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Midnight Fight Express is an adrenaline brawler that gives a remarkable freedom of approach to the player.
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Red Matter 2 is the perfect sequel to the first chapter from both a narrative and a technical point of view.
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There is nothing that can entice and stimulate the player to face the twenty hours necessary to complete the full-bodied adventure of Lost Epic.
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Thymesia proposes a soulslike formula with different ideas of value, but ultimately clearly shows the inexperience of a team at the beginning, which struggles to bear the weight of its ambitions.
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Despite being designed to be replayed several times, the Roll7 title does not have the necessary conditions to encourage users to spend a lot of time in the available levels or thanks to the endgame mode. That said, we are talking about a splendid pastime with a very effective core gameplay, capable of driving crazy even those who are not used to approaching experiences of this type.
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Net of some annoying bugs, Way of the Hunter is a simulation that certainly knows how to satisfy hunting enthusiasts, giving them a journey into the wilderness that allows them to adopt multiple approaches to kill elusive prey and almost always convincing behaviors.
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Arcade Paradise is practically a matryoshka, because within a superstructure of management inspiration it inserts many different experiences, both on the playful and purely artistic front.
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Lost in Play is a point-and-click adventure made of irreverent no-sense comedy, intuitive puzzles and puzzles not particularly stimulating, but layered enough to make you spend a handful of hours of fun.
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Cult of the Lamb successfully mixes different genres and inspirations, creating a unique cocktail that, we are sure, will make many happy.
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Hindsight offers an experience lasting only a few hours, but with a strong emotional value.
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Two Point Campus is a production of excellence, able to meet not only the favor of enthusiasts, but also to bring newcomers to the genre closer to themselves.
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The Tarnishing of Juxtia is not a title that shines for originality, especially in what is a scene already full of soulslike and products ready to ape its main features.
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If you are looking for an original VR FPS, not overly complex and extremely pleasant with its frenetic gameplay, Compound is the right choice.
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The last chapter of one of the longest-running oriental series ever discovers the wonders of real-time combat and frames them with an impactful graphic rendering, made even more intense by the peculiar Chinese artistic sense that infuses an original soul to the staging as well as to the narration. The fast-paced action of the battles bends to the strict rules of a classic Asian RPG, creating a mixture that shines particularly during the game's frequent boss-fights.
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The Forgotten Saga, to the detriment of what the title claims, should be remembered. Its completely free nature for all Valhalla owners is certainly the primary incentive (as well as the strongest one) to entice users to catapult themselves back into the epic stories of the Norse myth, opening wide the doors of a mode that entertains enough. This is why Havi's adventure in the realm of the dead is worth living. Again, and again, and again, if necessary.
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Tough but rewarding, the action in Hard West 2 benefits from the great role played by the luck element and is supported by a valuable pool of characters, endowed with unique traits and abilities.
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Despite having noble intentions, Retreat to Enen fails to offer engaging game mechanics that can spur the player to continue his survival.
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Forza Horison 5: Hot Wheels is a beautiful dive into the dreams of children who have been building tracks on tracks for decades. A sort of car-sized playground built to amaze from the very first moment, which however focuses too much on the glance and sacrifices on the altar of the scenography both the freedom of exploration of the base game and the beauty of its events. The spectacular expeditions of the festival are missing, as well as secondary events that increase the affection towards this new floating and intricate world. It is good that a different path has been tried than in the past but the experiment presents in our opinion some uncertainty.
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Today, as in the past, Hohokum remains an experience not accessible to everyone. The choice of its creator is obvious: to give a few hours of serenity to those who live this adventure. Between puzzles and interactive elements with which to compose your melody, in an explosion of colors and visionariness, Hohokum is a break from the typified world of video games, and undoubtedly deserves an opportunity from anyone who loves to peep into the artistic expressions of the interactive medium.
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Season 1 of Century: Age of Ashes has really surprised us because of the excellent playability and a playful formula that tries, successfully, to get out of the classic canons of free to play.
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