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Despite a divided feel, torn between what it was and what it plans to be, Final Fantasy XV has a lot to offer. If you're a diehard JRPG fan, then it's a positive sign that the series can cross over to a new format. And if you're just looking for an open world adventure, Final Fantasy XV certainly has that in spades, while doing just enough things differently to separate it from the likes of Dragon Age and Elder Scrolls.
While the idea of a throwback to classic 16-bit era platformers has merit, Orange Adventure mostly squanders it with clunky controls and frustrating, archaic game and level design.
More frustrating than it is fun, The Last Guardian wastes its original story and charming creature under clunky controls, questionable design, and poor technical performance.
The gorgeous open world and excellent skiing and snowboarding of Steep outweigh some problematic design elements and less enjoyable air-based activities.
Lara Croft GO is a brief, intelligent, relic-hunting, snake-shooting, boulder-bypassing, turn-based puzzler.
Despite a few improvements, Dead Rising 4 falls short in too many areas to earn a recommendation. A passable entry in the zombie slaying franchise that wastes the return of its original hero.
While it's a shame Tripwire didn't improve enemy variety or add a new co-operative mode, Killing Floor 2 has some of the most satisfying shooting around as the old formula holds up well thanks to high levels of polish, good perk variety, and solid maps.
A mildly fun multiplayer experience at best, and a flawed, derivative dungeon crawler at worst. Good for some fun with friends in short bursts, but has a knack for growing old rather quickly, especially when venturing out solo.
Minecraft: Story Mode - The Complete Adventure offers a couple of thrills and some likable characters, lost in the midst of subpar gameplay and an uninvolving story. A missed opportunity to create a great new Minecraft spinoff experience.
Dishonored 2 is bigger and better than its forbearer, with greater variety of level design and even more flexible gameplay. It is a shame the central narrative isn’t more engaging and that the sequel is haunted by technical deficiencies.
Watch Dogs 2 takes a different thematic approach to the hacking culture, opting for a very laid back attitude that you may or may not enjoy, and offering a number of gameplay alterations of similarly variable quality.
Tyranny is a good game, but not a great one. In a year that's been light on RPGs, it's a solid offering worth picking up, but don't expect it to be as good as Pillars of Eternity.
Paper Mario: Color Splash makes some mistakes that prevent it from being one of the iconic plumber’s best role-playing outings, but its level of creativity, wit, and overall charm is irresistible, resulting in a very entertaining time.
With an amazing space campaign and a frenetic Zombies mode, Call of Duty: Infinite Warfare is worth the fuel needed to reach orbit.
Nobunaga's Ambition: Sphere of Influence - Ascension offers a more accessible approach than its predecessor, while bringing its historical chops and in-depth 4X mechanics to the forefront to make for an engaging experience.
Hitman: Season 1 isn’t bad, but it is unremarkable. 47 is back, but the game doesn’t provide enough reasons for why anyone should care.
Civilization VI offers a variety of changes that significantly alter the way this long-running strategy franchise plays, but some notable issues - chief among them is the poor AI - prevent it from reaching greatness.
Titanfall 2 is a great sequel that expands on the strengths of the original, while adding a surprisingly well crafted singleplayer campaign.
Thumper is a well designed game that's more focused on challenging the players than providing a musical experience. If you're wanting to test your pure reaction times, look no further.
Battlezone does an okay job of rebooting the original arcade game, but the end result of a randomly generated roguelike experience doesn't really satisfy. One of the most expensive PS VR launch titles, for no good reason.