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Push Square

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2873 games reviewed
67.9 average score
70 median score
51.1% of games recommended

Push Square's Reviews

Mar 12, 2018

Way of the Passive Fist starts out strong with an interesting concept, but that interest soon wears off thanks to poor execution. Once you've played the first chapter you've pretty much played all 10 as there is never any variation on offer. Combine this with the fundamental flaws of basing the gameplay purely around blocking and dodging and you have a recipe for a promising and unique but ultimately disappointing game.

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Containing an impressive adaptation of the Isle of Man's Snaefell Mountain Course, TT Isle of Man Racing: Ride on the Edge will be attractive to motorcycle nuts looking for a new experience. But its high asking price, repetitive career mode, and lack of any online community means that everyone else can simply pass this by.

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Mar 11, 2018

Hakuoki: Edo Blossoms offers a very satisfying conclusion to the Hakuoki tale. Boasting a fascinating narrative filled with bloody battles and political intrigue that's topped off with plenty of alluring characters and romances that feel deep and meaningful, this is an easy game to recommend to those who love a good story.

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VRFC is not a good representation of football, but that doesn't mean it's bad. Like the table-top variety, it doesn't need to be accurate to be entertaining, and once you embrace the insanity there's fun to be had. VRFC is flawed and disconnected, but also spontaneous, amusing, challenging, and fun. At this budget price, we can think of worse ways to spend a weekend.

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Mar 8, 2018

With the online being a bit of a bust and the single player modes failing to really showcase the game's strengths, it's difficult to recommend Slice, Dice & Rice. Against a human opponent, the title's interesting and entertaining on a fundamental level, but as an overall fighting game package, it's found lacking.

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This is a Farewell for Life Is Strange fans, but Deck Nine once again does an outstanding job of telling a heart-wrenching tale within what is, effectively, someone else's story. DONTNOD may be the creators of this wonderful slice of life series, but the American developer's done an impressive job of furthering the fiction with Before the Storm – and this episode ties a big fat bow around Max and Chloe's yarn for good. Now, what's next?

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Mar 6, 2018

Blasters of the Universe is an absolute blast to play with silky smooth motion control and headset tracking that allows for precise shots to be pulled off with ease. The 80s cartoon style visuals, combined with the trance music, create a charmingly frantic environment for a bullet hell shooter to be set. Although its runtime is short lived, the quality of its gameplay makes Blasters of the Universe a very worthwhile venture.

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7 / 10 - Frantics
Mar 6, 2018

It might not be too innovative, but Frantics provides an enjoyable party experience that Sony's PlayLink service has been lacking. It certainly isn't a killer app, but the fun variety of minigames and its (mostly) responsive controls show how much of a good time PlayLink can provide when it's properly used.

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Unscored - Bravo Team
Mar 6, 2018

Bravo Team's tactical combat is a good fit for virtual reality, and it's exciting peeking out of cover in order to take pot shots.

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Mar 5, 2018

Fear Effect Sedna represented an opportunity to bring a well-remembered series – albeit not always for the right reasons – back to life. As is the case with many games arriving via Kickstarter, though, the ambition of the project fails to translate into the final product.

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5 / 10 - Mulaka
Mar 4, 2018

Ultimately, Mulaka succeeds in the story it wishes to tell, but it falls short in two of its primary gameplay tenets: action and adventure. Controls are fiddly, environments a little sparse, and combat inadequate. It excels in using the video game format to widen knowledge of a culture that admittedly many around the world will know very little about, but as a game to interact with, its deficiencies outshine its ideas and make it somewhat forgettable.

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6 / 10 - Suicide Guy
Mar 3, 2018

Suicide Guy is not the disaster we feared it would be, and in places it's actually rather funny. The title's randomness stops its campaign from getting stale, and there are actually some cunning puzzles here that are fun to solve. Despite all of that, though, it's quite a disposable game that's fun while it lasts but will be quickly forgotten.

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Jettomero looks and sounds great, and entertains for a few hours, but it's a little too shallow for us to wholeheartedly recommend. Stomping around as a big, clumsy robot is fun, however, and we enjoy the game's relaxed atmosphere. The lack of content, some control issues, and performance problems hold back Jettomero from meeting its potential, and the result is an experience that's quite throwaway, despite its charms.

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Mar 1, 2018

If you've a hankering for a fun Japanese RPG, then The Longest Five Minutes is a decent option. Battles can be a little lopsided, but with an intriguing story and a unique structure, these are five minutes worth experiencing for fans of the genre.

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Feb 28, 2018

Bridge Constructor Portal successfully combines Portal with a bridge building physics puzzler. There's a clear love for Valve's series on display, with great presentation that takes you back to Aperture Science from a different perspective. While not as funny as either of the main games, the levels themselves incorporate Portal's elements in clever ways. The controls can be fiddly, and the trial and error nature of the game isn't for everyone, but this remains an addictive, fun title that fans of both Portal and physics-based challenges will appreciate.

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7 / 10 - Gravel
Feb 27, 2018

Milestone's latest is a fun romp through a variety of off-road locations, offering both quantity and variety in terms of tracks, cards, and modes. It's not the most ambitious racer ever, but the non-serious style of the flagship Off-Road Masters mode will be very appealing to those wanting an enjoyable arcade experience.

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7 / 10 - Moss
Feb 27, 2018

Moss is sublime throughout, but it's so good that you'll wish there was more of it.

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5 / 10 - Rad Rodgers
Feb 27, 2018

Rad Rodgers struggles to find its difficulty sweet spot. Spending far too much time being either too easy or frustratingly hard, the inconsistent pacing means that neither those looking for a fun romp nor a hard as nails platformer will leave satisfied. While the gameplay at its core is decent and the design of each stage provides an enjoyable variety of challenges, the crass outdated humour and the radically varying difficulty mean that Rad Rodgers falls way short of being an excellent adventure.

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Feb 26, 2018

Immortal Redneck is an exciting roguelike FPS with enjoyable procedurally generated dungeons that encourage fast-paced gunplay. Although it can be repetitive at points, it has a fair but challenging difficulty curve and a wide variety of enemies, weapons, and abilities that keep things interesting. If you're looking for something to really get wrapped up in, then Immortal Redneck is well worth your time.

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3 / 10 - Past Cure
Feb 26, 2018

Past Cure is a bad game. It's bad bad. But it's also the best kind of bad game, in that it's not for a lack of effort or that the team were bereft of ideas that the finished product doesn't come together. If anything, the game is too ambitious, with too many ideas, and it inevitably crumbles under the weight of numerous poorly implemented gameplay styles and a total lack of a cohesive identity. It's a bit like when your mum tries making Baked Alaska for the first time – sure, the end result is a sloppy mess, but you've got to applaud the audacity to try it in the first place.

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