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Saving Content

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756 games reviewed
78.2 average score
80 median score
82.5% of games recommended

Saving Content's Reviews

Rock of Ages 3: Make and Break is not a bad game by any stretch, but what was once a promising, unique idea is itself beginning to feel somewhat rote. The game looks great and runs very well, and playing it is absolutely a fine experience, I just never really felt the pull to keep going and had to dig to find the fun in all of it. It may just be series fatigue, and the fact that I played Rock of Ages 2 a little over a year ago, but for all that Rock of Ages 3 adds to its own pantheon of tricks, it doesn’t quite go far enough for me to eagerly recommend it, which is a shame because it may be the most robust offering in the series yet. There’s definitely joy to be found here, but only for the right person who either really loves Rock of Ages, or somebody who’s been waiting for just the right time to jump in.

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Aug 13, 2020

Bite the Bullet is mostly worth what they’re asking for it. It’s an unfocused gem, relying on a lot of mechanics, systems, and subsystems that gets in its own way. The traditional run and gun gameplay is amplified by being able to eat almost everything in sight, and the artful precision one must employ keeps you always thinking when other games wouldn’t. Bite the Bullet is a clever, but flawed game drenched in nostalgia that never existed, while also reminding you to be careful what you eat.

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Aug 7, 2020

Hellbound isn’t a bad game. It can still be enjoyed, so long as you get it on a steep sale and you’ve got a spare afternoon for some mindless killing. This is a first-person shooter that emulates the past, but fails to recapture the magic of it. When you just turn your brain off, the game is at its best, but it just doesn’t last long. With a woefully short campaign mode, and a repetitive wave-based survival mode, Hellbound is surprisingly… deficient.

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This is only the beginning, as Fall Guys is poised to evolve and grow from its launch to reach new, dizzying heights. You won’t find anything so dynamic and unpredictable. Fumbles, stumbles, and successes are all the reasons why you watch physical game shows like newcomers “Holey Moley” or “Cannonball” or classics like “MXC”. Mark my words: Fall Guys: Ultimate Knockout is the hit of the summer, the year, and beyond.

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Aug 6, 2020

Carrion is a short, focused experience, which is something I really appreciate. It is deliberate in its purpose, and it does a small set of things particularly well, rather than sprawling out in too many different directions. The result is a tight, well-paced romp through a unique take on an action horror game that feels like the take-home version of a pulpy 80’s popcorn monster flick. The story is fairly light, but it doesn’t need much to be successful, and the game ends on a fun, surprising note that’s a pitch-perfect end to the messy journey of destruction and devouring that has come before. There are a lot of fun ideas on the table, most of which are used well (if not to their full potential), and the experience of playing Carrion is equally delightful, disgusting, and satisfying to engage with. You’ll probably never get over the unsettling aspect of controlling a writhing mass of angry flesh, but you’ll undoubtedly also have a lot of fun with all of the destruction its capable of.

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Aug 4, 2020

For all of its frustration and foibles, Skully's traversal and puzzles make-up the most interesting parts of the game to keep you invested. With a story that manages to actually hit emotionally, it balances out the missteps of the platforming. The collectibles are rather unexciting and the color palette of earth tones lends itself to looking bland, but it'll surprise you. Much like the character, Skully is unassuming and meek, and will fill you with wonder throughout.

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The underpinnings of a great racing sim are here, but for Assetto Corsa to branch out and hit that next level, it needs more next time. They have a physics engine that feels good, even if it’s too temperamental with a gamepad. The cars and the environments are stunning to look at, even if it’s not the best you’ll find on a PS4. It can even be fun to play, but with how dry the game feels, there isn’t any incentive for those other than your hardcore endurance sim fan to continue racing.

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Jul 27, 2020

This is the 15th anniversary of the original Destroy All Humans! release, and the remake is wonderfully timed and priced for a comeback. Black Forest Games remained faithful to that release, and modernized it in all the right ways to make it even more enjoyable. It’s a much better and richer game experience because of it, and I really hope this paves the way for a Destroy All Humans! 2 remake. Crypto-137 and Destroy All Humans! is the perfect way to beat the heat this summer.

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Ultimately, Munch’s Oddysee as a game hasn’t aged particularly well. It shows very plainly that it was made in a transitional era, when 3D adventure games were still coming into their own and finding ways to create purpose for themselves. The charm of the Oddworld franchise is here of course, and performance of the game is excellent. As far as ports go, this is about as solid as you could ask for, but all of the improved performance mostly serves to center the shortcomings and frustrating mechanics of this awkward duck. For longtime fans of the Oddworld series, this is a fine way to revisit Munch’s Oddysee, but I don’t know that there’s much joy to be had here for anybody who isn’t a staunch fan, an avid collector, or a dedicated archivist.

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Jul 6, 2020

F1 2020 is the most accessible Formula One game to-date. And the MyTeam is hands-down the best mode of the past few years. It allows you to forge a path all your own, and truly get invested in the things that take place as both an owner and a driver. Codemasters strips what didn't work in F1 2019, kept what did, and then built on that. The result is that while the real 2020 season of Formula One is abbreivated, F1 2020 is bigger and better than ever before.

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Burnout Paradise Remastered on Switch is an incredibly well-optimized release that is clearly tailored for the hardware. It’s more than just successful, it’s outstanding, and regardless of the original game’s age, it sets the bar for the quality that we should expect from multi-platform ports making their way onto the Switch. It certainly has some rough edges in order to fit this package onto the Switch and to ensure it runs well, but still it’s wonderful to see that so much hard work has been put in to preserve the authentic Burnout Paradise experience, and being able to take this game with you literally anywhere for the first time ever is a bit of a thrill all on its own. I can’t say enough good things about this game; the original is already one of my all-time favorites, and now the remastered edition is the complete, modern day package that will allow the game to live on for another generation of players and old fans alike. Burnout Paradise Remastered is an excellent game, and the Switch release is a true gem that is indeed a little bit of paradise.

