Nindie Spotlight
HomepageNindie Spotlight's Reviews
While it was a very early arcade-style game, and thus had a relatively simple premise, Lunar Lander at the time was pretty challenging and interesting...
Mobsters fighting an alien invasion? Sure, OK...
Building on the core gameplay of the first Terra Lander, the sequel tries to up the ante by adding some new elements...
Casual games that have come over from the mobile space are always a bit of a mixed bag...
If you like your older-school arcade shooting challenging, a bit on the cute side, and with an undeniable weird streak this refresh may catch your eye...
This is a title I find quite difficult to describe in traditional terms since I've played few games like it...
This is one of those titles where I feel a bit torn on where I land with it...
The quality and ease-of-use of a game's controls is one of those things you tend to take for granted...
As much as I've tended to see people bemoan the "kiddie" nature of Nintendo systems over the years, it can actually be a challenge to find games on Switch that are easy to recommend for green, younger gamers who may not have their coordination together yet...
With a preponderance of twin-stick shooters out there, even ones that are budget-friendly, breaking in with a hit is a tough ask on the Switch eShop...
This retro adventure is a bit of an oddity, on the one hand seemingly wanting to evoke a feeling of of the likes of the classics Prince of Persia and company but on the other trying to produce a more complex combat system to spice things up...
Oh, how the Nintendo eShop gamescape has changed over the years...
This is one of those titles where I end up having mixed feelings but unfortunately most of it trends towards the negative in this case...
With a preponderance of perplexing puzzlers populating the Switch eShop I don't doubt that trying to come up with something original is a challenge...
Taking familiar gameplay and changing things up to take some risks has always been a core component of my love for indie titles...
Going old school has definitely been a thing in the indie space in the last generation or two, and a return to earlier visual styles and classic play can be both nostalgic and sometimes revelatory when everything comes together...
I've typically been pretty tough on visual novels but my struggle is with them being released on dedicated gaming hardware more than for whether they have a place in gaming in general...
With indie titles I’m always tickled when I encounter something just a bit different that feels fresh and challenging, and for me Boomerang X (though perhaps a bit on the short side overall) fits nicely into that groove...
While hardly a top-tier racing game this stunt racer, though sharing perhaps a bit too much in common with its predecessor, somehow managed to grab me longer than I would have expected...
When you think of the classic point-and-click adventure title visions of classics from LucasArts with their signature sense of humor and weirdness tend to be the first to come to mind...