The Cube Outlet Image

The Cube

Homepage
91 games reviewed
70.9 average score
80 median score
73.6% of games recommended

The Cube's Reviews

8 / 10.0 - Rebel Galaxy
Jan 10, 2016

Rebel Galaxy is a very strong game, especially since it was made by two folks and is only $20. There are endless opportunities to take in this game that at times feel quite repetitive. Although, this game is much more detailed the more experienced the player becomes. Plus the game has one of the most unique soundtracks that have been heard for years and should be known to others that it is. Overall Rebel Galaxy has plenty of stuff to do, but some of it can become stale given enough time, it should also be recognized that the story is very forgettable straight from the start, but it is a game that should not be missed on, especially since January is such a deficient month for games. This is a great pickup for such a cheap price for what it is offering and it should not be forgotten.

Read full review

Jan 31, 2016

Hyperdimension Neptunia VII is an acceptable RPG, but may be a disappointment for series diehards looking for true change, or newcomers to the franchise. Any other way, the game fully realizes it's ambitions on top of it's other minute flaws, and cements a rich and non-exasperating formula for players who know what to expect.

Read full review

5 / 10 - Siralim
Feb 14, 2016

I can feel Siralim striving to find its own identity in the old school RPG realm. Siralim puts you into a world where your father died, and as new king you must grow to fill his shoes. In the time I played there didn't seem to be much more to the story line, but new mechanics like Construction Rituals that allow me to expand my castle led me to believe more was out there. Even though game play was a grind, the game allows you to design realms to challenge yourself. With mystery mechanics like Nether Eggs and gem creation, and cool in game items like Arena Invitations, Exalted Emblems, Tickets, and Pandemonium tokens still awaiting my discovery, Siralim is a game I'll continue to play.

Read full review

Feb 14, 2016

The Dying Light: The Following expansion is by far one of the best DLC's that I have experienced in current gen gaming. It adds plenty to a game that was already great. Especially since it is $30 which is already a better price per quantity of gameplay than any of the Destiny DLC's. Of course it is not without its as it fails to create a compelling story and solid frame rate. This is a must buy for fans of Dying Light and really anybody who likes bashing zombies brains in.

Read full review

6 / 10 - Rainbow Moon
Feb 21, 2016

There are some really cool things about Rainbow Moon that continue to draw me back. The world map seems huge, and dungeons are designed so amazingly they loop back onto themselves (sometimes causing me to wander in circles). Plus game started me off with a few simple tutorials, and has continued to supply me with quick new tutorials as new mechanics come about. You may say "Yeah that is normal for most games", but I've been playing this game for over 12 hours and have only unlocked 28/37 tutorials. With that in mind Rainbow Moon is an adventure I wont put down any time soon.

Read full review

Feb 28, 2016

Things like these, along with easter eggs, and voice acting that makes Randal's Monday a uniquely hilarious play. I do feel the game targets an older 20s and above audience for they would understand the references. I am not too sure how much more of the game I have left, but I look forward to each new monday it throws at me.

Read full review

8 / 10 - Ironcast
Mar 6, 2016

Ironcast is a must play for match-three puzzle fans! I may have lost to the first boss every time I've faced him (like 10 times), but I'm not discouraged to try again. The rogue-like approach to purchasing boosters and upgrades through Commendations keeps your heart in it for the long haul. I know with enough time my Ironcast will become over-powered in comparison to my wimpy-wimpy Ironcast I'm currently using, and I will not be seeing anymore of these screens.

Read full review

9 / 10 - Action Henk
Mar 13, 2016

Upon returning from grabbing lunch, I walked into my room to find it full of laughter. Apparently my wife and roommates had returned from work to find Action Henk still running on my TV, and decided to tackle multiplayer. It was obvious right off the bat that there were different skill levels between them, but great features in multiplayer kept the fun rolling, instead of leaving other players in losing ruts. Action Henk is clearly a game meant for fun, while still providing a challenge for the most seasoned runner gamer.

Read full review

Mar 15, 2016

Hitman is being released episode by episode, and I will reviewing each episode as they come out over the next months. Doing so, my overall rating for the game may change in the long run. I get the sense that IO Interactive is beginning to master the art of free-form assassination by providing players with the tools needed to devise a truly unique Hitman experience; thus creating depth in the shallows. One thing is certain: Hitman 2016 is fun and full of replay value.

Read full review

Mar 20, 2016

As a fan of the original game, Day of the Tentacle Remastered is everything I want in a remastered game. Gameplay and originality have been preserved and showcased, never forgetting what put Day of the Tentacle on the map. Double Fine Productions also added TONS and TONS of hidden trophies, each with its own chuckle-inducing title that amused me along the way. The options provided to tweak with in-game graphics, sound, and control allowed me to play the game the way I wanted to, and never left me in sorrow wishing instead to play the original. It is my hope that these practices become mainstream and expected of all remastered games. Too often do new versions of old games forget what they once were. Whether you prefer the original art, or the new look that eliminates pixel bite, the game is bright and colorful, filled to the brim with quirky characters, and jam-packed with laughs, making it a MUST PLAY for point and click adventure fans.

