DualShockers
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Aaero can be fun, especially if you're a fan of the EDM genre, but it has a tendency to be a bit inconsistent at times when it comes to its other aspects.
The wait is over for PlayerUnknown's Battlegrounds (PUBG) on PS4, but perhaps that wait was too long, as it wasn't totally worth it.
Just Cause 4 has some cool ideas and nifty gameplay mechanics that are completely undercut but its own poor mission structure and game design.
Borderlands 2 VR captures you with its fun and ridiculous world, but doesn't do much to propel itself into the must-buy VR game category.
Desert Child is a confusing game and parsing whether it has deeper meanings that are unclear, or just non-existent, is exceedingly frustrating.
With a massive roster, tons of customization, and more fan service than you can ever imagine, Super Smash Bros. Ultimate is the series in near-perfect form.
To call this a simple 2D platforming video game would be to discredit the meticulous work and passion the developers put into this title, not to mention the breathtaking craftsmanship and mental health story you travel on with Gris. The only thing left for me to do now is to play it over again and I can’t wait.
The turn-based strategy game Civilization VI finally made it to Switch, coming with a mostly accessible control scheme for those new to the series.
Square Enix's The Last Remnant Remastered is a deeply brutal JRPG that is hampered by its confusing design decisions which may drive some players away.
While Pokémon: Let's Go, Pikachu! starts slow and is quite different than usual, it's still a very enjoyable and accessible RPG.
Earth Defense Force 5 is a shallow entry in an enjoyable series that's reliance on older mechanics in and of itself has become outdated.
Battle Princess Madelyn lets you save your family, save the world, or just scrap the story and rack up points in Arcade mode.
Spyro Reignited Trilogy for PS4 and Xbox One is a fire-breathing hit, thanks to a deft remastering of one of the original PlayStation's best game franchises.
In short, Darksiders III is not the game that I hoped it would be when it was first revealed. While I have long loved this series, the third entry is an underwhelming, buggy mess that doesn’t stand anywhere close to the greatness that was found in the first two installments. Deep down, I still want Gunfire Games and THQ Nordic to give this franchise one more shot, but if a subsequent entry were to once again turn out as Darksiders III has, I’d just prefer if this now just be the series’ final breath.
Beat Saber has just about everything I want from a rhythm game. It is an experience that can only be done in virtual reality and it is done so well. It has a great tactile feel thanks to the rumble of the controllers and incredibly satisfying combo-driven gameplay. While the soundtrack is solid, there really aren’t that many tracks and said tracks lack stylistic variety. However, that hasn’t stopped me from playing hours of Beat Saber, even if I’m sweaty and my eyes are throbbing afterward.
Though it might not be dense with content or story, Persona 5: Dancing in Starlight is still a great rhythm game that captures the stylishness and tone of Persona 5. I recommend this to anyone who is a fan of the latest Persona entry who has been itching for more since finishing the game.
While Persona 3: Dancing in Moonlight is weak on content, the game does a great job at celebrating the absolutely stellar soundtrack of the third entry in the iconic JRPG series. It's an easy recommendation for hardcore Persona fans and a great reason to dust off that PS Vita one more time. I personally had a blast with the game and am excited to next get my hands on Persona 5: Dancing in Starlight.
My time with Nairi: Tower of Shirin was both a real test of brain power with tough puzzles but also a charming retreat in which I lost myself within a story that captivated me.
All in all, I dreaded every hour I had to keep playing Fallout 76 for review. As soon as the game was beginning to teeter on fun or interesting, a bug or a frustrating gameplay design element would quickly remind me that the game was otherwise. I'm interested to see whether Bethesda will continue to put work towards making this a somewhat enjoyable experience or if they'll just save their money for Fallout 5.
I'm not saying Omen of Sorrow is a bad game in the slightest, I just think it definitely is missing a real personality to make it worth paying the $50. There still is some fun to be had with it and I think someone could get a kick out of some matches, but I think that's as far as Omen of Sorrow can stretch out its stay.