Twinfinite
HomepageTwinfinite's Reviews
Batgirl: A Matter of Family delivers on the promise of giving players control over Batgirl. She is a great character that completely deserves her own DLC (or entire game for that matter), but this expansion fails to do her the proper justice.
J-Stars Victory Vs+ is a game that has the look, but just couldn't follow through on the execution. While it may be cool to see characters like Goku and Medaka fight head to head, the fact that the act of participating in said fight isn't very fun makes the whole moment lose its magic.
Altogether, Ronin creates an entirely novel experience that's given a solid boost from the sound and graphic design. While some frustration crops up in enemy-heavy territory, some trial-and-error in addition to strategic thinking is more than enough to get through even the tightest squeezes.
While much of Kholat can feel repetitive as players roam aimlessly through the barren landscape, the spine-creeping sense of dread that accompanies the rest of the game more than makes up for it. There were a few times that I began to feel a bit bored with winding through the same rocky paths, but they were offset by the time spent struggling to survive against encroaching threats and the strangely threatening narration of Game of Thrones' Sean Bean.
In summary, Her Story is likely worth playing if only because it is so profoundly different. When you throw in solid writing, passable acting, and the need for players to reach their own conclusions about what happened, it comes together exceptionally well.
When Yoshi's Woolly World gets it right, it smashes it out of the park. Creative levels that tried different things such as transforming Yoshi into a plane, mermaid, or a racecar, is when that Nintendo sparkle shined its brightest.
D4: Dark Dreams Don't Die is far from perfect. Like Deadly Premonition before it D4 suffers from awkward controls, and some frustrating nonsensical mechanics.
Batman: Arkham Knight manages to be a perfect example of what a solid AAA experience can offer, and it should not be missed under any circumstances. Even if you aren't a fan of the hero, or the world as you may have known it before, this is an experience that will help to define a generation of consoles, just like its predecessors did before it.
Still, with the control issues aside, LEGO Jurassic World manages to be another solid addition to the LEGO family of games. Four amazing films transformed into some really fun gameplay that put you right into the center of the action.
Adventures of Pip has plenty to offer in terms of action, as in addition to completing each level, players can rescue three of the scattered townsfolk within each stage. The game's pixel currency can also be used to buy helpful items and upgrades to aid Pip in his journey, and each boss battle bestows a health increase upon victory.
Ultimately, Brawl falls well short of being a great game. The control issues and, in my personal experience, difficulty finding players to match up with fail to capitalize on the visual design and setting.
The Executioner is fun. That is something that it definitely holds over the previous expansions, and the minimalistic approach to the story helps to keep players in the experience.
Between the far-reaching scale, the slick and intuitive combat, and the fun of raising heroes through the years, MASSIVE CHALICE brings a whole lot to the table. While each piece may not be strong enough to stand in its genre alone, the combination and way that each plays into the other creates a phenomenally fun experience.
Ultimately, the boiled-down approach of 0rbitalis, both in interactivity and aesthetic, works out pretty well. While struggling through the same level for extended periods gets wearisome, the variety as more levels unlock means plenty of new things to try.
The bottom line, though, is that I did enjoy Schrödinger's Cat and the Raiders of the Lost Quark. Despite some lazy level design, the game's clever wit and vivid, animated design manages to create a unique and somewhat engaging experience.
However, between Trials of Osiris and Prison of Elders, House of Wolves adds new attractions that have Guardians doing things they have never done before in places they have never gone before. Could Bungie have been a little more bold? Sure, and maybe we'll see that in its rumored big expansion late this year.
It is a shining example of what RPGs should be: an experience that makes you believe that you're truly part of a game's world and that you have a very real stake in it. That's exactly what Wild Hunt has achieved here.
Not A Hero is a game that rarely slows down, offers a ton of variety to both primary and secondary missions, and is seeping with beautiful nostalgia. While it's sometimes wearisome trying to get through a single mission that keeps getting you down, when you finally get past that hurdle, there's always something new waiting.
Sym paints a stark picture of the disorder it explores. A simple yet interesting visual style, along with difficult obstacles, helps create a sense of accomplishment when players advance.
In conclusion, Project CARS is a great new entry in the video game racing genre which loses out on pole position by a few tenths of a second. The openly apparent beauty of Project CARS is the first thing that draws you in, with an equally gorgeous driving simulator hiding just below the smooth and silky skin.