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Ray's The Dead is entirely unique, and features a visual style I will still be talking about in years to come. That doesn't mean that the game isn't deeply flawed.
Terror Squid is a well-made arcade title with interesting gameplay, but there is nowhere near enough content to keep players occupied for long periods.
A sturdy and satisfying combat system is let down by a narrative that feels like it's barely trying - though crushing a zombies skull is a must-have experience for VR newbies.
When Horace is good, it's a touching, thrilling experience. When it's bad, it's overly frustrating and too reliant on the dreaded pop culture references.
Strong gameplay and atmosphere don't make up for obvious plot twists. However, Amnesia: Rebirth is still worth playing for the things it does right.
Ring of Pain has some slight issues that hamper its replayability but, overall, its a dark, atmospheric and well rounded addition to the card rogue-like genre
Takara Tomy is trying to bring Zoids back to the West with the help of this latest 3D Fighter. And after playing it, they'll need to try a bit harder.
Decent controls can't save this game from being aggressively bland, boring, and average.
9 Monkeys of Shaolin is a nostalgic look back at old-school beat em' up games that is improved by charming visuals and light RPG mechanics.
Noita is a truly great experience that should only be played by those with patience
Alwa's Legacy is a love letter to the Metroidvania genre and 16-bit gaming in general. It's said that imitation is the sincerest form of flattery. In that case, Igarashi will be blushing. It doesn't always make for a good game, though. Alwa's Legacy is an enjoyable and pretty adventure that's too formulaic to be truly memorable.
Onee Chanbara Origin isn't a great game, but it has much more fun combat and smoother visuals than previous entries in the series.
Werewolf: The Apocalypse - Heart of the Forest is a bold introduction to the eco-friendly side of World of Darkness. Also, there are werewolves.
Darksburg struggles to find its ground as it attempts to pull ideas from too many different genres.
Magical combat is a new take on battle royale, but inconsistent battles and match pacing disappoint
Star Wars: Squadrons provides fulfilling and authentic gameplay, but fails in almost every other department. The story, map variety, and technical performance are subpar and keeps me from coming back.
Crash Bandicoot 4: It's About Time carries on Crash's story as time-space is in trouble again. Toys for Bob have added a lot to this new Crash and while a lot of it works really well, what doesn't work does let the package down. Crash fans will still enjoy even for the new adventure.
Drake Hollow is beautiful and adorable, but its combat mechanics and repetitive structure become frustrating.
All three of these games are representative of why Super Mario is such a great series. Though the ports for 64 and Sunshine have a few flaws, Galaxy feels absolutely perfect on the Switch.
Unless you're a young child or a massive Trollhunters fan, avoid this boring, unoriginal game at all costs