VGChartz's Reviews
By trying to wrestle with a mixture of parkour/stealth/combat mechanics, a large open world, and reactive storytelling within a rotund narrative, it starts to buckle from its lesser elements and annoying technical problems.
Sergey Noskov has crafted interesting characters, a powerful melancholy mood, and a convincing sense of place. Regrettably, the gameplay elements that surround the narrative aren't up to par.
The game's not perfect — its dungeons and combat are relatively mild and its main campaign is eclipsed by more engaging optional content — but it successfully channels the adventurous spirit of Nintendo's fan-favorite Zelda franchise, particularly in its overworld.
It likely won’t win any awards, but if you’re in the mood for a competent movement shooter and don’t feel like replaying Titanfall 2’s campaign for the 30th time, this is an acceptable choice.
A polished game with sharp gameplay means most who take it on will have a good time, even if the feelings of brevity may detract for some, and tweaks to difficulty could have further improved the overall package.
Windjammers 2 probably won't take the video game world by storm, but it's an entertaining sports action game nonetheless.
Blackwind is an ambitious game that proves it can do it all – just not at once.
Nobody Saves the World is a really good game — almost a great one.
Kaiko's expansion seems fated to be compared to a dedicated, earnest, and haphazardly-designed fan mod.
Dated gameplay mechanics, presentational inconsistencies, and a lack of graphical updates make it hard to recommend this to anyone who isn't already a fan of the franchise.
It's hard to deny the missteps and missing launch-day features, but it's harder to deny how thoroughly engaging Halo Infinite feels.
If you're concerned about investing in a game that was canned 30 years ago, worry not. Judging by the final product, lovingly restored by Steve Snake, Ratalaika Games, and several of the original Westone employees, this game should never have been cancelled.
The developers at Heart Machine have created a game with an impeccable amount of heart, it’s just a shame they didn’t give it enough soul.
If you can look past the flaws, there are some real highs in the kinetic brilliance on display in the fight and flight element of Chorus, making it worth considering, even if it can’t be wholeheartedly recommended based on all elements of the game.
It's an enticing turn-based RPG with a fascinating premise, tactical combat, tons of content, challenging gameplay, and an addictive demon fusion framework that alone will occupy hours of your time.
Thanks to a surfeit of undaring options, solo and multiplayer, Sledgehammer Games' latest sports the most ironic subtitle of the year.
While the overall quality is outstanding on both a gameplay and graphical level, DICE has unfortunately drastically cut back the amount of content on offer in this latest release, and the loss of both a single player campaign and additional multiplayer game modes is certainly felt.
As far as what a remake/remaster should accomplish, it's hard to view Brilliant Diamond as anything short of an absolute failure.
If you can appreciate this one for what it is - a polished, fleshed-out homage to Golden Era-Mario Party - then this gem really shines.
I think Nicolas Meyssonnier's work falls just short of its action-platformer goals. But when you consider its great Halloween-themed visual design, engaging soundtrack, strong personality, creative potential, and its place in today's market, genre fans can still have a gourd time with it.