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Diluvion is a submarine adventure with lofty goals that largely falls short. Still quite a serviceable experience, but ultimately a rough and insubstantial one.
Shantae: Half-Genie Hero provides the same great sidescrolling action and charm of previous entries, though it also retains the series' awkward progression mechanics and suffers from a short length.
Nioh is a very impressive offering from Team Ninja, mostly thanks to the excellent combat and well-crafted main missions. From Software finally have some serious competition in the sub-genre they invented.
Phoning Home is a mediocre survival adventure through excessively large game spaces with a slow robot and his inept companion.
Wells is a rather bland, forgettable experience with mediocre gameplay and visuals. At least the price tag is agreeable.
Memoranda has a nice art style with a story that features a few intriguing concepts, but the high level of difficulty and the nonsensical nature of the puzzles will frustrate all but the most dedicated adventure game fans.
Oneshot won’t likely have you screaming for its approval as a ‘revolutionary game’, but it’ll almost certainly surprise you. And though it achieves a similarly disquieting tone, the meta approach to puzzle-solving and self-aware narrative validate Oneshot as a distinctive, sympathetic adventure that consistently matches its tone with (though not wholly original) still quite novel mechanics.
Resident Evil 7 doesn’t have much in common with the rest of the franchise, but when the game is this good, it’s hard to complain. Definitely worthwhile for any survival horror fans.
Yakuza 0 is a fantastic journey through the seedy underbelly of the '80s in Japan. The game’s strong narrative core, filled with memorable characters, is the perfect driving force between engaging combat, memorable sidequests, and time-devouring minigames.
Shadow Tactics: Blades of the Shogun is a great stealth experience featuring a diverse squad of deadly assassins ready to implement the perfect plan.
The latest 8-Bit strategy game isn't without its shortcomings, but its offer of streamlined, accessible, Starcraft-esque retro RTS combat is no less tempting than those that came before it.
Gravity Rush 2 expands on the uniquely enjoyable gravity shifting gameplay of the original and features a likeable cast of characters that should satisfy fans, despite a few missteps.
This indie roguelike is nothing revolutionary, but acts as a fun tribute to the action focused dungeon crawlers of yesteryear. Those looking to get a satisfying, adrenaline-inducing dose of hack n' slash nostalgia shouldn't be disappointed.
With underwhelming presentation, disappointing gameplay and lots of technical issues, Space Hulk: Deathwing fails to live up to its potential. The game attempts to stay true to the source material, but even so requires players to be familiar with the Warhammer universe.
For all its design missteps, Clustertruck makes a one-note experience more engaging and exhilarating than it has any right to be. A wacky 'try, die, retry' first-person-platformer with some unexpected subtleties up its sleeve.
Killing Room's onscreen murderhouse makes for a challenging roguelike shooter, and its reality-TV slant injects the sadistic premise with a welcome touch of humour; even if it routinely finds itself punctured by irksome design details and patchy technical performance.
With so many Dark Knight adventures in our movies, TV, comics, and video games, you have to do something special to stand out. In the first few episodes, it looked like Batman: The Telltale Series might actually bottle lightning and create something excellent. But as the finale rolls in, it series fails to separate itself from the many Batman outings we’ve already experienced elsewhere.
Despite a divided feel, torn between what it was and what it plans to be, Final Fantasy XV has a lot to offer. If you're a diehard JRPG fan, then it's a positive sign that the series can cross over to a new format. And if you're just looking for an open world adventure, Final Fantasy XV certainly has that in spades, while doing just enough things differently to separate it from the likes of Dragon Age and Elder Scrolls.
While the idea of a throwback to classic 16-bit era platformers has merit, Orange Adventure mostly squanders it with clunky controls and frustrating, archaic game and level design.
More frustrating than it is fun, The Last Guardian wastes its original story and charming creature under clunky controls, questionable design, and poor technical performance.