GameSpew's Reviews
The Wild Eternal is simply enchanting. It is unbelievably immersive, incredibly moving, and teaches us all an important lesson in hardship, friendship, and the meanings of life and loss.
In a world where indie platformers are a dime a dozen, it's tough to stick out from the crowd but Blink definitely does.
The level of difficulty will likely throw casual gamers off, but if you enjoy solving puzzles that will make your brain hurt, then Induction might be for you.
I feel like Traveller’s Tales is going to be hard-pushed to outdo themselves on another LEGO game that feels as enjoyable to play as LEGO City Undercover.
If it's anything at all, Thimbleweed Park is a brave game. It's a standalone adventure with no sequel tie-ins. It's a self-contained story with interesting characters and an intriguing mystery to solve. It's unafraid to embrace its heritage and it's not afraid of modernising to improve on the old formula.
A dull, cynical, money-grabbing mess, Frank Rising deserves to be buried six feet under.
If you’ve worn out your Diablo disc, Vikings: Wolves of Midgard may fill a tiny bit of the void but mostly, its painful similarities yet numerous missteps will likely just frustrate you.
Bulletstorm: Full Clip Edition brings one of the most underappreciated gems of the last generation up to date for a whole new legion of players to discover and enjoy.
It’s the narrative you discover through exploration that holds The Crow’s Eye together; reading and listening to people slowly lose their minds – as perhaps your character does too – makes the psychological thriller element of the game take centre stage. It’s just a shame that the horror never quite gets there.
PaRappa the Rapper is possibly worth buying if you’re a huge fan wanting a nostalgia trip. Just be prepared to have your fond memories of the title tested somewhat.
The Ringed City is a brutally unkind piece of content that shows the series at its best, but also unfortunately its worst.
Chaos Code seeks to carve out its own niche and it may just do that here in the west. It's an entertaining brawler in its own right and its roster of bizarre characters and ludicrous moves are just appealing enough to keep you engaged.
I’m sure that it will find a small audience and fanbase because of its premise, but for me, a lack of overall presentation, a litany of technical pitfalls and average at best gameplay means it’s best to avoid Troll and I – just as you would Troll’s apparent stench.
A Rose in the Twilight is best described on the surface as being an undeniably bleak, somewhat charming, but consistently creative 2D puzzle platforming experience.
Snake Pass is a refreshingly unique take on the platforming genre that introduces a duo of instantly likeable characters and a colourful game world where the simple act of moving through it is a reward in itself.
Despite its few faults however, Slime-san‘s quirkiness, its fast-paced gameplay, the soundtrack from over 10 acclaimed chiptune composers, and the 5 colour palette of a wonderfully vibrant world all culminate in a delightful game.
Blue Collar Astronaut is an experience that is simply devoid of any merit or creativity, and I very much doubt any player will find it at all fair or enjoyable.
88 Heroes has a great idea behind it, and it has huge amounts of charm thanks to its beautiful pixel art graphics and retro soundtrack. Unfortunately though, the gameplay can soon begin to wear itself thin when you find yourself making your way through the same level for the nth time.
Everything is, at once, utterly bizarre, brilliantly hilarious and incredibly profound.
Often too complex and obtuse in its teachings to cater to newcomer coders, Human Resource Machine is bound to push away some of its audience with unnecessary difficulty spikes. On the other hand, successfully wrapping my mind around a difficult problem and coming out victorious is an exhilarating feeling.