poorly optimized, unenjoyable, and otherwise weak approximation of the Minecraft experience that in no way delivers value equivalent to the money you’re paying for it.