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Tinykin's minion management might be shallow, but its platforming shines.
Tense and involving, if just slightly lacking smarts and spectacle. A firm foundation to build a series on.
Immortality is Sam Barlow's best, most thought-provoking game yet, and a barnstorming debut for Half Mermaid.
The knockabout glee of classic Saints Row ultraviolence is here, but held back a little by new-found restraint.
An uncomfortable blend of vulnerability and brand consumption.
One of the best to ever do it. Rollerdrome is an action showstopper.
A fun Smash Bros. on PC that needs a little more fine-tuning to reach its full potential.
A superb tactics game that looks like an XCOM clone but really, really isn't.
Unlike anything else, and able to meld its two disparate halves into something cohesive and satisfying. You won't feel fleeced if you buy this.
Insomniac's Spider-Man is as loveable as ever, even if the surrounding game can't quite live up to him.
A gripping experience, despite an ending that kicks itself up the arse.
Two Point Campus is a school I'd be proud to call my alma mater.
Novel tactical mechanics make this indie a contender for the best strategy RPG this year.
Simple, polished systems allow Stray's rich fiction and charismatic star to shine.
A peaceful and utterly charming adventure that left me wishing for more.
A choppy start leads to a compelling survival experience in Raft.
Deep and unique enough for genre veterans, yet also simple and welcoming enough for newcomers.
An elegantly simple adventure that proves this new genre has legs.
The Cycle: Frontier is well-polished but undone by tedium and a lack of imagination.
A sweet treat that recreates the old recipe with higher quality ingredients.