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Despite its small setbacks with presentation and camera issues, Angry Alligator is a huge surprise on the indie front. For a game where you’re devouring prey and using ridiculous power-ups, it’s got a good deal of replayability, and it’s good fun. Even the kids will enjoy it, a game where, of course, you devour anything. (We’re normal, we swear.)
It is not a game as much as it is a tool. Clock Simulator allows for its players to battle themselves and find ultimate relaxation through rhythmic focus.
Call of Duty: Black Ops 4 can be seen as one of this year's best online shooters. Think of the game as if it were an old friend who's come to have a new outlook on life.
In conclusion, I really liked this game and would recommend it. Will I play it by myself? Probably not.
This title, 8-Bit Armies, while simplistic in nature, is completely engaging.
If Empathy is patched to allow manual saves and I didn't have to start over thanks to an awful glitch, I still wouldn't recommend it. It's too forgettable. Not even the most ardent walking sim supporters would be able to enjoy it.
Overall, this was not an overly impressive puzzle game. It’s cute and bubbly, offers some fantastic ranges in colors but doesn’t offer quite the range when it comes to playing the game.
Waking the Glares is a game with a highly interesting lore premise brought down by an incredibly murky pacing and a repetitive objective flow that ultimately overshadows everything good the game has to offer.
In the end, Shock Tactics is a good first attempt at a turn-based tactics game but lacks in polish and follow through. Point Blank Games nailed the important concepts and they seem to have the technical expertise to make good turn-based titles in the future. They need more practice and hopefully they will get it.
Ultimately, the story cannot make up for the rest of the issues the game has. It's average, pure and simple. Nothing spectacular or innovative and not even doing the basics of the game well enough. The final score is as high as it is purely because of how well written the story is.
Will you upgrade your city and have it rustling and bustling with business? Or will you crumble like the old uncared for bricks? Take your time in this game, as one wrong building could affect the entirety of the neighborhood. You know what they say, good neighbors make for great neighborhoods.
Overall, Cooking Witch was very amusing. It only took me a few minutes to understand how to play, and dropping kids in that cauldron was fun. Sadly, the fun is short-lived.
Overall, Asura is pretty good outside of my bias towards the game. It still deserves praise for what it is: a great story that has engaging gameplay. There is some replay value with this game, but I'd say it's more up to the individual if they want to run through the game again. I applaud people who subject themselves to something like this; completing this game is not an easy task.
I really liked this game starting off, but it lost its luster once the functions started getting hard. Ultimately, if you are interested in programming and want to learn, this game will help you get in the right mindset of what mentality is needed: a focused mind with attention to detail.
The RTS genre really needs a savior right now to revive it, but this isn't it.
Sniper Ghost Warrior 3 is really ruined by how utterly frustrating it is.
The game would have been great, but poor acting and performance ultimately killed it. For a game with so much potential, it delivered poorly. I did overall enjoy playing it due to the great gameplay and beautiful design, but, unfortunately, pretty graphics and gameplay won’t save a game that feels unplayable from glitches and bugs.
Overall this game offered a fun little story that expanded and continues on from its predecessor ‘Vaporum‘. The dark environment of the game works well with where the random enemies sprout from. The only thing that really bothered me with this game, is that there were random holes in the wall or pitfalls with spikes at the bottom that really didn’t have anything to do with the rest of the game. An easy fix for this would have been instead of spikes, putting unused electricity or overused batteries that spark and electrocute.
Honestly, this game works as intended. It has hiccups as all early-release games do and its main hiccup is the server search/multiplayer aspect of it. Personally, I haven’t had many issues with multiplayer, even on multiple LAN connections. This game has been beautiful, time-consuming, and a lot of fun with my friends. For $20 you can’t go wrong.
Pumpkin Jack is a hidden gem that I cannot push enough to players looking for a fun, short platforming adventure to experience. I honestly was not expecting much from this game going into it, but it ended up surprising me in more ways than one. This game brought on so many feelings with the art style, the music, and the incredibly Nightmare Before Christmas-like feeling. It is in my opinion that this developer has a bright future ahead of him from the incredible amount of work put into this game.