Cubed3's Reviews
Both games still hold up well today, and, at the very least, Final Fantasy X alone can make this compilation worth the purchase, especially now it is portable on Nintendo Switch. Although this edition of Final Fantasy X/X-2 HD Remaster isn't as graphically impressive as other ports and is missing the PC boosters, it remains a highlight of the franchise and shouldn't go missed. Unskippable cut-scenes in this day and age is a huge negative, though!
Sekiro: Shadows Die Twice is the breath of fresh air the "Soulsborne" sub-genre needed. It proves that stats, levelling-up, and equipment, is not what makes this kind of games.
The combat system has been tweaked just enough to keep things fresh for Dead or Alive 6, but there is this niggling feeling that the budget just wasn't there for this game, which is unfortunate, because there are plenty of modes and great characters to enjoy. A few too many aspects stand out as sub-par, though, leading to disappointment for many that have been waiting so long for the next entry in this franchise. Still a whole lot of fun and worth at least trying the free-to-play version out if curious, but it may be best to wait for the likely Ultimate edition.
Mortal Kombat 11 caters to the hype as far as its combat is concerned, managing to expand on the series' trademark formula and provide an entertaining story mode to boot. In a truly admirable feat of game design, every character manages to feel fresh despite some of them being around since 1992. Long-time fans and newcomers alike will have plenty to enjoy with this title. The only thing holding Mortal Kombat 11 back is its convoluted gear system, but with NetherRealm committed to continually improve upon its creation, that is subject to change. As it stands, this is a great fighting experience.
At first glance, there was little promise here. A movie tie-in to a pretty bad movie, so long after it, and clearly taking more than inspiration from another existing popular franchise? Yet, what at first seems like just another shallow Left 4 Dead clone reveals itself to be so much more, it feels more a true successor to its inspiration, definitely one to pick up for groups of friends looking for a new game to enjoy together, even more so for the Left 4 Dead fans out there. If the stability issues can be resolved, this is going to superb and needs to be on more people's radar.
Grimshade is a love letter to the JRPGs of the '90s. Trouble is it's one that wasn't as eloquently written as it should. The weak-to-decent presentation cannot be fixed, of course, but there's some hope for this, if the developer ever heavily rebalance the tactical battles.
While things could have been better if the final moments had been allowed to last a little longer, this ending feels satisfyingly enough because of the emotions it conveys, and that is a commendable effort for a final season that's seen its fair share of development hell.
The Path Home ends Shadow of the Tomb Raider's season pass with a whimper. The tomb's main puzzle isn't as difficult as it comes across at first, and the whole act is over in a flash, wrapping up a plot point that very few will care about. Now that all is said and done, the asking price for the full lot of content just isn't worth it. Wait for a heavy discount.
Nothing special once again for the next in line in Shadow of the Tomb Raider's season pass. A simple battle and a different, but not overly difficult, tomb work to pass the time, with a handful of decent rewards on offer at the end. It still does nothing to light up what has been a very average set of download content, though.
With another platforming and puzzle area to tackle before the main tomb itself, this could have been something that topped maybe all of the previous DLCs for Shadow of the Tomb Raider. Instead, The Grand Caiman is over too quickly, despite the decent tomb embedded in the volcano.
Although the story arc isn't anything to get excited about, this is one of the better DLCs to have come out for Shadow of the Tomb Raider. The Price of Survival features just enough variety with enemies and puzzles to make it worth a chance on its own, but still doesn't quite make the full season pass tempting enough.
As with their previous non-Pokémon efforts, Game Freak's Giga Wrecker Alt. shows that the developer has a knack for character-driven platformers.
A very solid and fun Lego game that tries to undo some of the more tired series trends by offering up a more interesting and varied style of humour, deeper puzzles and fighting mechanics but most importantly being less buggy. It's really a great title, and though some fans may find the gameplay still a bit stale, anyone who gives it a shot should find plenty of fun to be had and lots of value for money.
The Messenger is a unique and enjoyable 2D platformer with a strong personality and exciting gameplay, and its fine-tuned appearance on the PS4 is a welcome one. The first half of the game is worthy of unfettered praise, but the experience takes a hefty blow at the halfway point from a failed attempt at expanding the scope. This aside, it remains a lovingly conceived game and is well worth playing through on this basis, but its flaws prevent it from going down as a true classic. In light of the fact that this is the first game by Sabotage, it's fair to say that the studio's future is bright.
Fans of sandbox or crafting games might be pleased with the package, and can bump this score up at least a point or two. For others, this has some serious flaws with its user interface, and simple constructing/crafting is often aggravatingly difficult, which unfortunately drags down what otherwise is an okay, if repetitive title. It is really sad, as at its root, this could be a gem, with some simple patches or design overhauls, and appeal to a far greater audience.
For its current low price, Captain Toad: Treasure Tracker - Special Episode is well worth it. The initial description of recycled levels sounds a little off-putting, feeling that this could be a cheap, low-effort tack-on. It isn't. The new levels are filled with fantastic designs, while the remakes are complete overhauls, almost indistinguishable from their originals.
The Padre is a horror-themed adventure that's not frightening, is filled with pop culture jokes that aren't that humorous, has enemies that are annoying to fight with, and, finally, offers an assortment of puzzles that are a mixed bag. It looks good, and, generally, means well... but you should better play Silent Hill instead.
Fate/Extella Link continues offering the same entertaining blend of musou action and RPG-like progression, in a package that is bigger and better. Still, unless a big fan of the franchise, it's not exactly a must-have, as it mostly feels like an improvement that generally keeps things annoyingly safe.
Evaluated solely by its presentation quality, Dance of Death: Du Lac & Fey is a solid enough point and click adventure, but it is sadly marred by technical issues and by a general lack of engaging puzzle solving.
While it may not be of the same quality as the greats of its era, this is a solid and enjoyable title. The puzzle sections are by far the highlight, but the exploration and Zelda-style progression are all good enough to keep the players coming back. Many, many players who have fond memories of the generation missed out on this one, and its resurrection here gives them a chance to experience something new yet nostalgic. Instead of a new game trying to capture the feel of an era, this is a lost relic, a chance to experience a "new" action-platformer from the past.