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Splatoon 2 greatly improves on every aspect of its predecessor without sacrificing much on the new platform. It's bigger, it's better, it's still fresh, and that's quite the recommendation. If you're an early Switch adapter, be sure not to miss out on this one. Splatoon 2's here and it's here to stay - it was a pleasure to be one of the first on the squid train, now excuse me while I scuttle off, I've got some turf to ink!
Overall, Yonder The Cloud Catcher Chronicles is a decent game. If you don't mind mindlessly traveling across an entire map, collecting items and clearing various areas of the super evil Murk (that doesn't do anything), Yonder might be the game for you.
Valkyria Revolution never should have existed in this state. While its predecessors were a breath of fresh air in the J-RPG genre, this spin-off is as generic as it gets. At times, it seems that Valkyria Revolution is a parody of J-RPGs, taking all of the tackiest elements and poorly shoving them together.
Cars 3: Driven To Win is a good alternative if you are fed up with Mario Kart 8. However, at £63 (absurd current Amazon UK pricing!) it's hard to recommend right now when it is considerably cheaper on other platforms.
Tokyo Xanadu is a good fit for the PS Vita with its ease to play in short bursts. There's also lots to do in this game aside from the main quest. It will undoubtedly be enjoyable to fans of action RPGs.
If you've been on the look out for some old school tactical RPG, GOD WARS Future Past will deliver. However, its messy storyline, load times and ever-increasing party members downplay its score.
Developer CI Games attempted to fix many issues of SGW3's predecessors in ways which ultimately confuse and distract the core experience of the game. A barren open world, glitches and long loading times, and needless hand-holding through forced playstyles ruin what fun is to be found in the well-executed core element of the game: sniping.
A flashy and fun adrenaline shot of tight controls and exploding mayhem; this budget title is a must-have for any fan of arcade style Shoot em' Ups and Dual-Stick Shooters.
It's not a vastly different game but I certainly didn't expect it to be, nor did I want it to be. Disgaea 5: Complete is the pick up and go kind of experience I live for in strategy gaming and I couldnt be happier to have it on Switch now.
Conarium is short but enjoyable game with a gripping storyline and beautiful animation. But it's not much horror as it is Lovecraftian. If you are into plots in the style of the influential horror fiction author, you should probably check it out.
ARMS is an interesting concept that unfortunately doesn't play as well as it should, and doesn't have enough content to justify a full priced title.
An amazing fighting game. Period.
A dark and depressing exploration of a dark and depressing aspect in history. If you like the idea of that it will probably deliver.
Overall, RiME is ok. It's a rather simple game wrapped in a beautiful package, but that's about the most that I can really say about RiME. A more open world feel would've been a welcome addition, as well as some puzzles that actual involve a tad more thinking rather than "Oh just open this door by finding this thing and shouting at it".
Cladun Returns: This is Sengoku is the first in the series to hit the PS4 and continues the series tradition of providing players with high quality and surprisingly deep dungeon-crawling. The retro feeling of the game is enough for the nostalgic crowd to be happy, but the game feels modern enough for any fan of the dungeon-crawling genre to enjoy. Progress and enjoyment from the game can be derived from 10 minute sessions as well as 5 hour sessions. Cladun doesn't take itself seriously, so I recommend it both to people who want to min-max their RPG characters as well as to those who just want to blindly dungeon-crawl.
Prey is a game that borrows strongly from its predecessors in the genre, mashes up several play styles with heavy exploration and delivers a surprisingly satisfying experience.
What could have been a decent visual novel was marred by unnecessary walking, dungeon repetition, and a dull combat engine. Unless you are really dedicated to your purchase, trudging through to the end of this game doesn't seem like something that most people will do.
NieR: Automata is not a perfect game, but it's damn near close to perfection. I've enjoyed every moment of it, and although the post-apocalyptic Earth felt a little synthetic, perhaps that was the point. Missing out on NieR: Automata would be missing out on one of the better JRPG's I've played in a long time. The game explored interesting themes through the means of multiple genres, all executed to the highest of standards, and it deserves credit for that. If you're a fan of "the PlatinumGames touch", be sure to grab NieR: Automata - you won't regret it.
Playgrounds sure isn't an NBA Jam, but it feels okay for a return to arcade style basketball. I'd like to see EA try again in the future, hopefully taking some of the bare minima they've learned from Playgrounds to make a more enticing experience.
I'll always love Parappa. It's due to this love that I have to be harsh here because I expect better from the origin of rhythm games. We'll just have to believe if he ever comes back he makes a debut that feels like a modern rhythm game should.