Kotaku's Reviews
Pokken Tournament might not quite be the Pokemon fighting game I've been dreaming of for years, but to be fair my dreams are ridiculously lofty. Despite its limited-by-reality scope, it's the closest we've come to capturing the excitement of animated Pokemon battles in video game form.
The first episode of Hitman is a very strong start, and it's a return to form for a series that some were worried had begun to wander.
Remember when online shooters were fresh and fun? Garden Warfare 2 certainly does.
Beautiful but clumsy, with a very helpful wet dog.
Primal is worth playing, but only once you're hungry for more and only if you're prepared to plumb its depths.
Evertyhing really is cooler in slow-mo.
To many I imagine Digimon Story: Cyber Sleuth is just a colorful but simplistic role-playing game with a slow-to-start story and repetitive dungeon environments. To me it's the chance to spend hours capturing Poyomon, Digivolving it to Tokomon, reaching max level and then De-digivolving it back to Poyomon, reaching max level and Digivolving to Tokomon, then Patomon, and finally increasing Patomon's stats so it can Digivolve to Angewoman. If that sounds exciting to you, then boof!
With Fates, the series hasn't frayed under the pressure. Instead, Intelligent Systems has created one of the most narratively ambitious games to hit a Nintendo platform. Fire Emblem Fates lets you explore the value of familial love and friendship, then offers you the option to go back and kill everyone you love, while loving everyone you killed.
With Fates, the series hasn't frayed under the pressure. Instead, Intelligent Systems has created one of the most narratively ambitious games to hit a Nintendo platform. Fire Emblem Fates lets you explore the value of familial love and friendship, then offers you the option to go back and kill everyone you love, while loving everyone you killed.
Street Fighter V delivers strong multiplayer competition but feels much emptier than previous entries in the franchise.
A sprawling, satisfying expansion to an already good game.
For all its various shortcomings it remains memorable. A loving, personal game.
Firewatch is the loneliest game about human beings you might ever play.
A fresh, fast tactical strategy game that makes 2012's XCOM feel ancient.
Great for kids and Marvel fans, but the LEGO video game formula is wearing really thin.
Being a hero has consequences, and Darkest Dungeon lays them bare.
A meditative masterpiece of virtual architecture and puzzle design.
Delightful, yet tedious. Paper Jam is beautifully crafted but just doesn't know when to quit.
It's Homeworld, but with sand, and it's the best new RTS game in years.
[Note: This review contains spoilers] I've been wondering when a game would make me cry, and that changed over the weekend. A few games have made me teary eyed, but that's about it. That Dragon, Cancer not only made me weep, but I had to stop playing it a few times.