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Rainbow Six Extraction includes some interesting mechanics and a core gameplay loop that you can find fun in. However for all the positive aspects, the big issue is how quickly it falls apart into a grindy, frustrating mess while trying to play solo.
Demoniaca has several great ideas and cool concepts. Unfortunately, too many of these ideas don't reach the refinement needed to work as well as it needs to. Cool boss fights and aesthetics carry the day, but clunkiness between bosses keep it from getting close to its potential. Demoniaca has its charms, but it won't replace any staples in the Metroidvania genre.
God Of War on PC is unsurprisingly the same amazing game it was on PS4 back in 2018, although its pain points are more blatant years later. The visuals, narrative and stunning experience however do not disappoint and remain as impactful as they've always been. It also helps that this is so far, Sony's best port to PC in terms of optimization. This is well worth picking up, whether or not it is your first time.
Baldo: The Guardian Owls tries really hard to mimic the best games in the genre but fails to conquer its glaring flaws. Combat is unfairly difficult and the camera is absolutely atrocious. The game's quests and puzzles are also frustrating due to the lack of any real direction to follow and no types of hints for puzzle solving. Thankfully, Baldo's art style is fantastic and for the most part, exploration is a joy.
What Mythic Ocean lacks in almost every department, it does go a long way to compensate you with one of the most serene experiences you can get on a PS4. The core action is far from adrenaline pumping, but you might just come away feeling a small but cathartic amount of personal growth. With multiple endings that depend on your choices, Mythic Ocean will temp you back into its tranquil blue waters again and again before you're too horizontal to function in real life. Aside from a tedious library mini game and a few graphical blemishes, Mythic Ocean is probably just a little too small to be considered great, but it's certainly a worthwhile experience that will be swimming in your memory for some time after playing.
As a long time fan it fills me with so much joy to see this story come together so well. Along with the new jobs, amazing new zones, and some much appreciated gameplay tweaks, this is potentially the best expansion we've seen for Final Fantasy XIV yet.
With some seriously neat moments that echo some key scenes from the first two films and at just over five hours in length, is a neatly digestible morsel that doesn't surprise or innovate in any sort of meaningful way, but instead gives us more of that Terminator: Resistance goodness. Essentially, if you're a Terminator fan and played Terminator: Resistance through to completion, enjoyed it and wanted to stay in that world, then Annihilation Line is absolutely your ticket.
There's no doubt that White Shadows has something to offer in raw artistic spectacle, but there's far too many issues with the game to be celebrated. It comes across as a game that has its priorities completely upside down. While it's commendably brave that a brand new studio would explore delicate themes on their debut game, this preoccupation has apparently left no mind toward the fundamentals of what makes a gaming experience rewarding. Furthermore, these themes have not been handled in a very sophisticated manner. Social commentary aside, unoriginal level design, a forgettable narrative and poor frame performance sadly render White Shadows as one you can miss.
I really wanted to like Twelve Minutes, but by playing through it multiple times I've come to understand that in order for the timeloop to concept to really work in videogames, it needs time to breathe - both in physical game world terms and also in the various elements that it requires players to solve and master in order to progress. As it is, Twelve Minutes is an undeniably stylish looking and sounding thriller that finds itself summarily undone by poor writing, unwieldy controls and a shoddily frustration execution of its overarching timeloop concept. A shame.
Transient creates great settings but doesn't utilize either one very well. Its story should have been its most substantial aspect but instead ends up being its weakest. Through its puzzles are solid, the game holds your hand when solving them, leaving almost zero need for critical thought. What ends up being the best part of the game are the mini-games that transport you to other titles that Transient took inspiration from.
Rune Factory 4 Special offers up a different take on the beloved farm/life sim genre, focusing more on RPG elements. This makes Rune Factory 4 a good entry point for newcomers to the genre due to its ease of entry. At the same time, Rune Factory 4 simplifies a great deal of what makes this genre special. The catch-22 is accessibility versus gameplay depth here. While still a good game in its own right, it limits its own potential by diversifying so vastly.
Much like Manual Samuel and other titles of that ilk, Heavenly Bodies certainly feels tailor-made for the streaming scene. With its penchant for generating knee-slapping laughs and red-faced moments of white hot anger that are both best enjoyed with friends and in front of a captive audience (not to mention the speedrunning mode that would arguably garner a fair audience), 2pt Interactive have certainly crafted a commendably enjoyable co-operative yarn that should last well into the holidays and beyond.
While I would have liked a bit more variety, what Solar Ash gives is a beautiful, vivid, technological adventure that drips with style. Its fluid traversal, combat and puzzle-like sections are a joy to navigate, as are its hulking bosses. Solar Ash is like nothing else on the market at the moment and that alone is enough for me to recommend it. What more could you want than a stunning, fluid, unique game? Not much, I reckon.
Chorus is a mostly good game, with excellent dogfighting and gameplay that always feels fun to pull off. It also looks gorgeous and can make for an entertaining narrative, even if it's not really breaking the mold too much with its plot. Still, it's almost tragic how poorly the game's ending lets down the rest of the solid work that made everything else about it so brilliant.
Bloodrayne ReVamped is essentially an easier way to play the original 2002 game, staying true to the original vision of the title. The flaws stand out now more than ever, ranging from visuals to stiff mechanics. At the same time, many of the ideas from two decades ago age well enough to make the gameplay work even by today's standards.
A thoroughly absorbing and compelling sci-fi adventure story which perfectly balances dry humour and gripping narrative. It's worth overlooking the slightly dated cel shaded visuals and the linear structure in order to enjoy a refreshingly original game from the justly lauded developers.
Rarely is a game fun, beautiful and thought-provoking while being entertaining. The Wild at Heart does cover some heavy emotional threads while weaving them into a bright, bold and funny tapestry. New items and systems are introduced slowly and regularly, the puzzles are fun and there is always something to do. There are quests and objectives off the beaten path, secrets to find and weird characters to help. The Wild at Heart is a game I can recommend to just about anyone.
Death's Door is everything you hope to get get out of an indie game. An addictive challenge, an intriguing little tale and enough content to keep you going back. Unhindered by budgetary restrictions, Death's Door delivers on all fronts. The gameplay feedback from combat is implemented so well that you forget just how simple it is. Better still, it's made all the more excellent by the DualSense controller. Fans of Action RPG's will not want to miss this indy treasure on PS5.
Easily the best entry in the long-running series to date, though Farming Simulator 22 might not have a picture perfect PS5 debut, it does augment the series already robust strategic and micro-management fundamentals with a number of new additions and features that make it an erstwhile choice for series veterans. Though newcomers will likely struggle with the tutorial and learning curve, Farming Simulator 22 soon becomes an engaging time sink that not only taxes the brain duly, but helps to provide a modicum of insight into the sheer amount of hard graft that goes into one of the most challenging occupations in the world.
Call of Duty: Vanguard is not the full package fans have and should expect from a franchise that consistently tops the sales charts. There are not enough positives to overcome the fact that the amount and quality of its content is sorely lacking. This is a blast from the past in the worst possible way.