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2335 games reviewed
74.4 average score
78 median score
57.2% of games recommended

IGN's Reviews

6.4 / 10.0 - Severed
Apr 26, 2016

Severed is at its best when it features short, tactical fights in its eerily beautiful dungeons, but those battles largely lose their appeal by the second half. Combat becomes tedious due to boring buffs instead of introducing new ideas in order to make battles more challenging. That blow to the combat’s longevity wouldn’t have felt so bad if exploring the bizarre world weren’t so tedious.

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After two episodes, The Walking Dead: Michonne successfully developed its main character at the expense of the rest of its cast. In Episode 3, the trade-off doesn’t feel quite worth it — it’s so concerned with drawing explicit connections and tying every thread together that it isn’t that satisfying as an ending. A critical reveal redeems it somewhat, but once the episode begins to over explain that, too, the impact sadly fades.

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Apr 21, 2016

Despite some inconsequential decision-making and visual roughness, the amount of heart, character, and unflinching honesty in 1979 Revolution’s short two-hour tale is impressive. As an Iranian-American myself, it’s incredibly refreshing to not only see this subject matter explored, but done so in a smart and sensitive way that succeeds in educating as much as entertaining.

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Apr 21, 2016

There are a lot of good ideas in Battlefleet Gothic: Armada, and it certainly looks like a great tactical space combat game. But it struggles to build that into a coherent whole, making it tough to recommend unless you’re willing to utterly dedicate yourself to fully comprehending the inaccessible systems of its combat.

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7.5 / 10.0 - Star Fox Zero
Apr 20, 2016

Star Fox Zero's fun stages and impressive boss fight give me lot of reasons to jump back in and play them over and over, and especially enjoyed them in co-op until I got a hang of juggling two screens myself. I've played 15 hours and I still haven't found everything. Learning to use the unintuitive controls is a difficult barrier to entry, though it comes with a payoff if you can stick with it.

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7.8 / 10.0 - Star Fox Guard
Apr 20, 2016

Star Fox Guard is a fun action-tower defense game about managing different perspectives to put out fires as you use your resources to grow an awesome arsenal of robot-busting turrets. Its graphics are plain considering Nintendo’s artistic pedigree, but it’s still an elegant little game that can get a whole room of friends working together.

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8.9 / 10.0 - The Banner Saga 2
Apr 19, 2016

The Banner Saga 2 doesn't change much of the experience that made the original such a well-loved surprise two years ago, and that's a good thing. The improvements may be small, but they're also substantial: the new combat units, the introduction of a second caravan story to follow, and the obstacles in the battlefield add up nicely. While beautifully written and populated with memorable characters and twists, the story does slightly suffer from a case of the "middle episodes" that may leave you eager for more. On the bright side, we know that more is on the way in a third and final installment.

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Apr 15, 2016

Wasteland Workshop adds some neat new cosmetic window dressing to Fallout’s settlement-building systems, but the piecemeal additions didn't include enough new gameplay applications to hold my interest. The traps and creature-capture mechanics are briefly enjoyable but not fully fleshed out, which quickly makes them deteriorate into disappointments.

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8 / 10.0 - Chronos (VR)
Apr 14, 2016

Chronos is a challenging, calculated adventure through intricate dungeons and relentless enemies that demand your best attention. Where it falls short as an RPG, Chronos redeems itself by offering beautiful environments and a sense of scale that probably can’t exist without virtual reality. It’d be worth playing regardless of the hardware it’s tied to, but the sense of presence the Oculus Rift allows you to have inside of Chronos’ varied dimensions is something I definitely recommend you feel for yourself.

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7.6 / 10.0 - Hyper Light Drifter
Apr 13, 2016

Hyper Light Drifter is a gorgeous, trendy hunk of stylish old-school sensibilities mated with the iconic hues of pixelated indie charm. It's a return to simpler control schemes, building on sound mechanical fundamentals rather than trying to wow with new ways of interaction within each and every checkpoint. Though its wordless storytelling took some of the thrill out of completing the campaign, Hyper Light Drifter is a joy to play, (and replay in the new game plus mode) its mechanical excellence and stylish veneer.

