Hey Poor Player
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BPM: BULLETS PER MINUTE is an extremely fun-yet-punishing game to play, and I thoroughly enjoyed my time with it.
The quips from the racers, the announcer yelling “CHECKPOINT!” every time you cross over one, and even the music evoke the feeling of sitting down in a seat of an old racing cabinet, putting some quarters in, gripping the steering wheel, and mashing the gas pedal. Of course, the wheel and seat will be missing in most home racing experiences, Hotshot Racing is still plenty of fun without them. If you want to take a short trip back in time to the ’90s, this is one ride you won’t want to miss.
It isn’t difficult to see why Adventures of Pip is still making the rounds on various consoles, despite its age. It’s a fun platformer with a unique gimmick that not only adds to the game but celebrates some of the many forms in which video games have come. It’s not the very first game that I would recommend to Switch-owners. However, it’s still one that I would suggest to those looking for new platforming worlds to explore.
Paradise Killer is an ingeniously aesthetic investigation game that absolutely belongs in your library; be sure to pick up this gem as soon as possible.
Simply put, Witcheye is a very cleverly created game about role-reversal, and what could potentially happen after seeing the credit roll and the quintessential “The End” at the conclusion of a game. Although I do think that more could have been done to enhance certain aspects of the game—namely in terms of level build—this bite-sized story of witchy revenge is still worth spending the few bucks that it asks for in exchange for an enjoyable afternoon of gaming.
RPG Maker MV for the PS4 is about what you would expect — quite possibly the best program for non-programmers to make video games with but on a medium clearly not made for it.
I say this with a lot of respect for a shipped game — Gleamlight doesn’t feel finished. Had there been even the smallest amount of text or UI, I honestly feel like this would have been a more enjoyable experience despite the other issues; if anything, those issues were heightened simply due to the lack of critical components. I love what the developer had in terms of concept, but as far as execution goes, Gleamlight, unfortunately, fell flat. You can find far better 2D sidescrollers for less money; unless the developer makes some sorely-needed improvements, it’s probably best to let Gleamlight fall into darkness.
In some ways, No Straight Roads felt like the second coming of Scott Pilgrim vs. The World. It had all the right ingredients to be the perfect blend of rhythm and action into one phenomenal package. And while it does plenty right, it’s a little too off-key where it counts. Some fine-tuning on the combat would certainly help sync the boss battles with the aesthetics and exploration aspects, as that mechanic carries way too much weight to ignore. Still, I can’t lie — I’ve absolutely fallen in love with No Straight Roads for what it does offer, which is an explosively intense experience that will punch your teeth right out of your face.
Connection Haunted is the rare example of a game that’s painfully shallow while being too cryptic for its good. It’s a weird amalgamation of two disparate genres that neither captivates nor confounds. In the end, the game just left me frustrated over the time I’d wasted fumbling in the dark, expecting a narrative payoff that would never come.
What initially sold me on INMOST was the notion that it was inspired by the considerably more light-hearted To The Moon; while I wasn’t expecting such a tragic tale about pain and suffering, the developers definitively recaptured what made their muse great. Realistic depth of characters, discussion of topics oft-overlooked yet extremely relatable, and a compelling narrative made for a captivating journey that will stick with me for a long time.
Marvel’s Avengers turns a childhood dream into a reality by letting us fight as our favorite Marvel superheroes. Like candy, the game is an incredibly fun treat best consumed over time and in small doses.
In spite of its problems, there’s a good game buried beneath Ary and the Secret of Seasons‘ many technical bumps and bruises. Wielding the weather to solve its many clever brain-teasers can be as exhilarating as a thunderstorm in July. But these flashes of excitement are almost always bookended by moments of frustration thanks to the game’s shoddy optimization.
Though rough around the edges and lacking in content, Griefhelm can be great fun in moderation. Whether you’re hacking your friends’ heads off with a claymore in multiplayer or sending enemy swordsmen into the stratosphere with a gigantic war hammer, the game certainly has its moments. However, courageous knights and PC-bound sellswords looking for an epic adventure will likely find themselves wanting a bit more than what this game has to offer.
Spiritfarer has the body of a seafaring exploration game, the mind of a management sim, and the soul of an emotional journey depicting love, loss, and grief. With gorgeous visuals and a soundtrack to match, Spiritfarer is pleasing to the senses while providing a core loop that’s easy to get lost in.
Is it Wrong to Try to Pick Up Girls in a Dungeon? Familia Myth Infinite Combate has a lot of problems, but it’s nowhere near being the worst game that I’ve ever played. If you’re looking for a content-rich dungeon-crawler, then you’ll probably want to pass on this one. There are better dungeon-crawlers out there. However, if you consider yourself to be a fan of the series and really want to experience it in a new and unique way, then picking this up still might be worth your time.
Pathfinder: Kingmaker – Definitive Edition is a classic fantasy RPG of truly epic scope hobbled only by niggling technical issues on this console release. As much fun as I was having romping across the land slaying monsters, righting wrongs, and making pleasant conversation with the well-written characters, I couldn’t help but feel I wasn’t enjoying the experience on the ideal platform or on a stable build. Still, if you’re a stalwart devotee of swords and sorcery, and these trying times have left you without access to a decent gaming PC, then Pathfinder: Kingmaker is well worth a choice plot in the barony of your PS4 games library.
Iron Harvest 1920+ is a gorgeous-looking RTS that harkens back to the classics while bringing its own unique brand of destruction. It doesn’t reinvent the wheel, and the slower style of gameplay definitely won’t appeal to everybody, though real-time strategy fans looking for their next fix should seriously look into trying it out, especially if they happen to have some buddies they can rope into playing against them, or with them if you prefer.
I know that I’m probably shouting into the void, here, but I’m going to say this anyway; please learn from your mistakes in this game, Compile Heart. Death end re;Quest 2 shows that you’re truly capable of making a great horror game, but also that you aren’t there just yet. There were plenty of problems, but there were plenty of things to love about this title, too. I’ve seen the EX Ending (yes, I liked this game that much), and I know that you guys are teasing the possibility of a Death end re;Quest 3. I want that to happen, I want to love it, and I want to give it a stellar review. All I ask is that you took note of what worked and what didn’t, and continue to grow this series to be as great as it can potentially be. I know you can do it!
As opposed to the cynical anti-player nonsense smothering the last two games, there’s a real heart beating in this installment that I can’t ignore: I adore this cast, I like exploring this world, and I enjoy the tale they left behind. But my contempt lies more within my response to 2007’s Super Paper Mario: wherein a genuinely well-meaning iteration is, once again, suffocated by a gameplay system that does it no favors.
Windbound strikes me as a victim of overachieving — it wants to do so much that it ends up tripping over its own feet. Is it a survival game? Yes. Is it an exploration game? Also yes. Is it a crafting game? Yes again. Is it a story-driven game? Yep. Does it do any of those things perfectly? No. You need to explore to move onto the next area, but you’re tethered in place because the survival mechanics are a little too overbearing. Topped off with a more nuanced story told through a repetitive loop, Windbound’s balance is less a scale and more a see-saw, swinging from one side to the other with the player clinging on for dear life. It’s still a solid experience and one that I would recommend, but carefully, and only to fans of the survival genre. If you’re looking for another Breath of the Wild or Wind Waker, breeze past this title.