Cubed3's Reviews
Fans of the series are going to adore Assassin's Creed Valhalla. Origins and Odyssey felt like Ubisoft trying something new, stretching out and seeing what worked, and Valhalla takes what was learned there and expands upon it. Some things, like the combat, don't feel quite there yet, still, but other elements absolutely have evolved for the better. There's a lot to love here, and not just in the frankly absurd amount of content available. The story is fantastically enjoyable, with Eivor really shining throughout (play Female for what feels the canon story!) - they are truly deserving of standing alongside the icons of this long-running series. This is a legendary tale and an addition to the franchise that is good enough for the gods.
It pains to criticise this remaster so harshly, because there was a great fondness for the original title that sprang to life if local multiplayer with friends was taken advantage of. Square Enix has shown little desire to give Final Fantasy Crystal Chronicles the makeover it deserved, however, and its many dated issues only become more apparent next to the removal of local multiplayer and region-locked online play. There is still a case for chancing it for friends that enjoy dungeon crawlers and can deal with the limitations, but beware of the strange control schemes and tedious gameplay.
All in all, this feels like a worthy sequel. It takes what made the first game click, and adds to that without feeling superfluous. It is very, very hard to put down once it gets going, and the added replay value means there are many reasons to keep playing after the ending. Robotics;Notes: DaSH is a better game than its predecessor, and a highly recommended science fiction visual novel.
The developers have done their best to offer Queen fans an unmissable experience, but it does mean that if Queen isn't a personal goldmine of song bliss, then it is advisable to steer well clear of this game. It's a serviceable karaoke experience but with the complexity and high notes of Queen this is definitely a hard one to recommend. If Queen are like personal idols, then pick this up without hesitation, otherwise there are more varied and interesting karaoke games out there.
If there is one easy way to describe Foregone, it is disappointing. It is on the edge of actually being a very great game, but all of its parts are just completely average. Combat is too slow, gear is too boring, skill upgrades are nearly non-existent and there is just too little that is 'cool' about the game to keep a player going. The game needs far more of its purported story, combat needs to be far more fluid, and the RPG mechanics need heavy expansions before this game can be recommended.
This year's iteration of UFC from EA Sports looks good, and feels good in parts - though the submission system just doesn't appear to be as much fun to play. The best parts of this game are the boxing and kickboxing elements, and the offline career mode is a fun mode to build and forge careers in. With really no other fighting titles to purchase this year, EA Sports UFC 4 will be unrivalled for those looking for another sports-like fighting game - and while UFC 4 is not a bad game, it doesn't do much to appeal to those who don't already have a love and appreciation for the sport or the brand.
The latest Watch Dogs does seem ripe for criticism, but at its core is a solid, fun title that is yet to leave the disk tray. Cruising through the London suburbs is a thoroughly enjoyable experience with a lot of replay-ability, if only to use the games camera mode to snap a selfie with a landmark. Some of the missions are also creatively designed and structured in a way that will live long in the memory and be the talking points with any friends on the fence about purchasing. The biggest downfall of Watch Dogs: Legion is the promise of something more. With no real incentive for recruitment outside characters given in missions, it remains very much a title for the generation. With a little more thought put into the mechanics and gameplay, focusing on how they could really have been revolutionised, this could have been an experience as future-proof as the world portrayed within it.
Compared to most visual novels Necrobarista is, without a doubt, a breath of fresh air… but sadly only concept wise, because the execution doesn't follow suit. Filled with dialogue whose only purpose seems to be to stretch the overall duration, and with the whole experience leaning heavily towards repetitive character encounters, it becomes increasingly hard to remain interested in this, otherwise, very original and exciting look on the subject of death. Long story short, this cup of coffee looks great, and has an inviting aroma, but the taste is decent at best.
By no means the worst in this unfortunate line of adventure games, Leisure Suit Larry: Wet Dreams Dry Twice has forgotten what makes a Leisure Suit Larry game fun. What's that? Well, apart from puzzles that don't drag out so freaking long, a Larry game mostly needs that kind of naughty humour that's less about penis-shaped props, and way-too-obvious dirty jokes, and more about the loser protagonist's lust getting him into all sorts of crazy situations.
Oddworld: Munch's Oddysee adds one more dimension, but throws what made the original a classic out of the window. Not only this doesn't have the beautiful visuals of the PlayStation duology, or its fantastic atmosphere and narrative strength, but it's also far from a fun, cinematic puzzle-platformer - in fact, it's not even a puzzle-platformer, but just a collection of boring tasks sewn together, and masquerading as an adventure.