Read full review

Never before has metroidvania delved so deep into music and language to create a mellifluous exploration game like Chronicles of Teddy: Harmony of Exidus. Even though I hope I learn some kind of new battle ability that will spice up the battles, the fire is present in a vast array of puzzles and platforming. The game also has a sense of humor. One of my favorite moments was figuring out what to say to a forest guardian that wouldn't let me pass. I tried many different combinations, all of which ended up enraging him to the point of killing me (video way above). When I found out that I simply had to say "please" when asking to pass, I couldn't help but shake my head and laugh.

Read full review

Apr 2, 2016

Looking back on the Leon campaign there were a lot of action button sequences that I felt were a little uncharacteristic for a Resident Evil game, but most of these took place during long boss battles. I’ve been hesitant on divulging information about Resident Evil 6’s story line. I feel many die hard fans will be disappointed with the interweaving of so many characters into one game. Usually a Resident Evil game has you controlling the same duo of characters for most the game, giving plenty of time to establish a well thought out story and connection between characters. However cool the idea of having our heroes together in one game seems, it isn’t well executed.

Read full review

Apr 7, 2016

Regardless of length, No Time to Explain was a treat to play, and I'm not talking about a chocolate chip cookie here, but rather a pop-rock covered chocolate habanero.

Read full review

Apr 9, 2016

Adam’s Venture Origins is a game that fails to have restraint with it's constant puzzles. Although, a fair amount of these puzzles are actually decent and engages the player fairly well. Adam also has a humorous personality at times, but the overwhelming amount of poorly written dialogue and forgettable voice acting makes an annoying combination. At the point in time where decent graphics for a game like this is imperative it fails on that goal with ease. This is a game that is boring and forgettable, that is annoying and really has many problems that need to addressed if there is going to be another addition to this series.

Read full review

7 / 10 - Unepic
Apr 10, 2016

What I love most about UnEpic is the variety of gameplay styles I can try. I can spend an entire playthrough focused on wielding magic, another on shooting at enemies from afar with a bow, a third only using scrolls, or I could just laying waste to everything after purchasing some over-powered UN gear. There are still many secrets for me to discover and different endings to conquer. Maybe once I've solved every mystery my fingers will become unglued to the controller, but as for now I continue to shed light on the desolate halls of Harnakon.

Read full review

7 / 10.0 - Loud on Planet X
Apr 24, 2016

In the words of Tegan and Sara, “Everything is Awesome”. This might be the case for the music catalog in Loud on Planet X, but it becomes pretty noticeable that the gameplay is on a far different tune. If you’re a casual indie music fan, I’d say wait for a major sale, but any junkies should definitely dive right in. (Just be wary of the flaws) You might find a new favorite song, just like I did. (PS4) LOUD on Planet X’s PC port is one of the stronger precedents I’ve seen this year of console games improving in a more hardcore setting. The game now manages to feel complex without leading to clumsiness, and it’s a great feeling. With a new sale, it would be hard not to pick this up. (PC)

Read full review

9 / 10.0 - Alienation
May 1, 2016

Alienation does top down shooters justice, making every mission more exciting and innovative than the last. As well all the characters are very well balanced as a whole. And for the $20 purchase, it is a great price for the amount of content that is given. Alienation can be played very casually, yet it can also be incredibly competitive and intense, I would recommend this to anyone a fan of this genre.

Read full review

May 2, 2016

The Sun and The Moon isn't a bad game, but it's far from spectacular. It's an example of how one design aspect can simply not carry a game to new heights, as imaginative or entertaining it might be. Other problems will always arise, and without a proper panacea, everything can quickly seem shortsighted.

Read full review

It is most grievous for me to label my first 3DS review with such a low score, but it is imperative that players understand: I don’t even think most fans of the series will like this game, and if fans won’t like it, newcomers will definitely not.

Read full review

10 / 10 - Doom
May 20, 2016

Instead of naming this current installment Doom 4, id Software decided to rebrand. The all caps'ed DOOM makes sense to me; this game is very much so the original rebuilt with modern technology. We were once given a glimpse of Hell on Mars through a view of 8-bit, now the pain and all its glory shines at 60fps. Changes have been made: the story has been spiced up, Glory kills now fly in your face, the double-jump now creates a ton more platforming, and upgrades of all kinds are everywhere! These changes put DOOM at odds with any current first person shooter out there.

Read full review