Hardcore Gamer
HomepageHardcore Gamer's Reviews
This episode is a step up from the previous one, starting up the halfway point of the Adventure Pass on a much higher note, but it falls short in longevity, proving that a character can be developed and well liked if focused on and given more tie as opposed to adding several characters that don’t necessarily add to the story.
Abzû is the type of wondrous palate cleanser that reminds us of the beauty of video games.
A.W.: Phoenix Festa attempts to combine an action RPG with a dating sim and is actually able to pull it off. It is a short game that can be completed in just a few hours, but it has some replay value since getting different partners for the Phoenix Festa or trying to date different women can offer a different experience the second time around. There is not a great deal of challenge to it but it is a cute game that can be casually enjoyed, provided one has thick enough skin to handle repeated rejection from digital young ladies.
Snow Horse is a mildly amusing concept that could have been decent if it were developed beyond the idea of “let’s put a horse on a snowboard.
What it boils down to is that if you have two or more controllers and the appropriate amount of friends to play with, then you should check out Overcooked, but if you’re looking to dine alone, then you had best move on.
Human: Fall Flat is weird and it embraces its oddity enough to make it worth a full playthrough.
Shiren the Wanderer: The Tower of Fortune and the Dice of Fate is one of those games that has a built-in audience.
Even with two weeks of play under my belt, I feel like I have probably completed one half of one percent of what the current iteration of Neverwinter has to offer.
Four Circle Interactive’s 10 Second Ninja X offers plenty of intensely difficult challenges for players willing to bash their head against it.
Fairy Fencer F: Advent Dark Force is an enjoyable, though not groundbreaking RPG.
Inevitably, Rising Islands can be identified quite easily as a title riddled with far too many lack-luster components and even its core gameplay can’t prevent it from feeling both under-baked and underdeveloped.
Riptide GP: Renegade improves upon the mobile-centric entries of the series nicely. By adding in more modes, expanding the character progression system and offering up a robust trick system, players wind up with a game they can enjoy for quite some time. Vector Unit has made yet another outstanding aquatic racer and anyone who enjoyed Wave Race or the Hydro Thunder franchise should give it a shot. It’s thrilling, controls like a dream and looks excellent.
The moment you begin Headlander and see the VHS-style lines show up along with the formation of the old-school title with a blast of colors and a jaunty tune, you know you’re in for something good.
Lifeless Planet is all about exploration and atmosphere (groan).
Time Machine VR is the kind of game you tend to see at the start of a new technology.
Shattered Skies is simply another half-baked multiplayer sandbox that has been thrown together with no real identity. It completely ignores a potentially interesting premise in order to facilitate an endless grind for loot. The lack of structure in multiplayer sandbox survival games is a staple of the genre, however, in most of these games, the mechanics and environment are designed to facilitate player generated purpose and/or narrative.
Despite a mind-boggling choice to switch things up drastically midway, Quadrilateral Cowboy is an innovative puzzler that plays with both the angles of hacking and heist films in a terrific way, making for something that those who enjoy brain-teasers with a bit of spice will enjoy.
Dreambreak may look pretty on the outside, but peeling back its pixelated style and impressive music reveals the dull story, flat characters, lack of substance and clunky gameplay within.
Cast of the Seven Godsends Redux could only be more old school if it actually was made in 1991.
It should be confessed that I told my boss that I would play this game while rocking panties.