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823 games reviewed
66.5 average score
70 median score
49.7% of games recommended

Slant Magazine's Reviews

Jul 4, 2016

Any potential for excitement is squandered by the fact that the zombies you encounter are typically unthreatening.

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It might boast a roster of wannabe pop idols, but the battle system is the real star of the show.

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Jun 19, 2016

By the fifth of the six main zones, the game becomes a dull gauntlet of repetitive mini-bosses.

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Jun 11, 2016

It's like a giant schoolyard playground, in which players can freely explore and make their own adventures.

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The developers veer beyond the cartoonish nature of the TMNT television series and straight into the absurd.

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Players who manage to get past the technical issues will find themselves saddled with a generic, emotionless game.

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- Doom
May 19, 2016

It's a gorgeous, gruesome beauty, but only inches removed from shooter conventions 15 years past their prime.

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May 17, 2016

It articulates a horrific but heroic myth underneath the clothes of a traditional platformer and beat-'em-up.

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May 14, 2016

There may be a good game buried under Gearbox Software's first attempt at a MOBA, but too many of its systems are developmentally in their infancy.

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Nathan Drake's quest in Uncharted 4 successfully bridges the uncanny valley between adventure game, action movie, and real-world exploration.

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Just as the game isn't content to rest on clichéd gameplay conventions, neither does it lean on stereotypical villains.

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Apr 30, 2016

The game is almost literally built for those who, as kids, couldn't help playing with their food.

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The game gets lost in metonymy, the act of substituting a label for something of a real substance or meaning.

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No wonder the game leans so heavily on pop-culture references, as they help to distract from the relative emptiness of the game itself.

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Apr 15, 2016

Even with as much mayhem as the game brings to the table, it never forgets to make itself accessible and welcoming.

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Apr 12, 2016

Dark Souls III is the most evolved and accessible entry in the series.

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Ironically, the game grinds to a halt whenever it indulges in callbacks to the Legend of the Zelda brand.

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Apr 3, 2016

Unlike Gravity, which spaced out its most fraught scenarios between moments of calm, it's in a constant state of panic.

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Apr 1, 2016

The game's stronger than expected writing and decent cast more than make up for its conceptual banalities.

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Apr 1, 2016

It leaves the combat to speak for the story and trusts its murderer's row of cool ideas to, well, murder players.

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