Cubed3's Reviews
Unpolished, unbalanced, feeling half-made, and being way too easy for an action-adventure dealing with a zombie apocalypse, Red Colony is hard to recommend to fans of survival horror. This is strictly only for those who can enjoy its - intentional or not - b-movie-esque campiness and fanservice… reviewer included, of course.
Underneath the extreme simplicity of WRITHE's "shoot worms until dead" concept, lies a very good, and surprisingly addicting horde/survival/endurance-centric FPS that has a neat retro vibe, and which can make you want to play it again and again, just to improve your time by a second or two, and reach a higher place on the leaderboards. There's no denying that it could be infinitely better with a couple of additional mechanics or modes, but it would be a shame to miss out on this tiny, yet still very shiny gem from Mission Ctrl Studios.
Much like Halcyon 6 before it, this has tremendous potential, but is simply lost in its own slog. As such, it remains tough to recommend on a higher level, as battles just take too long, with too much punishment for straying from an ideal strategy. If there was an expansion of story, streamlining of combat, upgrading character pixels, and overall improving some of the aspects touched on, would go a very long way. In a game that felt like it could have been a awesome Edge of Tomorrow kind of deal, it feels more like being an accountant with a glitchy spreadsheet piece of software.
There is very little to recommend about Commandos 2 - HD REMASTER. The controls are absolutely horrendous, the field of view crippling, the load times unbearable, the randomness of events stifling, and the general inability to do what you want to do annoying, to name a few of the problems. This game represents a cash grab attempt to cash in on an old series, but the one behind it forgot to do much in the way of actually even improving it.
It's hard being hard on 60 Parsecs! because it's far from one of those thousands of unoriginal, and badly made indies that plague the industry nowadays. Robot Gentleman's "sequel" to 60 Seconds!, has tons of charm, with its tongue-in-cheek humour, neat Atomic Age vibe, and cartoony visuals - it's just that it fails both as a strategy title, as well as a create-your-own-adventure experience, because it turns out that, no matter how well you get at it, Lady Luck will be in charge of this space ride, not you.
Although this pays homage to industry legends like Dark Souls, as well as The Legend of Zelda series, don't come in Chronos: Before the Ashes looking a worthy successor to these - not even a game that plays like Remnant: From the Ashes, which is actually its sequel. Those who try it out with such expectations will be severely disappointed, especially if in need for something with 100+ hour replay value. You are advised to judge it by its own merits, and discover what is actually a great, immersive ARPG, with simple, yet very good combat, visuals, atmosphere, and story.
Nickelodeon Kart Racers 2: Grand Prix is packed with hours of fun, much friendly competition, and encouraging new character dynamics who do everything in their power to make sure first place is the only place to be. This is a definite must-have if in search for a new racing simulator, and it's not just for kids either!
Despite entering a crowded genre on the Nintendo Switch, Touhou Spell Bubble stands out above most for a brilliant audio collection, and unique addictive take on the classic Puzzle Bobble system. A lack of online support, bar the downloadable song packs, is a shame, but for local one-on-one, and an enjoyable solo endeavour, this nails that essential feel of "easy to learn, hard to master."
While Fatal Fury: First Contact's nostalgia factor and smart fighting mechanics mean that its appearance is welcome on the Switch, it sadly doesn't offer enough content to justify spending ages of time with. Still, it's perfect for a quick bout and shines in its presentation, meaning that there's still something to appreciate and admire here - even if not for overly long.
Ride 4 offers a tonne of content for those who itching for a deep dive into an expansive career mode. Race all across the world by winning licenses to open up access into better and more advanced events. Gain affinity with various bikes and manufacturers on the way to becoming the greatest rider. However, a weak online mode, a lack of other real features outside of the career mode and having a steep learning curve for beginners prevents Ride 4 from being the complete package. With plenty of bikes on offer, and upgrades on both the 'stock' and 'racing' side of things to allow for vast improvements over the troublesome AI, this is one of the better digital biking experiences out there.