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9 / 10.0 - Ratchet & Clank
Apr 11, 2016

Ratchet and Clank is a culmination of everything Insomniac has done with the series over the past 14 years. It takes the characters that we fell in love with long ago, and sets them off on their most gorgeous quest yet. The deep and rewarding weapon system, beautiful and varied worlds, and charming-as-heck story make it an adventure that anyone with a PlayStation 4 should strap in for.

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7.1 / 10.0 - Dead Star
Apr 8, 2016

Dead Star has the basics of combat and ship balance right, to the point that even losses have their fun moments. Its primary shortcoming is that it allows too great an advantage for pre-made groups, which is especially a problem considering the wonky matchmaker.

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Apr 6, 2016

There’s some charm to Lucky’s Tale’s simplicity. It’s not exciting, but it’s finely polished. Old-fashioned 3D platforming is still fun, especially some of the boss battles, which require more precise jumping and dodging than any of the more slowly paced levels. It’s just not remarkable, especially as a showcase for VR.

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8.5 / 10.0 - Enter the Gungeon
Apr 5, 2016

Enter the Gungeon's design is quite sophisticated for a game about shooting bullets at anthropomorphized bullets with guns; it uses elements of one genre in the context of another, enhancing its most enjoyable elements. Despite there being so many more moving parts than in a typical arcade shooter, it somehow feels more immediate and focused on getting you into the action and keeping you there. And where other similar games can run out of novelty within a few hours, Enter the Gungeon is still surprising me with new implements of destruction after 50 hours of play.

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Nova Covert Ops Mission Pack 1 stumbles out of the gate by being too timid to go all-in and fully flesh out some of its more interesting ideas. Kicking ass with Nova’s diverse equipment builds can be entertaining, and the new and returning voice cast do a laudable job bringing the StarCraft universe back to life after the conclusion of its grand arc. Unfortunately, they’re given a pretty lame environment to do it in, both in terms of the scenario design and the story execution. I sincerely hope the remaining six missions get a better footing.

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9.5 / 10.0 - Dark Souls III
Apr 4, 2016

If Dark Souls 3 truly is the last in the series as we know it, then it's a worthy send-off. Weapon arts allow stylish and versatile new moves without tarnishing the purity of the combat system. Lothric's awe-inspiring locations provide visually stunning arenas for rigorous exploration and fierce face-offs with hosts of deadly enemies and even deadlier bosses. While not all the risky changes land as neatly as others, Dark Souls 3 is a powerful journey and the sequel the series truly deserves.

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Cold Darkness Awakened is a welcome change of pace to Rise of the Tomb Raider’s usual rhythms. Though its gameworld isn’t particularly interesting, it does a great job at escalating tension and resolves Lara’s fight against an infected horde with an explosive climax.

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8 / 10.0 - Quantum Break
Apr 1, 2016

Quantum Break is a stylish, often-exhilarating third-person shooter wrapped up in a tautly paced tale of time travel.

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9.3 / 10.0 - MLB 16: The Show
Mar 31, 2016

Simply put, MLB The Show 16 is the best baseball game available on any current-gen console. It looks, plays, and feels amazing, offering many ways to play the great American pastime. Franchise and Road to the Show modes have made incremental but impressive improvements, while Diamond Dynasty offers entirely new ways to play. Not every mode works, but it's encouraging to see such a radical new mix of gameplay.

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Michonne is undoubtedly a strong star, but the rest of the characters fall short as a supporting cast — they’re mostly backdrops and mirrors for Michonne to look into. It doesn’t hurt her character development, but it takes some of the emotion out of otherwise-powerful scenes that clearly affect Michonne deeply. Going into the third and final episode, those characters and the story overall have a chance to go in a more interesting direction, but for now, Michonne must carry it all.

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