Top Critic Average
Gensou Skydrift is one of the few karting games on Switch to come even slightly close to Mario Kart in terms of its racing mechanics, and when it all comes together it's a fun time. Unfortunately, the lack of meaningful single-player content and the fact that the online is dead on arrival means this should be strictly considered a local multiplayer game if you want to get your money's worth.
Gensou Skydrift feels more like the fan game it actually is than I hoped. The references to Mario Kart: Double Dash are warranted, but it lacks the polish and finesse of that GameCube classic. If anything, Gensou Skydrift shows how far Mario Kart has come, because this might as well be a port of a game from 2003.
Technically competent, and surprisingly well done, the simple lack of depth prevents this from doing any better. It can actually be completed in a few hours at max. Having a friend or playing online can extend the fun, yet the lack of content becomes obvious fairly quickly. The developer has promised more updates, which will hopefully come through, as the game has a good base to work with.
Gensou Skydrift isn’t a terrible racing game, but its awkward controls and iffy drifting mechanic heavily reduce the fun that can be had from it. Add into the mix poor visuals and a dire campaign, and unless you’re happy to race online you should probably avoid it. Hopefully the option to remap the controls will be delivered in an update, because that would definitely make it more of an interesting proposition.
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