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There’s unexpected joy in the little moments of Disco Elysium
This is one of gaming’s great sandboxes (provided you can tame its expanse), and if you thought it was satisfying linking some theme park rides together, wait until you do the same thing only for baby pandas.
There’s little coherence in this story, outside of the argument that the good guys on the ground should be free to do whatever they think needs to be done once the bullets start flying.
It’s hard not to like Sam Bridges, who faces all of Death Stranding’s bizarreness with a welcome everyman’s weariness, encapsulated in in Norman Reedus’ characteristic growl.
It’s the sheer variety of experiences in Luigi’s Mansion 3 that keeps it entertaining throughout. While you might at first think you’re in for a repetitive time as you go through the first few floors and find nothing but standard hotel rooms, things get quite unexpected as you continue higher and higher.
The Outer Worlds is so impactful that it made me question and ultimately settle more thoughtfully into my beliefs.
Ring Fit Adventure is no replacement for just going to the gym or taking up swimming or otherwise thoroughly committing to exercise. It is, at least, simple to set up, entertaining to play and therefore easy to keep using. It’s Nintendo being weird, which, for some of us, is a draw unto itself.
Outer Wilds is not a power fantasy. It is a game about discovering how little power you have, and how maybe that isn’t as scary as you might initially have thought. The galaxy is huge, but you can still make your mark on a small part of it.
Assuming you’re okay with dealing with the frustrations of local multiplayer—or just plan to play online and don’t care about any of this—Killer Queen Black is a brilliant ballet of a team-based online competitive game. If you haven’t experienced it yet, you won’t be disappointed.
Link’s Awakening is a beautiful recreation of a legendary game, but it doesn’t have much to offer to players who already know the ins and outs of Koholint Island.
The story of Concrete Genie is well-told and relatable, a classic bullies-turned-friends story of empathy and growth with some real storytelling flair, including striking illustrations and a masterful, coherent use of a variety of art styles.
For all the clumsiness, there’s something here but it’s been watered down.
Magic Arena’s pitch has finally gotten me hooked on a game I’ve been playing on and off for seven years. Its ease of play makes the average Magic game more of a ballet than a stop-and-start football match. As most of its clunkier aspects game melt away, the heart of a card game that has nearly three decades’ worth of staying power shines through.
By the end of the game, I didn’t feel as though Colonel Sanders was my love interest. If anything, the food was. For the main character’s final exam, I teamed up with Colonel Sanders to make a KFC Famous Bowl, the truly nausea inducing combination of chicken tenders, mashed potatoes and mac and cheese. Despite the game acknowledging that this combination of foods is a nightmare, Professor Sprinkles gave it full marks, calling it delicious. At that point, the jig was up for me. It’s hard to fall in love when you are ultimately being asked to buy fried chicken.
I don’t see Untitled Goose Game being as replayable as close genre relatives like (bear with me on this one) the Hitman series of stealth sandbox games. But I also don’t think it needs to be.
Like junk food, Borderlands 3 is an exercise in cheap hedonism. It’s not meant to take the place of a meal, but it still warrants criticism for being what it is, what it’s always been: a compulsively playable shooter with some good ideas and also some frustratingly retrograde attitudes. There’s enough good here to understand why you’d keep it around, but also enough troubling aspects that you could justify cutting it from your life entirely. But, even then, if you came across it at a house party, you’d probably take a bite.
It’s undeniably cool, and if it’s not your thing, then Sayonara Wild Hearts is like, whatever. It wants to take whoever does love it and ride off into the neon sunset with them.
What I wanted is there, and it’s good. There’s just so much more, and I love it all.
When I first saw Greedfall, I wanted to believe that it could, in spite of a charged setting, explore complex ideas. Instead, it skims the surface all the way up to its weak conclusion.
Eliza makes an effort to say that working on yourself counts as working on the world in the grand scheme of things. In real life, I am inclined to agree. In this game, where Evelyn’s choices can lead to an ending where she uses her massive intellect to fundamentally change how society works, I am not so sure that focusing on her grief is the most useful thing to do.