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Twinfinite

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1572 games reviewed
75.4 average score
80 median score
60.3% of games recommended

Twinfinite's Reviews

Overall, Minecraft: Story Mode season 2 kicks off with a really strong debut. The writing and characters are sharp and humorous, and the story has me intrigued so far. I'm still very skeptical about your choices really having consequences in the game, but who knows? Maybe they'll have an actual impact on events this time.

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4 / 5.0 - Black The Fall
Jul 10, 2017

Black The Fall not only succeeds in Sand Sailor Studio's aim of bringing attention to the Communist history of Romania but it also stands strong as an excellent puzzle platformer. The use of unique devices and companions ensures that you never solve the same puzzle twice and the excellent design ensure that every moment of your journey to escape from oppression is enjoyable.

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Jul 6, 2017

Final Fantasy XIV: Stormblood is the most polished version of the game to date.

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Jul 3, 2017

Crash Bandicoot N. Sane Trilogy adamantly stays true to the original game.

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2.5 / 5.0 - The Town of Light
Jun 28, 2017

Sticking with The Town of Light's slow, meandering storytelling and linear exploration in the early chapters does pay off eventually, but if the dark and often distressing tale of Renee and the happenings in World War II era insane asylums doesn't interest you, there is very little to see that wouldn't be even more of a turn off.

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Jun 27, 2017

There's no doubt that Valkyria Revolution won't be everyone's cup of tea, especially if you're not interested in a story-heavy RPG.  There's a lot of repetition for battles, and lengthy sequences of cutscenes can certainly slow things down, but Revolution tells an engaging story with characters that grow on you over the hours of gameplay. Similarly, the combat system and customization grow, providing a much more engaging action experience in the latter half of the game.

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Jun 27, 2017

The Crimson Court's new mechanics are fantastic additions to Darkest Dungeon, and they've definitely helped to keep things fresh with all these new twists and developments. While I do love how seamlessly the new content has been integrated into the game, it might need a bit of balancing before it becomes truly fun and engaging to play.

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Danganronpa: Ultra Despair Girls offers an exciting and decidedly chilling story for fans who have followed the series since its inception, with callbacks to the original game and important revelations those in touch with the games won't want to miss. Unfortunately for newcomers or those who aren't as in tune with Danganronpa, there's not much here to convert anyone.

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4.5 / 5.0 - Nex Machina
Jun 25, 2017

Nex Machina is up there with Resogun as the best game Housemaque has ever released and is a great throwback to the arcade shooters of old. In terms of presentation and design, it is perfect and its smooth, brutal, and challenging gameplay makes it feel wonderful to play.

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4.5 / 5.0 - DiRT 4
Jun 20, 2017

Dirt 4 manages what very few racing games do. It's driving is challenging yet accessible, and it pairs this with an almost endless amount of content. The career mode is robust, and the stages are varied and beautifully designed, but the ability to create your own unique tracks using Your Stage is what sets Codemasters' game apart from every other rally game that has come before.

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3 / 5.0 - Perception
Jun 13, 2017

Overall, Perception felt more like the horror edition of Gone Home rather than other titles like Outlast, Amnesia, or Resident Evil 7 as it leaned more towards exploration and the underlying plot rather than survival horror. Regrettably, I found that using echolocation in a narrative-driven game only limited my experience of trying to discover more about the house.

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Jun 9, 2017

All of that said though, this is to date the best and most definitive Jason Voorhees simulation that has ever been released, and for some, that alone might be worth the price of admission.

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The release of TESO: Morrowind is the perfect time for fans of the Elder Scrolls single player games to jump in and give the MMORPG a try if they've been hesitant so far. Even if you just play as a lone wolf and want to experience the game's stories and quests as well as explore past Vvardenfell, it's worth the price of admission.

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It may not have you pausing your game and thinking over decisions quite like The Walking Dead did, but Guardians of the Galaxy constantly emanates feel-good vibes, reminiscent of Tales from the Borderlands. While I'm not convinced it'll ultimately live up to Rhys, Fiona and Loaderbot's escapades (my own personal favorite series), for sheer enjoyment, it's shaping up to come mighty close.

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4 / 5.0 - Arms
Jun 7, 2017

ARMS might not exude that same ‘hardcore' draw that other fighting games have, but it's the very epitome of the well-worn phrase, “Easy to pick up, hard to master.” There's something for everyone here, and it's certainly a unique gem of a game that Switch owners would be remiss to pass up on.

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Jun 7, 2017

The format has once again been successfully translated into a portable format. It doesn't stack up to its counterparts on consoles or PC, but it's certainly a serviceable port. The UI can be cumbersome and unintuitive, and the gameplay itself is incredibly slow paced, but the simulator style has made the transition largely unscathed.

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4 / 5.0 - Tekken 7
May 31, 2017

As I pulled myself away from Tekken 7 to write this review, I was left torn. It gets so many things right, with its combat that feels like a substantial improvement over its predecessors and a solid roster that includes Akuma, one of my favorite fighting game characters of all time.

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3 / 5.0 - Portal Knights
May 31, 2017

There is a lot for you to do in Portal Knights. Exploring the well-designed and colorful worlds while taking on groups of challenging and unique enemies is consistently fun but the shallow and repetitive quests and almost unnecessary crafting system make the game frequently tedious to play.

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3 / 5.0 - RiME
May 29, 2017

Rime has the potential to be so much more than it actually is. It's got stunning presentation, an intriguing world, and some neat ideas. However, all of this is overshadowed by the more mundane puzzles and glaring technical issues that come with it. While Rime may well have looked to some of the modern greats for inspiration, it'll struggle to be remembered for half as long.

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By the time the credits rolled on A New Frontier's finale, I was satisfied with the way my Javi had evolved. The outcomes of the decisions I made (regardless of how extreme they were) felt natural and progressive, and the consequences of seemingly insignificant conversations felt meaningful.

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