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Shady Part of Me has a frustrating story and a terrible title, but it's a great little puzzle platformer with a very neat central mechanic.
World of Warcraft: Shadowlands' base experience offers a variety of excellent content through new zones and endgame content. The framework for a great stream of content is there, so for now, there's a lot to enjoy.
El Hijo is a joy to play. Despite the occasional wobble, it's a rewarding and remarkably serene stealth tale with plenty of heart.
The Corridor has a corridor as advertised and a bonus button, too. Pressing the button makes weird fun happen in a perfectly concise experience.
Per Aspera is a stunningly realistic "planet builder" in which you play as an AI tasked with terraforming Mars. Although its pace is sometimes slow, it is an extremely educational game with a surprisingly deep and touching story.
Morbid: The Seven Acolytes is a fun Souls-like, but it suffers from some odd world design decisions.
Sam & Max Save the World Remastered is the perfect antidote to 2020. With updated visuals, great Switch porting, and terrific writing that still holds up over a decade later, only a few frustrating puzzle solutions stand in the way of practical perfection.
Too often these days, our games are so preoccupied with achievements, trophies, levels, and all kinds of complicated crafting and weaponry that we don't normally just sit back and play a game-really play a game-and actually have fun without any kind of pressure at all. Phogs! allows you to go back and experience the fun of a game at its most basic-and that's not always something even AAA games can pull off.
Twin Mirror's concise narrative and innovative detective gameplay is heartfelt and earnest, though the small-scale, personal story is left open-ended.
A refreshingly deep and customizable turn-based tactics game lets you reign supreme in a 1920s criminal empire.
Chronos: Before the Ashes is an interesting game, but not a consistent one. Its world is occasionally fascinating, some mechanics are quite interesting and its general theming adds a lot to the universe - that being said, it offers plenty of ideas it fails to deliver on and could do with a little more to make it really stand out
Immortals: Fenyx Rising is a vast and entertaining adventure with excellent gameplay. Unfortunately, the storyline and quest system are weak and the game feels rushed. It's a fun game but one that lives in Breath of the Wild's shadow.
If imitation is the sincerest form of flattery, then Project Wingman is the most blatent flattery I've ever seen. It's good, but never really manages to be better than "A good Ace Combat fan game."
Stargaze is a fantastically unique approach to space exploration, featuring inventive puzzles, unique worlds, and a charming personality.
Maid of Sker is an adaptation of influential Welsh folklore and brings its own voice to the survival horror genre. That is once it gets over stage fright.
Kingdom Hearts: Melody of Memory is a pleasant, nostalgia-packed experience providing a plot recap which fans of the series probably need right about now
In Celebration of Violence provides a deeply rewarding but incredibly difficult and obtuse roguelike experience.
A disappointment in almost all areas besides combat and graphics, Godfall feels more like a next-generation showcase than anything else. A boatload of stats and unsubstantial loot are just some of Godfall's major problems.
Marvel's Spider-Man: Miles Morales doesn't reinvent the wheel, but it's still a fun romp through New York City, with likeable characters and electrifying Venom powers.
The Pathless offers players a beautifully heartbreaking way to revive a dead world by forging a bond between you and an eagle alone. Every so often, you come across the corpses of the fallen and you can see their final thoughts moments before death, which elevates the tragedy and sadness of the world around you. Even then, you never really feel lost, both literally and figuratively, mainly because you'll feel like as long as you have your eagle by your side, you're going to be just fine.