IGN
HomepageIGN's Reviews
AEW: Fight Forever may have the audacity to challenge the current king of wrestling games, but despite its fun-loving spirit, strong sense of style, and solid fundamentals, it fails to execute on a level that comes anywhere close to its potential.
Park Beyond brings a delightful sense of whimsy to park sims, but gets derailed by frequent bugs, poor staff control, and bad economics.
Trepang 2 is a short but sweet tribute to classic slow-motion shooters like F.E.A.R. with great action and a throwaway story.
Dave The Diver is an aquatic adventure RPG that’s wholesome, wonderfully complex, and delightfully hard to put down.
Featuring fast, reflex driven, action heavy combat, Final Fantasy 16 is certainly a departure from what fans may expect out of a Final Fantasy game, but its excellent story, characters, and world building are right up there with the best the series has to offer, and the innovative Active Time Lore feature should set a new standard for how lengthy, story-heavy games keep players invested in its world.
Story of Seasons: A Wonderful Life is an admirably updated remake, but those improvements can only do so much when the heart of it feels as dated as it does.
Aliens: Dark Descent is a fascinating, tense, inspired survival horror RTS with a few too many technical bugs to recommend it without caveats.
With Braking Point 2 aboard, F1 23 is a far heartier package than F1 22. However, while the new F1 World mode is packed with activities, its loot-based upgrade system may split fans.
Layers of Fear is an atmospheric tour through the shattered psyches of some seriously tortured artists, but predictable shock tactics fail to provide more than a handful of genuine scares, let alone layers of them.
Harmony: The Fall of Reverie is a powerful visual novel that mixes a world-bending story with deeply personal stakes.
Greyhill Incident is a tedious horror game that mangles everything from its story to its stealth.
Amnesia: The Bunker is a smaller, more self-contained episode in the groundbreaking horror franchise that shows Frictional still has some chilling, new tricks up their sleeves.
System Shock deftly returns a classic immersive shooter to its place on top of the heap, updated for nearly anyone to enjoy.
Starship Troopers: Extermination could become the premier bug-stomping romp for big teams, but in its current early state, mobile infantry can do the dying without you.
This is a creative little point-and-click adventure. It's short, but I thoroughly enjoyed it as long as it lasted. The title is deceptive, as this game really has nothing to do with Hamlet. But if you like point-and-click games don't let that keep you from checking out this bizarre and clever little undertaking.
Street Fighter 6 is the most feature-rich a Street Fighter has ever been at launch, but even beyond that, it's roster of 18 characters is excellent, the new mechanics revitalize the one-on-one fighting formula, and it absolutely nails all of the little things that make for a stellar fighting game.
Diablo 4 is a stunning sequel with near perfect endgame and progression design that makes it absolutely excruciating to put down.
The Lord of the Rings: Gollum is filled with dull stealth, bad platforming, and a pointless story, and does little to justify why anyone should take the time to play it.
After Us has a wordless story that doesn't effectively communicate its environmentalist themes and platforming that frustrates with unreliable controls, but it does look fantastic.
Retro-shooting and fast-paced arenas suit the Warhammer 40K setting nicely, but Boltgun falls short of greatness because its ideas peter out too quickly. Some good level design and nice environments make up for a lack of variety.