Pacer is a delightful racer, filled with plenty of action-packed moments. It also has some of the more glorious drifting mechanics that are hard to find in most car-racing games. For those looking for the spiritual successor to the WipeOut series, look no further. While the vehicles are quite limited, and some of the tracks don't truly compliment the high-speed racing that this wants to be known for, when the right ingredients are in play, then the experience becomes quite memorable. If only the online community had more going for it, or at least if the offline modes had the option to increase the difficulty of the AI. Despite some of the setbacks, overall this is a very good racer that is worth jumping into and getting lost in.
The Pathless is a worthy addition to the minimal release list this early in the PlayStation 5 lifespan. It delivers engaging gameplay, as well as frankly beautiful visuals. The issue is that feeling of familiarity *cough*Zelda*cough* coupled with a lack of activities to indulge in. Too often does this feel like a template of greater things to come, and it's a massive hope that this will spawn a sequel. So many great ideas needing to be expanded upon, mainly the excellent movement, as no game this year has given a greater feeling of speed in its unique traversal system, and along with the excellent boss battles, this comes recommended. Here's to The Pathless 2: Less Travelled.
Oceanhorn 2 has the odd moment which is really enjoyable, mostly limited to the puzzles and bosses within the dungeons. But there could be so much more here, there are glimpses of a game that could be really special, but it regularly loses the attention of its audience due to the barren open world. The presentation feels low quality and dated, the combat clunky, the world empty. This looked so promising, but is quite the disappointment.
Oneechanbara Origin rights a lot of wrongs found in the early entries, yet it still feels oddly antiquated. The combat is riotous and entertaining, but the overall experience becomes monotonous after a few hours of play. Plus, it's barebones. With only a campaign and an endless wave survival mode, the game is slim on content, unusual since previous entries offered a lot of bang for their buck. It has a B-movie charm that's hard to resist, but other titles of similar fare have shown its possible to mix titillation with action to make a great time.
The Red Lantern has the certain indie game charm one may expect. Timberline Studio Inc. makes a decent first effort with a simple premise, good 'choose your own adventure' structure, and a cast of diverse dogs for your crew of five with a beautiful day and night cycle to top it off. Unfortunately, the title suffers from some dialogue and choice repetition and a few bugs or animations that could use some improvement.
Little Hope is a fantastic horror experience that really shows what Supermassive can do with the Dark Pictures series. Though it's a short experience and it exhibited a crash during review, it's a fantastically crafted thrilling drama with amazing characters who are genuinely fun to interact with. If this kind of game is something that seems interesting, don't pass up on this experience!
Harmonix still shows that it knows its stuff with rhythm games, as Fuser satisfies with its accessible, but deep controls, accompanied by a thorough campaign, a diverse song library, and engaging online components. However, having a large chunk of songs only available through micro-transactions, and some net-code issues do hamper the overall experience. Still, it is fun to try things like finding out how well the vocals of Never Gonna Give You Up mesh with some Country or Rap tunes.
VirtuaVerse isn't all bad. It is a solid 10-plus hour plot that is a clear homage to some of the best portrayals of this dystopian vision of a futuristic world. There are a few nice set pieces here and there, and from a graphical standpoint, the visuals pop on the screen and are incredibly memorable. Likewise, the musical score compliments them ideally. However, this is an adventure that never gets off the ground thanks to lacklustre main characters, forgettable dialogue, and a clichéd plot. Worse still, the puzzling point-and-click adventure aspects of gameplay detract from the above more often than they enhance.
Shut In captures these unprecedented times in a small but unique package. With depth far beyond the initial on-the-surface horror story, this experience taps into the evocativeness of a mental health crisis, and the commentary it makes on the dread suffered by those with mental illnesses is powerful. It isn't all deep, though. The narrator successfully plays on the Undertale vibe and the comedic elements within such a tonally dark tale come across very well.
Beat Saber feels like the title that has propelled VR gaming into the mainstream and its effect on inspiring a whole host of other developers to enter this space cannot be underestimated. The core gameplay loop here is one the whole family can get involved in and it is not an over exaggeration to say this game can consume hours once it gets its hooks in. The BTS tracks are a welcome addition and if there is one band whose music seems to fit perfectly with this, it surely has to be theirs. Energetic, bombastic and addictive - prepare to be replaying Dynamite a lot to perfect its tough beat map. While some will argue the game itself and subsequent packs are ever so slightly overpriced, with multiplayer now active and the ability to add as many custom songs as one desires, for any VR owner this is simply a must-buy.