RPG Fan
HomepageRPG Fan's Reviews
A satisfying story with some degree of player agency that is seamlessly well-acted and boasts a unique visual style.
Mystery Dungeon DX is a well-executed remake to a game that may only have limited appeal among Pokémon fans.
Vanaris Tactics is an all-around solid SRPG experience for those wanting a shorter game that provides a compelling plot.
Blade Runner: Enhanced Edition is a misnomer since it downgrades a classic.
Fire Emblem Warriors: Three Hopes is a more than worthy successor that improves on the storytelling of Three Houses and introduces action gameplay while integrating iconic Fire Emblem mechanics.
LIVE A LIVE is a classic that deserves to be played and admired. Don’t sleep on something special.
Star Wars Knights of the Old Republic II: The Sith Lords for the Switch could’ve been a much stronger game from the get-go, but unfortunately gamers should wait for future patches and DLC before giving this port a try.
A thrilling step back in time to the days of hormones and murder.
Ballads at Midnight is a short, enjoyable romantic fantasy VN.
It’s difficult for me to say this, especially with so many positive elements in the game, but I found Crowns and Pawns: Kingdom of Deceit to be mediocre. It doesn’t do anything inherently wrong, but there is nothing very memorable about it either. My lasting impression is that the game played it too safe and colored too neatly inside the lines. Clearly, a lot of love, effort, and resources went into creating this game. I wanted to adore it, but I have no interest in playing any future games in a hypothetical Crowns and Pawns series. I suppose players looking for a classically-styled point-and-click game will definitely get something out of it, but it’s not a game I would recommend buying unless it’s on sale.
Pinku Kult: Hex Mortis is a taut game that took me about 7 hours to complete and left me wanting more. Those 7 hours were all substance with no padding to artificially lengthen the game. The game respected my time rather than waste it under the pretense of “longer game = better value.” I liken Pinku Kult: Hex Mortis to a game like Trace Memory. While Trace Memory was only about 3-5 hours long, it was one of the most fulfilling experiences I ever had with a Nintendo DS game. Aside from my misgivings with the writing, the only other caveat I have with Pinku Kult: Hex Mortis is that its macabre style and occult themes may not suit every person’s tastes. Personally, I was into it and would totally buy a Pinku Kult tote bag to keep my instrument cables and other bass-related accessories in for if/when my new band ever starts playing out in preparation for our own World Domination tour.
It's great to get a chance to play a game that could easily have been lost to time, and for the price point it's more than worth trying.
A remarkable otome game whose memorable story and cast outshine any of its minor blemishes.
Fourth wall-breaking Numina is a wonderfully enjoyable and refreshing RPG experience.
A reworking of Metal Max Xeno doesn't get patched up enough to make life worth living in Dystokio.
Take a trip down memory lane, but be prepared for a bit of a bumpy ride.
Symphony of War: The Nephilim Saga is a solid SRPG with quite a bit to offer gameplay-wise.
While AI: The Somium Files - nirvanA Initiative might be minor Uchikoshi, it's still Uchikoshi, which makes it worth experiencing for most fans.
Soulslike fanatics will enjoy the fix, while others may better spend their time elsewhere.
Wolfstride has a wonderful concept and almost pulls it off, but it can't come together into a cohesive experience.