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Kena: Bridge of Spirits is an excellent debut. Even if the story ends a bit in the background, the beauty of the world, the animations and the combat system make the adventure of Kena and his friends Rot's truly memorable.
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NBA 2K22 shines on the court, while struggles in the city. Visual Concepts did a great job getting back on the right steps its basket simulation, and the new shooting system feels good, the new defensive AI is tough and, overall, everything is in the right spot. The new MMORPG-like MyCareer is an ambitious and enormous attempt to maximize the retention of the players. Well, it tries hard, but it doesn't succeeds.
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Garden Story offers an enjoyable, light and relaxing experience, although not perfect, between action adventure and life simulator.
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A completely crazy arcade game, ideal for those who want tightrope walkers, negligible for everyone else.
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An interesting implementation of the deck-building mechanic troubled by tedious shows and some balance issues.
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GRIME is an excellent soulslike metroidvania. Starting from a solid and consistent base layer that takes heavy inspiration from Dark Souls and Hollow Knight, it brings to the table its own ideas and concepts in order to offer an experience with its own rich personality. Inspired bosses, especially in the second half, and an excellent gameplay complete the package. Highly recommended.
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TOEM is a light and funny story, which makes you put your hand to the camera much more often than necessary. Nothing can be done about it: the temptation to capture in an image the beauty, the light-heartedness and the joy of the creatures that inhabit this world is too much to ignore.
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A sequel overflowing with content, well-written and scripted, and with a varied, deep and satisfying combat system.
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A charming journey into the American countryside. It's not the most original gaming experience and there are a few bugs that still needs solving, but thanks to its rich atmosphere and interesting characters Lake still manages to provide half a dozen hours of good entertainment.
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If you have always dreamed of replicating a "physical" laser-tag experience in virtual reality, Space Pirate Trainer DX is the right answer.
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Arkane did it again. Deathloop is a deep and greatly fun immersive sim in disguise, with strong characters, an interesting narrative and a beautifully handcrafted creative gameplay. Blackreef is a wonderful playground where freedom really matters and where amazing happens.
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A very classic survival horror, tailor-made for the most nostalgic gamers, with a creepy and well-made atmosphere, but a far too clunky gameplay.
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Clid the Snail is a very appreciable twin-stick shooter from an artistic point of view, but which proves not to have an equally solid gameplay due to some game design choices that enlight the inexperience of the Spanish developers of Weird Beluga.
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A promising and fun - if a bit rude - game hindered by a not-so-clever implementation of a nice setting.
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A great little game, a bizarre adventure, imbued with friendship, with a Gothic-Burtonian flavor. Some defects son of its independent nature, well masked by the narration and some visual findings.
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Ultra Age is a graphically dated action game, but it has a combat system that can offer an interesting rate and level of challenge.
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The Artful Escape is a powerful and aesthetically wonderful generational hymn, which sounds great and uses gameplay as a subtle way to give rhythm to a short, but intense, experience.
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WarioWare is back at square one with a brand new, funny chapter that re-elaborates the original concept, with a multi-player and multi-characters twist.
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Tales of Arise brings some needed fresh air to its beloved Action JRPG franchise while sticking faithfully to its classic formula. The renewed visuals and the more mature art-style should not alienate the fandom: at its core, this game is a very classic Tales of title, with new additions that make it an even more memorable experience.
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Dice Legacy is a cute quirky game. The basic mechanics, founded on randomness and dices, are just that, a quirk: the gameplay is, in the end, not that innovative, but the strategical experience is solid and makes for a good, if light on content, city builder-roguelike game.
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