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Jun 19, 2020

Maneater has a little bit of everything needed to make a game like this fun. A beautiful and brightly colored world, incredible shark animations, fun gameplay, and a not-so-serious comedic tone to it all. It honestly feels like a first in a genre and a way to bring back an arcade-like feel to games. Throw a score counter at the top, and I could easily see this as a cabinet you’d throw quarters into. I’ve seen the game run far better on more powerful hardware, and it’s incredible, so it’s a shame that the base PS4 suffers so much.

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Jun 18, 2020

ELDERBORN spent five years in development to include Steam Early Access, and it doesn’t feel like enough still. It’s an unremarkable, yet interesting bite-sized Souls-like that’s worth playing, but at a discount. There’s a lot of squandered opportunity here, but the small team at Hyperstrange clearly has passion and talent. ELDERBORN wears its influences on its sleeve, and I can appreciate that.

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realMyst: Masterpiece Edition on Switch is a curious to me. I think that on paper, it makes a lot of sense to bring Myst to the Switch, but the execution leaves something to be desired for me, especially when talking about a game that isn’t exactly new and doesn’t seem like it ought to be taxing from a performance perspective. It seems that the game could have benefited from some additional optimizations for the platform, and perhaps those could come in the future, though I wouldn’t hold my breath for that. That having been said, Myst itself is a great game, arguably one of the all-time greats, and none of the things that make Myst so special are changed by the issues with this particular release. It’s a great opportunity to connect with your gaming nostalgia, and if the Switch is your platform of choice, you can still get a great deal of enjoyment out of realMyst: Masterpiece Edition. It is far from a perfect port, but it is the same beloved game it always has been, and like an old friend slightly worse for the wear, you’ll still be glad for the chance to spend some time with it.

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Jun 12, 2020

Whether you’ve played Mimimi Games’ prior game Shadow Tactics: Blades of the Shogun, the earlier Desperado games, or you’re coming in fresh, you’ll find Desperados III is just an incredible experience. Every character’s ability is unique, and combining it with another’s in showdown mode for a synchronized attack is always satisfying to pull off. It’s rare you see a game utilize quicksaves as a core feature, though it works to great effect here. Mimimi Games’ touches on the real-time tactics genre for this once-dormant series are elegant and brilliant, and not to be missed. Desperados III is simply one of the best games of the year.

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Jun 8, 2020

For a game that’s so dependent on its art style to drive home much of its personality, character interactions and the story are left to carry the weight of completing the sense of immersion, and most of the time that load is too great for them to bear on their own. The Outer Worlds on Switch just doesn’t land well without all of the aspects working together in concert. I’m not saying the game is unplayable, it just feels like the experience is severely hamstrung and it’s hard to get a proper sense of enjoyment out of it. There’s still fun to be had, but it comes in fits and starts, and it really doesn’t stand up to any of the other platforms the game is available on. If the Switch is your only gaming system, you’re really hankering for a space adventure, and you don’t mind or notice technical problems, then there may be something here for you. Otherwise, you’d do well to play elsewhere. To paraphrase the game itself, the Switch version of this game isn’t the best choice, it’s… well, you know the rest.

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Ultimately, this is still the same Saints Row: The Third in terms of story and game play, though it does include 100% of the content from Saints Row: The Third: The Full Package, meaning all of the original game’s DLC is available to you from the jump. The visual upgrades the game has received are truly amazing, and are well worth making the journey back to Steelport whether you’re a long time fan or a newcomer to the series. While I did really enjoy how absolutely bonkers Saints Row IV was, Saints Row: The Third is truly the essential title in the series, and being able to experience it at this level of quality is a strange, unexpected gift. If Deep Silver is looking to set the standard for what remasters should be, they have absolutely thrown down the gauntlet in terms of what players should expect going forward.

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May 25, 2020

Sneaky Bastards understands that stealth doesn’t have to be boring, and encourages creativity in Wildfire. With each upgrade or new passive meteor shard, I was drawn back to older levels to see if it was easier to complete a task I had to skip out on prior. The game has a great flow of risk and reward amid its stealth. Add in the emergent layer of manipulating your environment and the enemies around you, and you have a game teeming with unpredictability. Wildfire is chaotic and wonderful, all enacted by the spark of a flame.

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May 15, 2020

It’s evident that 80’s OVERDRIVE takes inspiration from games like Outrun and Rad Racer, and thankfully does a lot new things to separate itself from what came before it. The racing feels good, and is backed by an appropriate synthwave soundtrack. However, later races have too much going on and with some randomness of collisions will force you to restart more often than you’d like. Some issues aside, 80’s OVERDRIVE is a solid racer with depth in a gorgeous and vibrant palette.

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May 14, 2020

I’ve been a fan of Void Bastards since its initial release, and overall I feel the Switch port is largely successful, more so even if you’re playing in docked mode. There are some minor issues with the handheld presentation, but they’re mostly workable, and in the majority of cases shouldn’t prove too distracting from the overall experience. That said, you may find you have more trouble if you struggle with reading smaller text for any reason. Aside from that, it’s the same great game, with all the style, flair, and personality intact. It’s an excellent addition to the Switch’s growing catalog, and you’d do well to have it in your own library. I for one am happy to have a renewed excuse to start exploring the Sargasso Nebula all over again, and help a whole new crop of space prisoners work their way toward early release in some form or another.

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