The development team has crafted an experience that shows how while life can be filled with anxiety, worrying often proves to be a waste of time because the worst case scenario does not come true, even when an enemy gives chase. Journey of the Broken Circle on Nintendo is a mental journey through conquering fears, pieced together with impressive attention to detail, showing that just by trying hard - dozens of times if needs be - moving forward can happen and positive results can occur despite the person's apprehensiveness. The perfect mix of platform-puzzling goodness, and deep, profound story-telling.
This is the perfect example of "Games as a Service" done right. Marvel's Avengers offers up a superb campaign story to play through that is promised to be expanded on in the future. The gameplay may be repetitive, but it includes just enough to keep players interested and invested in the endgame content that is available now to keep this game going until the next step in its roadmap. The possibilities and potential in the future here are hugely exciting.
This is the Zodiac Speaking sets itself up as a moody and mature take on a series of still unsolved murders, but the game in practice lacks a considerable amount of finesse. Beyond running poorly on the Nintendo Switch - to the point where anyone who exclusively plays undocked should avoid a purchase outright - the script is as overindulgent as it is clunky and what few attempts there are at building tension are downright comical. This is the Zodiac Speaking might have been worth suffering through the flaws if the game had tighter controls and ran better, but the Switch release simply isn't worth the money.
With WWE 2K Battlegrounds, 2K has made it impossible to recommend for price and value. All aspects of the game revolve around microtransactions and by offering so little to begin with, the motivation to continue playing isn't present. Even the little things that make WWE games worth playing, such as seeing your favourite star enter the arena, are ruined with short audio clips and the same punch out of casket or box entrance. With baffling modes and gameplay that doesn't ever need to extend past single button bashing, it really highlights how 2K have gone for the cash grab and decided a mobile game may reach a wider audience on consoles. This is one title that needs to Rest….In……Peace.
The Angry Video Game Nerd: I & II Deluxe may actually have permanently damaged any further AVGN episodes by James Rolfe. By taking all those years of experience reviewing the worst of the worst, the game based on his visage has taken all those elements and crafted an incredibly fun pair of platformers. As a re-release there have been a number of welcome additions and compared to the original PC releases both are a lot more forgiving than previously. It's a must buy for any fan and an invitation for new players to revel in the unique humour while playing a tight, fun platformer at the same time. Not a whiff of Buffalo Diarrhoea to be found here.
FIFA 21 provides enough new content and changes to set itself apart from FIFA 20 but ultimately this feels like an entry that plays it safe. This is totally understandable; we are on the cusp of a new generation of consoles that will allow EA to take this series to the next level. Truly, it needs exactly that - the graphics and presentation are in dire need of an overhaul. Nevertheless, the bolstered Career Mode and gameplay balances contribute to this being a decent swan song for the current generation of football simulators.
Clearly made by gamers with a strong affection for the 2D RPGs of old, Vampire's Fall: Origins surpasses the standard of typical mobile games and delivers a solid experience that manages to stand on its own two feet. For gamers who want a value-for-money RPG and who can abide the lack of bells and whistles, look no further than this bargain bloodletter.
Although there were a few faults and issues in the game, none are game breaking, and updates have removed some faults and added quality of life improvements. Anyone who likes mostly calm games involving lots of quests and some farming will enjoy being Koa in Summer in Mara. With multiple backpack designs and clothes to collect through quests, and finding all the crabs with messages from early game supporters, there is plenty to do in Mara before the game ends, and afterwards too. There aren't extra quests post game, but fulfilling all the quests is satisfying in itself, and the varying environments with some items to harvest are memorable enough to return to for fun.
Although there were a few faults and issues in the game, none are game breaking, and updates have removed some faults and added quality of life improvements. Anyone who likes mostly calm games involving lots of quests and some farming will enjoy being Koa in Summer in Mara. With multiple backpack designs and clothes to collect through quests, and finding all the crabs with messages from early game supporters, there is plenty to do in Mara before the game ends, and afterwards too. There aren't extra quests post game, but fulfilling all the quests is satisfying in itself, and the varying environments with some items to harvest are memorable enough to return to for fun.
There's nothing quite like Pikmin, as it perfectly captures the same magic as Miyamoto's other masterpieces. While the Wii U itself was a sales disappointment, it hosted some absolutely wonderful titles that deserved a better home and it has been great to see them finally receive that with Nintendo's initiative to bring them to Switch. Pikmin 3 was already a superb game, and while this release is not a remaster, the extra elements added to Pikmin 3 Deluxe elevate it to something special. While the price point may be exclusionary for some, this is completely worth the asking price, even as a double-dip for those who already have it on Wii U. Perfect for families to play together, for friends to grab a Joy-Con each, or for solo play sessions to track down every badge and master the highest rank.