IGN
HomepageIGN's Reviews
Mortal Kombat 1 proves to be too much for the Switch's dated hardware. The load times are egregious, there are numerous bugs plaguing both graphics and gameplay, making for a poor quality port of a great game that's all around aggravating to play.
Dune: Spice Wars is a clever, multilayered, challenging RTS that skillfully translates so much of what is cool about Frank Herbert's universe in its interesting mechanics.
The Crew Motorfest is a robust racer with a confident sense of style, but its smaller map lacks life, its multiplayer isn't really worth the wait, and its omnipresent microtransaction opportunities are still tedious.
Party Animals is a chaotic, goofy, fun party game that occasionally stumbles over its inflexible rules and local multiplayer mishaps.
A competent sequel to the multiplayer VR shooter original in most ways, Firewall Ultra's awkward use of eye tracking and lack of content are a shot in the foot rather than the arm.
Lies of P might not branch out particularly far from its soulslike inspiration, but it plays the part extremely well.
So far, the Kameo system and smart changes to the fighting make MK1 feel fresh and exciting, the story mode is predictably great, even if Invasions seems like more of a grind than I'm willing to put myself through to unlock the best cosmetic items.
NBA 2K24 scores big with gameplay, but its microtransaction tactics feel like a costly turnover.
Starfield has a lot of forces working against it, but eventually the allure of its expansive roleplaying quests and respectable combat make its gravitational pull difficult to resist.
Trine 5: A Clockwork Conspiracy sequel is a superb puzzle platformer that sticks close to the series’ playbook.
Sea of Stars is an excellent tribute RPG that channels the best parts of its ‘90s-era forebears. It's not wholly original, but there are enough twists in its story to keep it interesting after the combat loses its luster.
New animations and improved AI make Madden NFL 24’s on-field action the best it's ever been, but everything that happens off the field is a slog of dated modes and laggy menus that brings everything around it down.
Armored Core 6: Fires of Rubicon’s stellar customization options feed into its excellent mecha combat, and the result is challenging combat puzzles that kept my attention all the way through its 15-hour campaign and beyond. It’s let down by a dull story, but lands direct hits where it counts.
Immortals of Aveum is an impressively confident first-person shooter with a hearty solo campaign and fast-paced, spellcasting combat that’s spectacular to watch.
With crunchy, tactical RPG combat, a memorable story with complex characters, highly polished cinematic presentation, and a world that always rewards exploration and creativity, Baldur's Gate 3 is the new high-water mark for CRPGs.
Blasphemous 2 is an orthodox Metroidvania with style, creepy bosses, and a gloriously gross return to Cvstodia.
WrestleQuest’s love for wrestling catapults its creative and beautiful landscapes and strong characters into the main event, but isn’t enough to elevate its bloated level design or competent-but-repetitive combat out of the mid card.
Shadow Gambit: The Cursed Crew is dead-on stealth tactics-filled with character and vigor – a peak for the genre.
Gord is, in its most outstanding moments, a mediocre colony sim/RTS/RPG hybrid. The rest is just boring.
The Texas Chain Saw Massacre's less asymmetrical take on the asymmetrical horror genre offers a few entertaining, technically challenged hours of fun.