IGN's Reviews
Knack 2 is lacking in a number of areas, but its strengths outweigh its weaknesses. The pacing is spot-on, the combat satisfying and the gameplay varied. Co-op is genuinely good fun too, and most definitely the best way for younger gamers to get into the action. Knack 2 is definitely a step up from the original, then, but until the writing and characterisation improve drastically, it's not going to be a true first party titan.
Life is Strange: Before the Storm shows a lot of promise in its first few hours despite the same weaknesses in its script as the original Life is Strange series.
The outstanding classic-style RPG Pillars of Eternity makes a surprisingly virtuosic transition to the Xbox One and PlayStation 4 with the Complete Edition, bringing both systems all of the content that's been released on the PC version so far. For an RPG of its complexity, it's surprising how pleasingly intuitive its gamepad control scheme is, and its easily legible text makes it feel just as good to play from the couch as from a desk. It's a memorable experience that suffers from only a few technical hiccups, most significantly its long and frequent loading times.
When I'm having a good time in ARK, I'm having a really good time. The problem is that those moments are usually one part to every nine parts menial grinding and crafting - especially at the later tech tiers. Having to repeat so much work after failing an attempt at a boss feels far too punishing, and some really dumb dinosaurs can take a lot of the challenge and sense of danger out of the many primal locations. Even with all of those quirks, however, I'm still hungry to play more after the 60 hours I've spent so far. There aren't a lot of survival games that have legitimately held my attention that long.
Gigantic is off to a good start, but it'll need a little variety in the future if it wants me to stick around.
Absolver is a beautiful martial-arts fighting game that allows for an impressive degree of personalized play with its innovative combat deck system, which lets you learn skills from combat with other players and NPCs. Unfortunately, it only comes with a single PvP arena mode at launch, and its fascinatingly nebulous campaign breaks off early and abruptly. It feels like an early access game with a ton of potential, but it's not quite there yet.
Based on its colorful world, beautiful animation, and source material you might expect Mario + Rabbids: Kingdom Battle to be “My first turn-based tactics game.” But you're in for a surprise: even for XCOM vets some of its battles are challenging puzzles. Some of its tougher levels do devolve into a trial-and-error slog, but a good mix of enemies, objectives, and character abilities keep things interesting.
F1 2017 isn't light years ahead of the already very good F1 2016 but the new cars, retro content, and the juiced-up career mode make a very strong case for the upgrade, and I really appreciated the enhanced force feedback on a wheel. Rich with details and faithful to just about everything that makes contemporary F1 tick, F1 2017 is about as good a simulation of a single, modern motorsport as you can get.
War of the Chosen is a wide and deep expansion for XCOM 2 that improves variety in mission objectives, tactical options, threats, and strategic map activities. The Chosen are worthy adversaries who advance along with you to put up great fights without feeling cheap, and the new elite soldier classes add opportunities for interesting gameplay earlier in the campaign. Some significant balance issues show up, but especially for the first two-thirds of a campaign War of the Chosen restores the fear of the unknown to a game I know well.
The shift to the Frostbite Engine definitely lets Madden NFL 18 look fantastic, and Longshot makes great use of that to tell a short but powerful against-all-odds story. MUT Squads also opens up a new way to play with more than two players. But beyond that, the underwhelming feel of gameplay improvements and lack of much of anything new within Franchise, Madden NFL 18 sails wide-right in the final seconds. That said, being a much better-looking version of a solid football game with a great new story mode makes it at least a significant improvement, even if it's more incremental than we'd hoped from a new game engine.
While it's the weakest episode so far, More Than A Feeling still has some moments of payoff for leadership successes (and failures) earlier in the series. Integrating Nebula and Mantis into the team more firmly also enhances the dynamic ensemble without making the Milano feel crowded without reason. None of this could salvage the poor pacing, but the combination of new plot revelations, the consistently entertaining characters, and the overall attitude of this series has me looking forward to seeing it out.
Yakuza Kiwami makes great strides in updating the classic original Yakuza game to modern standards. But while it adds better combat, bizarrely charming side quests, and a gorgeous graphical revamp, it also ignores some of the original's biggest problems in pacing and storytelling. And because of its relatively short length, Yakuza Kiwami's fun trip through the tangled web of Japan's criminal underground feels like a prelude to something bigger and better to come.
StarCraft remains a titan of the genre for a reason. Though its interface lacks some contemporary conveniences, Blizzard has still, to this day, failed to outdo itself in terms of the elegant balance between three highly asymmetrical factions that was achieved in Brood War. Whether you want to revisit the glory days or see a piece of gaming history for the first time, StarCraft Remastered is a trip well worth taking.
Uncharted: The Lost Legacy succeeds on the strength of its protagonists, writing, and phenomenal depiction of India's jungles and ruins. Being in the company of Chloe and Nadine keeps its overly familiar action sequences and disappointingly empty open-world area interesting, and it regains its footing in smart puzzles and thrilling cinematic moments.
It's hard to express just how much I adore Undertale without spoiling anything significant, but that's what I love about it. It tells its story in such a dynamic way, and with such a great understanding of the RPG player's mindset, that it couldn't have been told in any other way. It's a masterfully crafted experience that I won't forget any time soon.
In its best game modes, LawBreakers manages to make simply moving around feel amazing. Learning how to fall with style in the most deadly way possible is a thrilling challenge. Getting stuck playing a weak mode and map thanks to the grab-bag matchmaking can be frustrating, but it doesn't ruin an otherwise fast and tense shooter that lets you gleefully propel yourself through low-gravity with rocket boots and miniguns.
Agents of Mayhem does a good job paying homage to the cartoon and live-action TV heroes of the 80s and 90s, and revels in the absurd tropes and idiosyncrasies of those inspirations. A broad and goofy arsenal of unique weapons and gadgets and the ability to switch characters on the fly to access complementary abilities offers some solid combat and good mindless fun, but due to some unpolished writing and repetitive environments and enemy types, it doesn't fully live up to its heroic potential.
Matterfall succeeds in adapting Housemarque's trademark style of fast, action-packed, arcadey action to the 2D platformer genre, but it feels like a puzzle half solved. There's virtually no content here after you finish its exceptionally short campaign, outside of some harder difficulty modes and a global leaderboard to climb, and its level design isn't well-suited for replay value. It's a ton of fun while it lasts, but once it's over it's hard to not be left with a feeling of “Is that it?”
Sonic Mania is the classic throwback longtime series fans have been clamoring for.
The amount of action that can transpire within a couple of seconds in Nidhogg 2 makes for two-player combat that's both intense and hilarious to play or watch with friends. Nidhogg 2's visual style might not be for everyone, but its sharp, minimalist duelling is still smart and chaotic enough to allow for endless couch competition.