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Steins;Gate: My Darling's Embrace provides more of the funny and romantic side of the "Future Gadget Lab" to fans and assures the West catches up to the franchise.
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Ancestors: The Humankind Odyssey brings a bold and innovative proposal in terms of the theme and mechanics of experimentation and exploration of an inhospitable and dangerous environment, but it carries too much in some of these aspects and, above all, in the need for numerous iterations, which take the game to a sameness that soon replaces the sense of novelty of the early hours.
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The Bradwell Conspiracy had the potential to become a memorable title because of its extremely creative mechanics associated with its thought-provoking storyline. Unfortunately the end result is an average experience, which can pay off if such ideas are well tapped in a possible sequence.
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Short, cheap and comforting, despite not innovating the genre, A Winter's Daydream serves as "comfort food" for visual novel fans that are looking for a more brief experience.
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Worthy of its name, SaGa Scarlet Grace: Ambitions is another good chapter in an historic franchise, with good story and a fun and challenging combat system. Despite its clear technical limitations, it still is an experience RPG fans should play.
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Iceborne is basically what we expect from an expansion. It has a new region to explore, a lot of monsters and a consistent endgame. It's the perfect excuse to spend another hundred hours in one of the best games Capcom has offered in this generation.
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Life is Strange 2 delivers a strong message and it's impossible for you not to feel some emotions while playing through the five episodes. Nevertheless, the story is not as interesting as the first game, most characters are not memorable and above all: the character we control (Sean) has no powers (only his brother has). That is, we play in a passive way, guiding Daniel. The mechanics of going back in time from the original Life is Strange are what made it unique, while its absence here makes it just another adventure among so many others.
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Sniper Ghost Warrior Contracts is undoubtedly a competent game for its intended purpose, with functional visuals, gameplay and narrative, albeit far from being innovative. It works well when exploiting precision variables to long range shots, but not so much in other aspects such as exploration and direct combat. Above all, an honest experience.
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Star Ocean First Departure R is a well-deserved and long awaited remaster of one of the most timeless and classic JRPGs ever, delivering good quality of life enhancements for the player without affecting an experience that already was fantastic by itself.
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Making a great use of its inspirations on musous in its combat and telling a good and fast story that never extends its duration beyond what it should, Dusk Diver is a game with surprising origins and inspirations that manages to deliver a fun and complete product, even though it is limited and with some technical issues.
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Lost Ember is a glimpse and brings an exciting, dense and quirky story. The silence of the wolf in his memories was very well translated in the narrative, which shows a reality subject to forgiveness, revenge and anguish in the discoveries. Lost Ember should be played calmly, enjoying the view, especially the small details and the sounds of nature, braving the forest with various animals. Only loses points in processing and uneven fps, leaving the experience tiring.
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Romancing Saga 3 is an ambitious JRPG, with great story and fun gameplay systems that despite taking too long to come to the west and seeming a little outdated, should be played by fans of the genre.
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Gris is a game that can only be described by one word: magical. The feelings and sensations that it awakens on the player through its magistral work with its art and music, combined with a very well done movement system and gameplay result in an incredible experience and one of the most emotionally powerful, striking and significative games of this generation.
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WWE 2K20 is a game that, unfortunately, manages to be worse than the last edition in almost every aspect of it, from its awful models to structural problems in game modes and gameplay, being almost impossible to recommend it even to the most passionate fans of wrestling.
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Just Dance 2020 continues to deliver its quality standards and follows the same line as its predecessors, which is also its biggest flaw: the lack of innovation. For a 10th anniversary game the expectation was high and we are handed just more of it. Although the franchise is excellent, this edition is one of the top 5 weakest, especially for its setlist with choreographies that do not excite so much, requiring the signature of Just Dance Unlimited to access the best part of the catalog.
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Star Wars Jedi: Fallen Order is an excellent action-adventure game, perfectly blending elements from Metroid Prime, Dark Souls, Uncharted and Prince of Persia. The downsides are the uninteresting plot and the technical problems.
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Citadel: Forged With Fire has merit in proposing a classic MMORPG experience with dragons, wizards, orcs, bear and lots of medieval fantasy. It offers a challenging and often fascinating open world sandbox, even though it has some conceptual, technical and aesthetic limitations. Finally, it brings good fighting, construction, and riding mechanics, but it could be more pretentious in narrative terms.
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After releasing brand names, it's with Fatal Twelve that Prototype shows it's also possible to find quality in porting lesser known visual novels to consoles.
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Woven is obviously a game aimed at children, something rare nowadays. Analyzing it from this perspective, its visual and narrative characteristics are very appropriate, although it may become repetitive and even sleepy for other audiences. It has great creative ideas, but makes some technical slips away from excellence. But it has many merits and certainly deserves attention.
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Deemo is a mandatory title for rhythm game fans, even if they are not skilled at the genre, and Reborn is a different approach and a new opportunity to play this wonderful title.
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